MTG / Outlaws Of Thunder Junction
201 - 225 of 305 results
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Mobile Homestead
Outlaws of Thunder Junction
(U)
Collector #: 0245
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3/3 Artifact - Vehicle
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Mobile Homestead has haste as long as you control a Mount. Whenever Mobile Homestead attacks, look at the top card of your library. if it's a land card, you may put it onto the battlefield tapped. Crew 2 |
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- NM
- EX
- VG
- G
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Quick Draw
Outlaws of Thunder Junction
(C)
Collector #: 0138
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Instant
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| Target creature you control gets +1/+1 and gains first strike until end of turn. Creatures target opponent controls lose first strike and double strike until end of turn. | |
- NM
- EX
- VG
- G
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Take the Fall
Outlaws of Thunder Junction
(C)
Collector #: 0073
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Instant
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Target creature gets -1/-0 until end of turn. It gets -4/-0 until end of turn instead if you control an outlaw. (Assassins, Mercenaries, Pirates, Rogues, and Warlocks are outlaws.) Draw a card. |
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- NM
- EX
- VG
- G
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Akul the Unrepentant
Outlaws of Thunder Junction
(R)
Collector #: 0189
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5/5 Legendary Creature - Scorpion Dragon Rogue
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Flying, trample Sacrifice three other creatures: You may put a creature card from your hand onto the battlefield. Activate only as a sorcery and only once each turn. |
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- NM
- EX
- VG
- G
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Annie Flash, the Veteran
Outlaws of Thunder Junction
(M)
Collector #: 0190
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4/5 Legendary Creature - Human Rogue
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Flash When Annie Flash, the Veteran enters the battlefield, if you cast it, return target permanent card with mana value 3 or less from your graveyard to the battlefield tapped. Whenever Annie Flash becomes tapped, exile the top two cards of your library. You may play those cards this turn. |
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- NM
- EX
- VG
- G
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Outcaster Greenblade
Outlaws of Thunder Junction
(U)
Collector #: 0172
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1/2 Creature - Human Mercenary
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When Outcaster Greenblade enters the battlefield, search your library for a basic land card or a Desert card, reveal it, put it into your hand, then shuffle. Outcaster Greenblade gets +1/+1 for each Desert you control. |
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- NM
- EX
- VG
- G
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Cactarantula
Outlaws of Thunder Junction
(C)
Collector #: 0158
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6/6 Creature - Plant Spider
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This spell costs Reach Whenever Cactarantula becomes the target of a spell or ability an opponent controls, you may draw a card. |
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- NM
- EX
- VG
- G
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Form a Posse
Outlaws of Thunder Junction
(U)
Collector #: 0204
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Sorcery
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Create X 1/1 red Mercenary creature tokens with " |
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- NM
- EX
- VG
- G
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Jailbreak Scheme
Outlaws of Thunder Junction
(C)
Collector #: 0053
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Sorcery
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Spree (Choose one or more additional costs.) + + |
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- NM
- EX
- VG
- G
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Nimble Brigand
Outlaws of Thunder Junction
(U)
Collector #: 0058
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1/3 Creature - Human Rogue
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Nimble Brigand can't be blocked if you've committed a crime this turn. (Targeting opponents, anything they control, and or/cards in their graveyards is a crime.) Whenever Nimble Brigand deals combat damage to a player, draw a card. |
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- NM
- EX
- VG
- G
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Rakish Crew
Outlaws of Thunder Junction
(U)
Collector #: 0099
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Enchantment
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When Rakish Crew enters the battlefield, create a 1/1 red Mercenary creature token with " Whenever an outlaw you control dies, each opponent loses 1 life and you gain 1 life. (Assassins, Mercenaries, Pirates, Rogues, and Warlocks are outlaws.) |
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- NM
- EX
- VG
- G
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Unscrupulous Contractor
Outlaws of Thunder Junction
(U)
Collector #: 0112
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3/2 Creature - Human Assassin
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When Unscrupulous Contractor enters the battlefield, you may sacrifice a creature. When you do, target player draws two cards and loses 2 life. Plot |
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- NM
- EX
- VG
- G
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Riku of Many Paths
Outlaws of Thunder Junction
(R)
Collector #: 0227
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3/3 Legendary Creature - Human Wizard
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Whenever you cast a modal spell, choose up to X, where X is the number of times you chose a mode for that spell -
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- NM
- EX
- VG
- G
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Badlands Revival
Outlaws of Thunder Junction
(U)
Collector #: 0194
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Sorcery
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| Return up to one target creature card from your graveyard to the battlefield. Return up to one target permanent card from your graveyard to your hand. | |
- NM
- EX
- VG
- G
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Desert's Due
Outlaws of Thunder Junction
(C)
Collector #: 0085
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Instant
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| Target creature gets -2/-2 until end of turn. It gets an additional -1/-1 until end of turn for each Desert you control. | |
- NM
- EX
- VG
- G
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Elk Token
Outlaws of Thunder Junction
(S)
Collector #: 0013
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3/3 Token Creature - Elk
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- NM
- EX
- VG
- G
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Eriette's Lullaby
Outlaws of Thunder Junction
(C)
Collector #: 0010
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Sorcery
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| Destroy target tapped creature. You gain 2 life. | |
- NM
- EX
- VG
- G
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Ferocification
Outlaws of Thunder Junction
(U)
Collector #: 0123
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Enchantment
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At the beginning of combat on your turn, choose one -
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- NM
- EX
- VG
- G
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Binding Negotiation
Outlaws of Thunder Junction
(U)
Collector #: 0078
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Sorcery
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| Target opponent reveals their hand. You may choose a nonland card from it. If you do, they discard it. Otherwise, you may put a face-up exiled card they own into their graveyard. | |
- NM
- EX
- VG
- G
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Boom Box
Outlaws of Thunder Junction
(U)
Collector #: 0241
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Artifact
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- NM
- EX
- VG
- G
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Bucolic Ranch
Outlaws of Thunder Junction
(U)
Collector #: 0265
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Land - Desert
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- NM
- EX
- VG
- G
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Mourner's Surprise
Outlaws of Thunder Junction
(C)
Collector #: 0094
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Sorcery
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Return up to one target creature card from your graveyard to your hand. Create a 1/1 red Mercenary creature token with " |
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- NM
- EX
- VG
- G
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Plan the Heist
Outlaws of Thunder Junction
(U)
Collector #: 0062
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Sorcery
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Surveil 3 if you have no cards in hand. Then draw three cards. Plot |
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- NM
- EX
- VG
- G
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Stingerback Terror
Outlaws of Thunder Junction
(R)
Collector #: 0147
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7/7 Creature - Scorpion Dragon
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Flying, trample Stingerback Terror gets -1/-1 for each card in your hand. Plot |
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- NM
- EX
- VG
- G
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Bird Token
Outlaws of Thunder Junction
(S)
Collector #: 0007
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1/1 Token Creature - Bird
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| Flying | |
- NM
- EX
- VG
- G
201 - 225 of 305 results