MTG / Mystery Booster The List
2326 - 2350 of 5419 results
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Rolling Thunder
Mystery Booster/The List
(U)
Collector #: 154
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Sorcery
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| Rolling Thunder deals X damage divided as you choose among any number of targets. | |
- NM
- EX
- VG
- G
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Rootwater Depths (Tempest)
Mystery Booster/The List
(U)
Collector #: 323
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Land
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- NM
- EX
- VG
- G
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Rushing River
Mystery Booster/The List
(C)
Collector #: 030
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Instant
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Kicker - Sacrifice a land. (You may sacrifice a land in addition to any other costs as you cast this spell.) Return target nonland permanent to its owner's hand. If Rushing River was kicked, return another target nonland permanent to its owner's hand. |
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- NM
- EX
- VG
- G
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Seal of Removal (Nemesis)
Mystery Booster/The List
(C)
Collector #: 042
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Enchantment
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| Sacrifice Seal of Removal: Return target creature to its owner's hand. | |
- NM
- EX
- VG
- G
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Search Party Captain (Innistrad: Midnight Hunt)
Mystery Booster/The List
(C)
Collector #: 032
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2/2 Creature - Human Soldier
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This spell costs When Search Party Captain enters, draw a card. |
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- NM
- EX
- VG
- G
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Silvergill Adept
Mystery Booster/The List
(U)
Collector #: 053
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2/1 Creature - Merfolk Wizard
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As an additional cost to cast this spell, reveal a Merfolk card from your hand or pay When Silvergill Adept enters the battlefield, draw a card. |
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- NM
- EX
- VG
- G
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Treasure Token // Shapeshifter Token (017 // 002)
Mystery Booster/The List
(C)
Collector #: 017
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Token Artifact - Treasure
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Back Shapeshifter Token Token Creature - Shapeshifter Changeling (This token is every creature type.) 1/1 |
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- NM
- EX
- VG
- G
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Village Bell-Ringer
Mystery Booster/The List
(C)
Collector #: 022
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1/4 Creature - Human Scout
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Flash (You may cast this spell any time you could cast an instant.) When Village Bell-Ringer enters the battlefield, untap all creatures you control. |
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- NM
- EX
- VG
- G
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Warrior en-Kor (Stronghold)
Mystery Booster/The List
(U)
Collector #: 023
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2/2 Creature - Kor Warrior Knight
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- NM
- EX
- VG
- G
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Young Wolf (Dark Ascension)
Mystery Booster/The List
(C)
Collector #: 134
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1/1 Creature - Wolf
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| Undying (When this creature dies, if it had no +1/+1 counters on it, return it to the battlefield under its owner's control with a +1/+1 counter on it.) | |
- NM
- EX
- VG
- G
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Groundbreaker
Mystery Booster/The List
(R)
Collector #: 148
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6/1 Creature - Elemental
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Trample, haste At the beginning of the end step, sacrifice Groundbreaker. |
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- NM
- EX
- VG
- G
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Acrobatic Maneuver
Mystery Booster/The List
(C)
Collector #: 001
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Instant
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Exile target creature you control, then return that card to the battlefield under its owner’s control. Draw a card. |
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- NM
- EX
- VG
- G
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Aether Snap (Darksteel)
Mystery Booster/The List
(R)
Collector #: 037
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Sorcery
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| Remove all counters from all permanents and remove all tokens from the game. | |
- NM
- EX
- VG
- G
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Body Snatcher
Mystery Booster/The List
(R)
Collector #: 053
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2/2 Creature - Phyrexian Minion
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When Body Snatcher enters the battlefield, exile it unless you discard a creature card. When Body Snatcher dies, exile it and return target creature card from your graveyard to the battlefield. |
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- NM
- EX
- VG
- G
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Changeling Titan (Lorwyn)
Mystery Booster/The List
(U)
Collector #: 200
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7/7 Creature - Shapeshifter
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Changeling (This card is every creature type at all times.) Champion a creature (When this enters the battlefield, sacrifice it unless you exile another creature you control. When this leaves the battlefield, that card returns to the battlefield.) |
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- NM
- EX
- VG
- G
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Crosis's Charm
Mystery Booster/The List
(U)
Collector #: 169
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Instant
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Choose one -
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- NM
- EX
- VG
- G
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Etherium-Horn Sorcerer
Mystery Booster/The List
(R)
Collector #: 091
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3/6 Artifact Creature - Minotaur Wizard Sorcerer
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Cascade (When you cast this spell, exile cards from the top of your library until you exile a nonland card that costs less. You may cast it without paying its mana cost. Put the exiled cards on the bottom in a random order.) |
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- NM
- EX
- VG
- G
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Frontier Bivouac (Commander 2017)
Mystery Booster/The List
(U)
Collector #: 251
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Land
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Frontier Bivouac enters the battlefield tapped. |
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- NM
- EX
- VG
- G
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Gold Mine (No PW Symbol - Not Tournament Legal)
Mystery Booster/The List
(S)
Collector #: 116
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Land
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Legacy - [ ], [ ], [ ], [ ], [ ] |
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- NM
- EX
- VG
- G
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Longshot Squad
Mystery Booster/The List
(C)
Collector #: 140
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3/3 Creature - Dog Archer
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Outlast Each creature you control with a +1/+1 counter on it has reach. (A creature with reach can block creatures with flying.) |
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- NM
- EX
- VG
- G
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Noxious Bayou (PW Symbol - Not Tournament Legal)
Mystery Booster/The List
(S)
Collector #: 118
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Land
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- NM
- EX
- VG
- G
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Reyav, Master Smith
Mystery Booster/The List
(U)
Collector #: 290
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2/2 Legendary Creature - Dwarf Artificer
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| Whenever a creature you control that's enchanted or equipped attacks, that creature gains double strike until end of turn. | |
- NM
- EX
- VG
- G
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Sunscorch Regent (Dragons of Tarkir)
Mystery Booster/The List
(R)
Collector #: 041
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4/3 Creature - Dragon
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Flying Whenever an opponent casts a spell, put a +1/+1 counter on Sunscorch Regent and you gain one life. |
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- NM
- EX
- VG
- G
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Architects of Will
Mystery Booster/The List
(C)
Collector #: 017
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3/3 Artifact Creature - Human Wizard
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When Architects of Will enters the battlefield, look at the top three cards of target player's library, then put them back in any order. Cycling |
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- NM
- EX
- VG
- G
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Augury Owl
Mystery Booster/The List
(C)
Collector #: 014
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1/1 Creature - Bird
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Flying When Augury Owl enters the battlefield, scry 3. (Look at the top three cards of your library, then put any number of them on the bottom of your library and the rest on top in any order.) |
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- NM
- EX
- VG
- G
2326 - 2350 of 5419 results