MTG / Outlaws Of Thunder Junction
201 - 225 of 305 results
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Jailbreak Scheme
Outlaws of Thunder Junction
(C)
Collector #: 0053
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Sorcery
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Spree (Choose one or more additional costs.) + + |
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- NM
- EX
- VG
- G
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Prickly Pair
Outlaws of Thunder Junction
(C)
Collector #: 0137
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2/2 Creature - Plant Mercenary
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When Prickly Pair enters the battlefield, create a 1/1 red Mercenary creature token with " |
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- NM
- EX
- VG
- G
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Take Up the Shield
Outlaws of Thunder Junction
(C)
Collector #: 0034
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Instant
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| Put a +1/+1 counter on target creature. It gains lifelink and indestructible until end of turn. (Damage and effects that say "destroy" don't destroy it.) | |
- NM
- EX
- VG
- G
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Unscrupulous Contractor
Outlaws of Thunder Junction
(U)
Collector #: 0112
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3/2 Creature - Human Assassin
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When Unscrupulous Contractor enters the battlefield, you may sacrifice a creature. When you do, target player draws two cards and loses 2 life. Plot |
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- NM
- EX
- VG
- G
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Step Between Worlds
Outlaws of Thunder Junction
(R)
Collector #: 0070
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Sorcery
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Each player may shuffle their hand and graveyard into their library. Each player who does draws seven cards. Exile Step Between Worlds. Plot |
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- NM
- EX
- VG
- G
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Boom Box
Outlaws of Thunder Junction
(U)
Collector #: 0241
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Artifact
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- NM
- EX
- VG
- G
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Mourner's Surprise
Outlaws of Thunder Junction
(C)
Collector #: 0094
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Sorcery
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Return up to one target creature card from your graveyard to your hand. Create a 1/1 red Mercenary creature token with " |
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- NM
- EX
- VG
- G
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Spinewoods Armadillo
Outlaws of Thunder Junction
(U)
Collector #: 0182
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7/7 Creature - Armadillo
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Reach Ward |
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- NM
- EX
- VG
- G
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Riku of Many Paths
Outlaws of Thunder Junction
(R)
Collector #: 0227
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3/3 Legendary Creature - Human Wizard
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Whenever you cast a modal spell, choose up to X, where X is the number of times you chose a mode for that spell -
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- NM
- EX
- VG
- G
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Elk Token
Outlaws of Thunder Junction
(S)
Collector #: 0013
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3/3 Token Creature - Elk
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- NM
- EX
- VG
- G
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Seize the Secrets
Outlaws of Thunder Junction
(C)
Collector #: 0064
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Sorcery
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This spell costs Draw two cards. |
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- NM
- EX
- VG
- G
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Cactarantula
Outlaws of Thunder Junction
(C)
Collector #: 0158
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6/6 Creature - Plant Spider
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This spell costs Reach Whenever Cactarantula becomes the target of a spell or ability an opponent controls, you may draw a card. |
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- NM
- EX
- VG
- G
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Canyon Crab
Outlaws of Thunder Junction
(U)
Collector #: 0040
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0/5 Creature - Crab
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At the beginning of your end step, if you haven't cast a spell from your hand this turn, draw a card, then discard a card. |
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- NM
- EX
- VG
- G
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Hellspur Brute
Outlaws of Thunder Junction
(U)
Collector #: 0127
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5/4 Creature - Minotaur Mercenary
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Affinity for outlaws (This spell costs Trample |
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- NM
- EX
- VG
- G
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Outcaster Greenblade
Outlaws of Thunder Junction
(U)
Collector #: 0172
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1/2 Creature - Human Mercenary
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When Outcaster Greenblade enters the battlefield, search your library for a basic land card or a Desert card, reveal it, put it into your hand, then shuffle. Outcaster Greenblade gets +1/+1 for each Desert you control. |
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- NM
- EX
- VG
- G
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Thunder Lasso
Outlaws of Thunder Junction
(U)
Collector #: 0035
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Artifact - Equipment
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When Thunder Lasso enters the battlefield, attach it to target creature you control. Equipped creature gets +1/+1. Whenever equipped creature attacks, tap target creature defending player controls. Equip |
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- NM
- EX
- VG
- G
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Stingerback Terror
Outlaws of Thunder Junction
(R)
Collector #: 0147
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7/7 Creature - Scorpion Dragon
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Flying, trample Stingerback Terror gets -1/-1 for each card in your hand. Plot |
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- NM
- EX
- VG
- G
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Binding Negotiation
Outlaws of Thunder Junction
(U)
Collector #: 0078
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Sorcery
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| Target opponent reveals their hand. You may choose a nonland card from it. If you do, they discard it. Otherwise, you may put a face-up exiled card they own into their graveyard. | |
- NM
- EX
- VG
- G
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Form a Posse
Outlaws of Thunder Junction
(U)
Collector #: 0204
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Sorcery
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Create X 1/1 red Mercenary creature tokens with " |
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- NM
- EX
- VG
- G
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Metamorphic Blast
Outlaws of Thunder Junction
(U)
Collector #: 0057
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Instant
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Spree (Choose one or more additional costs.) + + |
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- NM
- EX
- VG
- G
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Mine Raider
Outlaws of Thunder Junction
(C)
Collector #: 0135
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3/2 Creature - Human Rogue
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Trample When Mine Raider enters the battlefield, if you control another outlaw, create a Treasure token. (Assassins, Mercenaries, Pirates, Rogues, and Warlocks are outlaws. A Treasure token is an artifact with " |
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- NM
- EX
- VG
- G
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Miriam, Herd Whisperer
Outlaws of Thunder Junction
(U)
Collector #: 0221
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3/2 Legendary Creature - Human Druid
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As long as it's your turn, Mounts and Vehicles you control have hexproof. Whenever a Mount or Vehicle you control attacks, put a +1/+1 counter on it. |
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- NM
- EX
- VG
- G
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Nimble Brigand
Outlaws of Thunder Junction
(U)
Collector #: 0058
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1/3 Creature - Human Rogue
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Nimble Brigand can't be blocked if you've committed a crime this turn. (Targeting opponents, anything they control, and or/cards in their graveyards is a crime.) Whenever Nimble Brigand deals combat damage to a player, draw a card. |
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- NM
- EX
- VG
- G
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Aloe Alchemist
Outlaws of Thunder Junction
(U)
Collector #: 0152
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3/2 Creature - Plant Warlock
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Trample When Aloe Alchemist becomes plotted, target creature gets +3/+2 and gains trample until end of turn. Plot |
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- NM
- EX
- VG
- G
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Slickshot Lockpicker
Outlaws of Thunder Junction
(U)
Collector #: 0067
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2/3 Creature - Human Rogue
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When Slickshot Lockpicker enters the battlefield, target instant or sorcery card in your graveyard gains flashback until end of turn. The flashback cost is equal to its mana cost. Plot |
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- NM
- EX
- VG
- G
201 - 225 of 305 results