MTG / Phyrexia All Will Be One
26 - 50 of 295 results
Refine search:
|
Thirsting Roots
Phyrexia: All Will Be One
(C)
Collector #: 185
|
Sorcery
|
Choose one -
|
|
- NM
- EX
- VG
- G
|
Drown in Ichor
Phyrexia: All Will Be One
(U)
Collector #: 091
|
Sorcery
|
| Target creature gets -4/-4 until end of turn. Proliferate. (Choose any number of permanents and/or players, then give each another counter of each kind already there.) | |
- NM
- EX
- VG
- G
|
Staff of Compleation
Phyrexia: All Will Be One
(M)
Collector #: 242
|
Artifact
|
|
|
|
- NM
- EX
- VG
- G
|
Plains (262)
Phyrexia: All Will Be One
(L)
Collector #: 262
|
Basic Land - Plains
|
- NM
- EX
- VG
- G
|
Conduit of Worlds
Phyrexia: All Will Be One
(R)
Collector #: 163
|
Artifact
|
|
You may play lands from your graveyard. |
|
- NM
- EX
- VG
- G
|
Infectious Bite
Phyrexia: All Will Be One
(U)
Collector #: 172
|
Instant
|
| Target creature you control deals damage equal to its power to target creature you don't control. Each opponent gets a poison counter. | |
- NM
- EX
- VG
- G
|
Prologue to Phyresis
Phyrexia: All Will Be One
(C)
Collector #: 065
|
Instant
|
|
Each opponent gets a poison counter. Draw a card. |
|
- NM
- EX
- VG
- G
|
Darkslick Shores
Phyrexia: All Will Be One
(R)
Collector #: 250
|
Land
|
|
Darkslick Shores enters the battlefield tapped unless you control two or fewer other lands. |
|
- NM
- EX
- VG
- G
|
Tekuthal, Inquiry Dominus
Phyrexia: All Will Be One
(M)
Collector #: 071
|
3/5 Legendary Creature - Phyrexian Horror
|
|
Flying If you would proliferate, proliferate twice instead. |
|
- NM
- EX
- VG
- G
|
Blackcleave Cliffs
Phyrexia: All Will Be One
(R)
Collector #: 248
|
Land
|
|
Blackcleave Cliffs enters the battlefield tapped unless you control two or fewer other lands. |
|
- NM
- EX
- VG
- G
|
Soulless Jailer
Phyrexia: All Will Be One
(R)
Collector #: 241
|
0/4 Artifact Creature - Phyrexian Golem
|
|
Permanent cards in graveyards can't enter the battlefield. Players can't cast noncreature spells from graveyards or exile. |
|
- NM
- EX
- VG
- G
|
Mindsplice Apparatus
Phyrexia: All Will Be One
(R)
Collector #: 063
|
Artifact
|
|
Flash At the beginning of your upkeep, put an oil counter on Mindsplice Apparatus. Instant and sorcery cards you cast cost |
|
- NM
- EX
- VG
- G
|
Nissa, Ascended Animist
Phyrexia: All Will Be One
(M)
Collector #: 175
|
Legendary Planeswalker - Nissa
|
|
Compleated ( [+1]: Create an X/X green Phyrexian Horror creature token, where X is Nissa, Ascended Animist's loyalty. [-1]: Destroy target artifact or enchantment. [-7]: Until end of turn, creatures you control get +1/+1 for each Forest you control and gain trample. |7| |
|
- NM
- EX
- VG
- G
|
Poison Counter Token
Phyrexia: All Will Be One
(S)
Collector #: 014
|
|
| A player with ten or more poison counters loses the game. | |
- NM
- EX
- VG
- G
|
Tyvar, Jubilant Brawler
Phyrexia: All Will Be One
(R)
Collector #: 218
|
Legendary Planeswalker - Tyvar
|
|
You may activate abilities of creatures you control as though those creatures had haste. [+1]: Untap up to one target creature. [-2]: Mill three cards, then you may return a creature card with mana value 2 or less from your graveyard to the battlefield. |3| |
|
- NM
- EX
- VG
- G
|
The Eternal Wanderer
Phyrexia: All Will Be One
(R)
Collector #: 011
|
Legendary Planeswalker
|
|
No more than one creature can attack The Eternal Wanderer each combat. [+1]: Exile up to one target artifact or creature. Return that card to the battlefield under its owner's control at the beginning of that player's next end step. [0]: Create a 2/2 white Samurai creature token with double strike. [-4]: For each player, choose a creature that player controls. Each player sacrifices all creatures they control not chosen this way. |5| |
|
- NM
- EX
- VG
- G
|
Blue Sun's Twilight
Phyrexia: All Will Be One
(R)
Collector #: 043
|
Sorcery
|
| Gain control of target creature with mana value X or less. If X is 5 or more, create a token that's a copy of that creature. | |
- NM
- EX
- VG
- G
|
Cankerbloom
Phyrexia: All Will Be One
(U)
Collector #: 161
|
3/2 Creature - Phyrexian Fungus
|
|
|
- NM
- EX
- VG
- G
|
Urabrask's Forge
Phyrexia: All Will Be One
(R)
Collector #: 153
|
Artifact
|
| At the beginning of combat on your turn, put an oil counter on Urabrask's Forge, then create an X/1 red Phyrexian Horror creature token with trample and haste, where X is the number of oil counters on Urabrask's Forge. Sacrifice that token at the beginning of the next end step. | |
- NM
- EX
- VG
- G
|
Tyvar's Stand
Phyrexia: All Will Be One
(U)
Collector #: 190
|
Instant
|
| Target creature you control gets +X/+X and gains hexproof and indestructible until end of turn. (A creature with hexproof and indestructible can't be the target of spells or abilities your opponents control. Damage and effects that say "destroy" don't destroy it.) | |
- NM
- EX
- VG
- G
|
Vraska's Fall
Phyrexia: All Will Be One
(C)
Collector #: 116
|
Instant
|
| Each opponent sacrifices a creature or planeswalker and gets a poison counter. | |
- NM
- EX
- VG
- G
|
Infectious Inquiry
Phyrexia: All Will Be One
(C)
Collector #: 097
|
Sorcery
|
| You draw two cards and you lose 2 life. Each opponent gets a poison counter. | |
- NM
- EX
- VG
- G
|
Blazing Crescendo
Phyrexia: All Will Be One
(C)
Collector #: 123
|
Instant
|
|
Target creature gets +3/+1 until end of turn. Exile the top card of your library. Until the end of your next turn, you may play that card. |
|
- NM
- EX
- VG
- G
|
Jace, the Perfected Mind
Phyrexia: All Will Be One
(M)
Collector #: 057
|
Legendary Planeswalker - Jace
|
|
Compleated ( [+1]: Until your next turn, up to one target creature gets -3/-0. [-2]: Target player mills three cards. Then if a graveyard has twenty or more cards in it, you draw three cards. Otherwise, you draw a card. [-X]: Target player mills three times X cards. |5| |
|
- NM
- EX
- VG
- G
|
Karumonix, the Rat King
Phyrexia: All Will Be One
(R)
Collector #: 098
|
3/3 Legendary Creature - Phyrexian Rat
|
|
Toxic 1 Other Rats you control have toxic 1. When Karumonix enters the battlefield, look at the top five cards of your library. You may reveal any number of Rat cards from among them and put the revealed cards into your hand. Put the rest on the bottom of your library in a random order. |
|
- NM
- EX
- VG
- G
26 - 50 of 295 results