MTG / Mystery Booster The List
2226 - 2250 of 5419 results
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Seal of Removal (Nemesis)
Mystery Booster/The List
(C)
Collector #: 042
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Enchantment
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| Sacrifice Seal of Removal: Return target creature to its owner's hand. | |
- NM
- EX
- VG
- G
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Skeletal Changeling (Lorwyn)
Mystery Booster/The List
(C)
Collector #: 140
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1/1 Creature - Shapeshifter
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Changeling (This card is every creature type at all times.) |
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- NM
- EX
- VG
- G
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Snubhorn Sentry
Mystery Booster/The List
(C)
Collector #: 023
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0/3 Creature - Dinosaur
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Ascend (If you control ten or more permanents, you get the city’s blessing for the rest of the game.) Snubhorn Sentry gets +3/+0 as long as you have the city’s blessing. |
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- NM
- EX
- VG
- G
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Arlinn, Embraced by the Moon Emblem // Human Cleric Token
Mystery Booster/The List
(S)
Collector #: 018
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Emblem
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Creatures you control have haste and " Back Human Cleric Token Token Creature - Human Cleric 1/1 |
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- NM
- EX
- VG
- G
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Baron Von Count (Foil - Unstable)
Mystery Booster/The List
(M)
Collector #: 127
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3/3 Legendary Creature - Human Villain
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Baron Von Count enters the battlefield with a doom counter on "5." Whenever you cast a spell with the indicated numeral in its mana cost, text box, power, or toughness, move the doom counter one numeral to the left. When the doom couter moves from "1," destroy target player and put that doom counter on "5." |
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- NM
- EX
- VG
- G
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Spawnwrithe (Commander 2011)
Mystery Booster/The List
(R)
Collector #: 171
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2/2 Creature - Elemental
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Trample Whenever Spawnwrithe deals combat damage to a player, put a token that's a copy of Spawnwrithe onto the battlefield. |
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- NM
- EX
- VG
- G
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Command Tower (Innistrad: Midnight Hunt Commander)
Mystery Booster/The List
(C)
Collector #: 170
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Land
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- NM
- EX
- VG
- G
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Command Tower (Outlaws of Thunder Junction Commander)
Mystery Booster/The List
(C)
Collector #: 0280
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Land
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- NM
- EX
- VG
- G
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Exotic Orchard (Commander Masters)
Mystery Booster/The List
(R)
Collector #: 0993
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Land
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- NM
- EX
- VG
- G
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Fascination
Mystery Booster/The List
(U)
Collector #: 034
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Sorcery
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Choose one -
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- NM
- EX
- VG
- G
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Feed the Swarm (Starter Commander)
Mystery Booster/The List
(C)
Collector #: 077
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Sorcery
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| Destroy target creature or enchantment and opponent controls. You lose life equal to that permanent's mana value. | |
- NM
- EX
- VG
- G
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Five-Alarm Fire (Gatecrash)
Mystery Booster/The List
(R)
Collector #: 091
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Enchantment
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Whenever a creature you control deals combat damage, put a blaze counter on Five-Alarm Fire. Remove five blaze counters from Five-Alarm Fire: Five-Alarm Fire deals 5 damage to any target. |
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- NM
- EX
- VG
- G
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Island (Wilds of Eldraine - 0269)
Mystery Booster/The List
(L)
Collector #: 0269
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Basic Land - Island
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- NM
- EX
- VG
- G
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On Serra's Wings (Dominaria)
Mystery Booster/The List
(U)
Collector #: 028
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Legendary Enchantment - Aura
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Enchant creature Enchanted creature is legendary, gets +1/+1, and has flying, vigilance, and lifelink. |
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- NM
- EX
- VG
- G
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Plains (Amonkhet - 256)
Mystery Booster/The List
(L)
Collector #: 256
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Basic Land - Plains
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- NM
- EX
- VG
- G
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Scroll of the Masters
Mystery Booster/The List
(R)
Collector #: 163
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Artifact
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Whenever you cast a noncreature spell, put a lore counter on Scroll of the Masters. |
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- NM
- EX
- VG
- G
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Transmogrifying Wand
Mystery Booster/The List
(R)
Collector #: 247
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Artifact
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Transmogrifying Wand enters the battlefield with three charge counters on it. |
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- NM
- EX
- VG
- G
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Yore-Tiller Nephilim (Non-Foil)
Mystery Booster/The List
(R)
Collector #: 140
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2/2 Creature - Nephilim
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| Whenever Yore-Tiller Nephilim attacks, return target creature card from your graveyard to the battlefield tapped and attacking. | |
- NM
- EX
- VG
- G
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Armorcraft Judge (Kaladesh)
Mystery Booster/The List
(U)
Collector #: 144
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3/3 Creature - Elf Artificer
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| When Armorcraft Judge enters the battlefield, draw a card for each creature you control with a +1/+1 counter on it. | |
- NM
- EX
- VG
- G
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Blossoming Defense (Kaladesh)
Mystery Booster/The List
(U)
Collector #: 146
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Instant
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| Target creature you control gets +2/+2 and gains hexproof until end of turn. | |
- NM
- EX
- VG
- G
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Chart a Course
Mystery Booster/The List
(U)
Collector #: 048
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Sorcery
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| Draw two cards. Then discard a card unless you attacked with a creature this turn. | |
- NM
- EX
- VG
- G
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Costly Plunder
Mystery Booster/The List
(C)
Collector #: 096
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Instant
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As an additional cost to cast this spell, sacrifice an artifact or creature. Draw two cards. |
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- NM
- EX
- VG
- G
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Insolent Neonate
Mystery Booster/The List
(C)
Collector #: 168
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1/1 Creature - Vampire
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Menace (This creature can’t be blocked except by two or more creatures.) Discard a card, Sacrifice Insolent Neonate: Draw a card. |
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- NM
- EX
- VG
- G
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Sandsteppe Citadel (Khans of Tarkir)
Mystery Booster/The List
(U)
Collector #: 241
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Land
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Sandsteppe Citadel enters the battlefield tapped. |
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- NM
- EX
- VG
- G
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Custodi Squire (Conspiracy)
Mystery Booster/The List
(C)
Collector #: 018
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3/3 Creature - Spirit Cleric
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Flying Will of the council - When Custodi Squire enters the battlefield, starting with you, each player votes for an artifact, creature, or enchantment card in your graveyard. Return each card with the most votes or tied for the most votes to your hand. |
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- NM
- EX
- VG
- G
2226 - 2250 of 5419 results