MTG / Mystery Booster The List
2051 - 2075 of 5419 results
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Rift Bolt (Time Spiral)
Mystery Booster/The List
(C)
Collector #: 176
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Sorcery
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Rift Bolt deals 3 damage to any target. Suspend 1 - |
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- NM
- EX
- VG
- G
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Thunderwave (Commander Legends: Battle for Baldur's Gate)
Mystery Booster/The List
(U)
Collector #: 201
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Sorcery
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Roll a d20. 1-9: Thunderwave deals 3 damage to each creature. 10-19: You may choose a creature. Thunderwave deals 3 damage to each creature not chosen this way. 20: Thunderwave deals 6 damage to each creature your opponents control. |
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- NM
- EX
- VG
- G
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Young Pyromancer (Duel Deck: Mind vs. Might)
Mystery Booster/The List
(U)
Collector #: 020
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2/1 Creature - Human Shaman
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| Whenever you cast an instant or sorcery spell, create a 1/1 red Elemental creature token. | |
- NM
- EX
- VG
- G
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Coalition Relic (Future Sight)
Mystery Booster/The List
(R)
Collector #: 161
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Artifact
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At the beginning of your precombat main phase, remove all charge counters from Coalition Relic. Add one mana of any color for each charge counter removed this way. |
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- NM
- EX
- VG
- G
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Cranial Plating
Mystery Booster/The List
(S)
Collector #: 392
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Artifact - Equipment
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Equipped creature gets +1/+0 for each artifact you control. Equip |
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- NM
- EX
- VG
- G
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Crumbling Necropolis
Mystery Booster/The List
(U)
Collector #: 224
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Land
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Crumbling Necropolis enters the battlefield tapped. |
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- NM
- EX
- VG
- G
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Fool's Tome
Mystery Booster/The List
(R)
Collector #: 289
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Artifact - Book
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- NM
- EX
- VG
- G
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Glittering Stockpile (Streets of New Capenna)
Mystery Booster/The List
(U)
Collector #: 107
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Artifact - Treasure
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- NM
- EX
- VG
- G
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Hyena Umbra
Mystery Booster/The List
(C)
Collector #: 021
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Enchantment - Aura
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Enchant creature Enchanted creature gets +1/+1 and has first strike. Totem armor (If enchanted creature would be destroyed, instead remove all damage from it and destroy this Aura.) |
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- NM
- EX
- VG
- G
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Kulrath Knight (Foil)
Mystery Booster/The List
(U)
Collector #: 190
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3/3 Creature - Elemental Knight
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Flying Wither (This deals damage to creatures in the form of -1/-1 counters.) Creatures your opponents control with counters on them can’t attack or block. |
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- NM
- EX
- VG
- G
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Rakdos Riteknife (Dissension)
Mystery Booster/The List
(R)
Collector #: 164
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Artifact - Equipment
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Equipped creature gets +1/+0 for each blood counter on Rakdos Riteknife and has " Equip |
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- NM
- EX
- VG
- G
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Samut's Sprint
Mystery Booster/The List
(C)
Collector #: 142
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Instant
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| Target creature gets +2/+1 and gains haste until end of turn. Scry 1. | |
- NM
- EX
- VG
- G
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Sunscorch Regent (Dragons of Tarkir)
Mystery Booster/The List
(R)
Collector #: 041
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4/3 Creature - Dragon
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Flying Whenever an opponent casts a spell, put a +1/+1 counter on Sunscorch Regent and you gain one life. |
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- NM
- EX
- VG
- G
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Time Sidewalk (No PW Symbol - Not Tournament Legal)
Mystery Booster/The List
(S)
Collector #: 031
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Sorcery
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Take an extra turn after this one. If this card is in your opening hand, you may exile it. If you do, create four Time Walk token cards and shuffle them into your deck. |
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- NM
- EX
- VG
- G
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Command Tower (Innistrad: Midnight Hunt Commander)
Mystery Booster/The List
(C)
Collector #: 170
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Land
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- NM
- EX
- VG
- G
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Greater Gargadon
Mystery Booster/The List
(R)
Collector #: 117
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9/7 Creature - Beast
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Suspend 10 - Sacrifice an artifact, creature, or land: Remove a time counter from Greater Gargadon. Activate this ability only if Greater Gargadon is suspended. |
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- NM
- EX
- VG
- G
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Jungle Shrine (Shards of Alara)
Mystery Booster/The List
(U)
Collector #: 226
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Land
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Jungle Shrine enters the battlefield tapped. |
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- NM
- EX
- VG
- G
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Kels, Fight Fixer (Jumpstart)
Mystery Booster/The List
(R)
Collector #: 015
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4/3 Legendary Creature - Azra Warlock
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Menace Whenever you sacrifice a creature, you may pay |
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- NM
- EX
- VG
- G
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Legacy Weapon (Apocalypse)
Mystery Booster/The List
(R)
Collector #: 137
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Legendary Artifact
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If Legacy Weapon would be put into a graveyard from anywhere, reveal Legacy Weapon and shuffle it into its owner's library instead. |
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- NM
- EX
- VG
- G
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Slave of Bolas
Mystery Booster/The List
(U)
Collector #: 086
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Sorcery
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| Gain control of target creature. Untap that creature. It gains haste until end of turn. Sacrifice it at the beginning of the next end step. | |
- NM
- EX
- VG
- G
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Solemn Simulacrum
Mystery Booster/The List
(R)
Collector #: 062
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2/2 Artifact Creature - Golem
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When Solemn Simulacrum enters the battlefield, you may search your library for a basic land card, put that card onto the battlefield tapped, then shuffle your library. When Solemn Simulacrum dies, you may draw a card. |
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- NM
- EX
- VG
- G
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Chart a Course
Mystery Booster/The List
(U)
Collector #: 048
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Sorcery
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| Draw two cards. Then discard a card unless you attacked with a creature this turn. | |
- NM
- EX
- VG
- G
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Destroy Evil (Dominaria United)
Mystery Booster/The List
(C)
Collector #: 017
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Instant
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Choose one -
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- NM
- EX
- VG
- G
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Expedite (Commander Legends)
Mystery Booster/The List
(C)
Collector #: 413
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Instant
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Target creature gains haste until end of turn. Draw a card. |
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- NM
- EX
- VG
- G
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Lucky Clover
Mystery Booster/The List
(U)
Collector #: 226
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Artifact
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| Whenever you cast an Adventure instant or sorcery spell, copy it. You may choose new targets for the copy. | |
- NM
- EX
- VG
- G
2051 - 2075 of 5419 results