MTG / Mystery Booster The List
2351 - 2375 of 5419 results
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Solemn Simulacrum
Mystery Booster/The List
(R)
Collector #: 062
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2/2 Artifact Creature - Golem
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When Solemn Simulacrum enters the battlefield, you may search your library for a basic land card, put that card onto the battlefield tapped, then shuffle your library. When Solemn Simulacrum dies, you may draw a card. |
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- NM
- EX
- VG
- G
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Sporemound (2014 Core Set)
Mystery Booster/The List
(C)
Collector #: 196
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3/3 Creature - Fungus
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| Whenever a land enters the battlefield under your control, create a 1/1 green Saproling creature token. | |
- NM
- EX
- VG
- G
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Stick Together (Commander Legends: Battle for Baldur's Gate)
Mystery Booster/The List
(R)
Collector #: 661
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Sorcery
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| Each player choses a party from among creatures they control, then sacrifices the rest. (To choose a party, choose up to one each of Cleric, Rogue, Warrior, and Wizard.) | |
- NM
- EX
- VG
- G
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Subira, Tulzidi Caravanner (Core Set 2021)
Mystery Booster/The List
(R)
Collector #: 162
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2/3 Legendary Creature - Human Shaman
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Haste |
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- NM
- EX
- VG
- G
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The Bears of Littjara (Kaldheim)
Mystery Booster/The List
(R)
Collector #: 205
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Enchantment - Saga
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(As this Saga enters and after your draw step, add a lore counter. Sacrifice after III.) I: Create a 2/2 blue Shapeshifter creature token with changeling. II: Any number of target Shapeshifter creatures you control have base power and toughness 4/4. III: Choose up to one target creature or planeswalker. Each creature with power 4 or greater you control deals damage equal to its power to that permanent. |
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- NM
- EX
- VG
- G
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The Grand Tour (No PW Symbol - Not Tournament Legal)
Mystery Booster/The List
(S)
Collector #: 030
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Instant
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| Exile target permanent, then put it into its owner’s hand. That player discards that card, then puts it on top of their library. Then they put it onto the battlefield. | |
- NM
- EX
- VG
- G
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The Unspeakable
Mystery Booster/The List
(R)
Collector #: 013
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6/7 Legendary Creature - Spirit
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Flying, trample Whenever The Unspeakable deals combat damage to a player, you may return target Arcane card from your graveyard to your hand. |
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- NM
- EX
- VG
- G
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Tolsimir, Friend to Wolves (War of the Spark)
Mystery Booster/The List
(R)
Collector #: 224
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3/3 Legendary Creature - Elf Scout
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When Tolsimir, Friend to Wolves enters the battlefield, create Voja, Friend to Elves, a legendary 3/3 green and white Wolf creature token. Whenever a Wolf enters the battlefield under your control, you gain 3 life and that creature fights up to one target creature you don't cotnrol. |
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- NM
- EX
- VG
- G
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Tower of Eons
Mystery Booster/The List
(R)
Collector #: 266
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Artifact
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- NM
- EX
- VG
- G
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Tragic Arrogance (Magic Origins)
Mystery Booster/The List
(R)
Collector #: 038
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Sorcery
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| For each player, you choose from among the permanents that player controls an artifact, a creature, an enchantment, and a planeswalker. Then each player sacrifices all other nonland permanents they control. | |
- NM
- EX
- VG
- G
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Transmogrifying Wand
Mystery Booster/The List
(R)
Collector #: 247
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Artifact
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Transmogrifying Wand enters the battlefield with three charge counters on it. |
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- NM
- EX
- VG
- G
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Triskelion (Foil)
Mystery Booster/The List
(R)
Collector #: 218
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1/1 Artifact Creature - Construct
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This creature enters with three +1/+1 counters on it. Remove a +1/+1 counter from this creature: It deals 1 damage to any target. |
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- NM
- EX
- VG
- G
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Vizier of Remedies (Amonkhet)
Mystery Booster/The List
(U)
Collector #: 038
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2/1 Creature - Human Cleric
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| If one or more -1/-1 counters would be put on a creature you control, that many -1/-1 counters minus one are put on it instead. | |
- NM
- EX
- VG
- G
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Witch Engine (Urza's Saga)
Mystery Booster/The List
(R)
Collector #: 169
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4/4 Creature - Horror
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Swampwalk |
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- NM
- EX
- VG
- G
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Words of War (Onslaught)
Mystery Booster/The List
(R)
Collector #: 244
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Enchantment
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- NM
- EX
- VG
- G
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Yore-Tiller Nephilim (Non-Foil)
Mystery Booster/The List
(R)
Collector #: 140
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2/2 Creature - Nephilim
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| Whenever Yore-Tiller Nephilim attacks, return target creature card from your graveyard to the battlefield tapped and attacking. | |
- NM
- EX
- VG
- G
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Zephid's Embrace (Urza's Saga)
Mystery Booster/The List
(U)
Collector #: 114
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Enchantment - Aura
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Enchant creature Enchanted creature gets +2/+2 and has flying and shroud. (It can't be the target of spells or abilities.) |
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- NM
- EX
- VG
- G
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Battlewand Oak (Lorwyn)
Mystery Booster/The List
(C)
Collector #: 197
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1/3 Creature - Treefolk Warrior
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Whenever a Forest enters the battlefield under your control, Battlewand Oak gets +2/+2 until end of turn. Whenever you cast a Treefolk spell, Battlewand Oak gets +2/+2 until end of turn. |
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- NM
- EX
- VG
- G
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Blight Sickle
Mystery Booster/The List
(C)
Collector #: 247
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Artifact - Equipment
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Equipped creature gets +1/+0 and gains wither. (It deals damage to creatures in the form of -1/-1 counters.) Equip |
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- NM
- EX
- VG
- G
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Chart a Course
Mystery Booster/The List
(U)
Collector #: 048
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Sorcery
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| Draw two cards. Then discard a card unless you attacked with a creature this turn. | |
- NM
- EX
- VG
- G
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Deep Wood (Portal)
Mystery Booster/The List
(U)
Collector #: 162
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Instant
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Cast Deep Wood only during the declare attackers step and only if you've been attacked this step. Prevent all damage that would be dealt to you this turn by attacking creatures. |
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- NM
- EX
- VG
- G
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Fanning the Flames (Stronghold)
Mystery Booster/The List
(U)
Collector #: 080
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Sorcery
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Buyback Fanning the Flames deals X damage to any target. |
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- NM
- EX
- VG
- G
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Forgotten Cave (Modern Horizons 3 Commander)
Mystery Booster/The List
(C)
Collector #: 0343
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Land
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Forgotten Cave enters tapped. Cycling |
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- NM
- EX
- VG
- G
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Goblinslide (Khans of Tarkir)
Mystery Booster/The List
(U)
Collector #: 109
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Enchantment
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Whenever you cast a noncreature spell, you may pay |
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- NM
- EX
- VG
- G
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Hand of Honor (Saviors of Kamigawa)
Mystery Booster/The List
(U)
Collector #: 012
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2/2 Creature - Human Samurai
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Protection from black Bushido 1 (When this blocks or becomes blocked, it gets +1/+1 until end of turn.) |
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- NM
- EX
- VG
- G
2351 - 2375 of 5419 results