MTG / Mystery Booster The List
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Savage Gorger (Core Set 2020)
Mystery Booster/The List
(C)
Collector #: 291
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1/1 Creature - Vampire
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Flying At the beginning of your end step, if an opponent lost life this turn, put a +1/+1 counter on Savage Gorge. (Damage causes loss of life.) |
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- NM
- EX
- VG
- G
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Shatterstorm (10th Edition)
Mystery Booster/The List
(U)
Collector #: 229
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Sorcery
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Destroy all artifacts. They can't be regenerated. |
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- NM
- EX
- VG
- G
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Spectral Sliver (Legions)
Mystery Booster/The List
(U)
Collector #: 083
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2/2 Creature - Sliver Spirit
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All Sliver creatures have " |
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- NM
- EX
- VG
- G
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Volcanic Spite (March of the Machine)
Mystery Booster/The List
(C)
Collector #: 0170
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Instant
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| Volcanic Spite deals 3 damage to target creature, planeswalker, or battle. You may put a card from your hand on the bottom of your library. If you do, draw a card. | |
- NM
- EX
- VG
- G
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Arcane Signet (Innistrad: Midnight Hunt Commander)
Mystery Booster/The List
(C)
Collector #: 157
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Artifact
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- NM
- EX
- VG
- G
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Arlinn Kord (Shadows Over Innistrad)
Mystery Booster/The List
(M)
Collector #: 243
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Legendary Planeswalker - Arlinn
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[+1]: Until end of turn, up to one target creature gets +2/+2 and gains vigilance and haste. [0]: Put a 2/2 green Wolf creature token onto the battlefield. Transform Arlinn Kord. ----Transform---- Arlinn, Embraced by the Moon Planeswalker - Arlinn [+1]: Creatures you control get +1/+1 and gain trample until the end of turn. [-1]: Arlinn, Embraced by the Moon deals 3 damage to any target. Transfrom Arlinn, Embraced by the Moon. [-6]: You get an emblem with "Creatures you control have haste and ' |
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- NM
- EX
- VG
- G
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Chromanticore
Mystery Booster/The List
(M)
Collector #: 144
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4/4 Enchantment Creature - Manticore
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Bestow Flying, first strike, vigilance, trample, lifelink Enchanted creature gets +4/+4 and has flying, first strike, vigilance, trample, and lifelink. |
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- NM
- EX
- VG
- G
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Expedite (Battlebond)
Mystery Booster/The List
(C)
Collector #: 117
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Instant
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Target creature gains haste until end of turn. Draw a card. |
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- NM
- EX
- VG
- G
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Generated Horizons (No PW Symbol - Not Tournament Legal)
Mystery Booster/The List
(S)
Collector #: 075
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Enchantment
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| At the beginning of your upkeep, create a Forest land token. | |
- NM
- EX
- VG
- G
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Generated Horizons (PW Symbol - Not Tournament Legal)
Mystery Booster/The List
(S)
Collector #: 075
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Enchantment
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| At the beginning of your upkeep, create a Forest land token. | |
- NM
- EX
- VG
- G
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Izzet Boilerworks (Foil - Iconic Masters)
Mystery Booster/The List
(U)
Collector #: 241
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Land
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Izzet Boilerworks enters the battlefield tapped. When Izzet Boilerworks enters the battlefield, return a land you control to its owner’s hand. |
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- NM
- EX
- VG
- G
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Kilnmouth Dragon
Mystery Booster/The List
(R)
Collector #: 059
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5/5 Creature - Dragon
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Amplify 3 (As this creature enters the battlefield, put three +1/+1 counters on it for each Dragon card you reveal in your hand.) Flying |
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- NM
- EX
- VG
- G
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Oxidize
Mystery Booster/The List
(S)
Collector #: 004
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Instant
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| Destroy target artifact. It can't be regenerated. | |
- NM
- EX
- VG
- G
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Witch-Maw Nephilim
Mystery Booster/The List
(R)
Collector #: 138
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1/1 Creature - Nephilim
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Whenever you cast a spell, you may put two +1/+1 counters on Witch-Maw Nephilim. Whenever Witch-Maw Nephilim attacks, it gains trample until end of turn if its power is 10 or greater. |
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- NM
- EX
- VG
- G
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Hidden Herd (Urza's Saga)
Mystery Booster/The List
(R)
Collector #: 262
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Enchantment
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| When an opponent plays a nonbasic land, if Hidden Herd is an enchantment, Hidden Herd becomes a 3/3 Beast creature. | |
- NM
- EX
- VG
- G
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Aggressive Crag (PW Symbol - Not Tournament Legal)
Mystery Booster/The List
(S)
Collector #: 112
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Land
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At the beginning of your combat step, tap Aggressive Crag. |
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- NM
- EX
- VG
- G
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Bogbrew Witch
Mystery Booster/The List
(R)
Collector #: 088
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1/3 Creature - Human Wizard
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- NM
- EX
- VG
- G
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Brimstone Dragon
Mystery Booster/The List
(R)
Collector #: 092
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6/6 Creature - Dragon
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| Flying, haste | |
- NM
- EX
- VG
- G
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Council Guardian (Foil)
Mystery Booster/The List
(U)
Collector #: 015
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5/5 Creature - Giant Soldier
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| Will of the Council - When Council Guardian enters the battlefield, starting with you, each player votes for blue, black, red or green. Council Guardian gains protection from each color with the most votes or tied for most votes. | |
- NM
- EX
- VG
- G
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Decree of Justice
Mystery Booster/The List
(R)
Collector #: 007
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Sorcery
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Create X 4/4 white Angel creature tokens with flying. Cycling When you cycle Decree of Justice, you may pay |
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- NM
- EX
- VG
- G
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Accorder Paladin (Mirrodin Besieged)
Mystery Booster/The List
(U)
Collector #: 001
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3/1 Creature - Human Knight
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| Battle cry (Whenever this creature attacks, each other attacking creature gets +1/+0 until end of turn.) | |
- NM
- EX
- VG
- G
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Azorius Guildgate (Ravnica Allegiance)
Mystery Booster/The List
(C)
Collector #: 243
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Land - Gate
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This land enters tapped. |
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- NM
- EX
- VG
- G
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Blossom Prancer (Kamigawa: Neon Dynasty)
Mystery Booster/The List
(U)
Collector #: 175
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4/4 Creature - Spirit
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Reach When Blossom Prancer enters the battlefield, look at the top five cards of your library. You may reveal a creature or enchantment card from among them and put it into your hand. Put the rest on the bottom of your library in a random order. If you didn't put a card into your hand this way, you gain 4 life. |
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- NM
- EX
- VG
- G
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Cadaver Imp
Mystery Booster/The List
(C)
Collector #: 041
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1/1 Creature - Imp
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Flying When Cadaver Imp enters the battlefield, you may return target creature card from your graveyard to your hand. |
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- NM
- EX
- VG
- G
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Control Win Condition (No PW Symbol - Not Tournament Legal)
Mystery Booster/The List
(S)
Collector #: 019
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*/* Creature - Whale
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This spell can’t be countered. Shroud Control Win Condition’s power and toughness are each equal to the number of turns you’ve taken this game. (If this is in your deck, please keep track of your turns. This means you, Mark.) |
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- NM
- EX
- VG
- G
2426 - 2450 of 5419 results