MTG / Mystery Booster The List
1951 - 1975 of 5419 results
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Footbottom Feast (Lorwyn)
Mystery Booster/The List
(C)
Collector #: 115
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Instant
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Put any number of target creature cards from your graveyard on top of your library. Draw a card. |
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- NM
- EX
- VG
- G
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Ideas Unbound (Saviors of Kamigawa)
Mystery Booster/The List
(C)
Collector #: 040
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Sorcery - Arcane
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| Draw three cards. Discard three cards at the beginning of the next end step. | |
- NM
- EX
- VG
- G
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Irregular Cohort (Modern Horizons)
Mystery Booster/The List
(C)
Collector #: 015
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2/2 Creature - Shapeshifter
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Changeling (This card is every creature type.) When Irregular Cohort enters the battlefield, create a 2/2 colorless Shapeshifter creature token with changeling. |
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- NM
- EX
- VG
- G
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Overgrowth (9th Edition)
Mystery Booster/The List
(C)
Collector #: 262
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Enchantment - Aura
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Enchant land Whenever enchanted land is tapped for mana, its controller adds an additional |
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- NM
- EX
- VG
- G
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Power Sink (Mirage)
Mystery Booster/The List
(C)
Collector #: 083
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Instant
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Counter target spell unless its controller pays |
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- NM
- EX
- VG
- G
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To Arms! (Guildpact)
Mystery Booster/The List
(U)
Collector #: 020
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Instant
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Untap all creatures you control. Draw a card. |
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- NM
- EX
- VG
- G
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Fire Servant (Premium Deck Series: Fire and Lightning)
Mystery Booster/The List
(U)
Collector #: 015
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4/3 Creature - Elemental
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| If a red instant or sorcery spell you control would deal damage, it deals double that damage instead. | |
- NM
- EX
- VG
- G
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Gaea's Embrace (Urza's Saga)
Mystery Booster/The List
(U)
Collector #: 255
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Enchantment - Aura
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Enchant creature Enchanted creature gets +3/+3 and has trample. |
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- NM
- EX
- VG
- G
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Leatherback Baloth (Worldwake)
Mystery Booster/The List
(U)
Collector #: 107
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4/5 Creature - Beast
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- NM
- EX
- VG
- G
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Unmake (Eventide)
Mystery Booster/The List
(C)
Collector #: 096
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Instant
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| Exile target creature. | |
- NM
- EX
- VG
- G
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Whip Silk (Invasion)
Mystery Booster/The List
(C)
Collector #: 225
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Enchantment - Aura
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Enchant creature Enchanted creature has reach. (It can block creatures with flying.) |
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- NM
- EX
- VG
- G
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Bishop of the Bloodstained
Mystery Booster/The List
(U)
Collector #: 091
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3/3 Creature - Vampire Cleric
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| When Bishop of the Bloodstained enters the battlefield, target opponent loses 1 life for each Vampire you control. | |
- NM
- EX
- VG
- G
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Invisibility
Mystery Booster/The List
(C)
Collector #: 061
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Enchantment - Aura
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Enchant creature Enchanted creature can’t be blocked except by Walls. |
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- NM
- EX
- VG
- G
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Phyrexian Splicer (Tempest)
Mystery Booster/The List
(U)
Collector #: 303
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Artifact
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- NM
- EX
- VG
- G
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Simic Guildgate (Ravnica Allegiance)
Mystery Booster/The List
(C)
Collector #: 257
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Land - Gate
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This land enters tapped. |
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- NM
- EX
- VG
- G
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Balefire Liege (Foil)
Mystery Booster/The List
(R)
Collector #: 132
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2/4 Creature - Spirit Horror
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Other red creatures you control get +1/+1. Other white creatures you control get +1/+1. Whenever you cast a red spell, Balefire Liege deals 3 damage to target player or planeswalker. Whenever you cast a white spell, you gain 3 life. |
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- NM
- EX
- VG
- G
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Doom Blade
Mystery Booster/The List
(S)
Collector #: 003
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Instant
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| Destroy target nonblack creature. | |
- NM
- EX
- VG
- G
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Monastery Mentor
Mystery Booster/The List
(M)
Collector #: 020
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2/2 Creature - Human Monk
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Prowess Whenever you cast a noncreature spell, create a 1/1 white Monk creature token with prowess. |
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- NM
- EX
- VG
- G
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Wheel of Sun and Moon
Mystery Booster/The List
(R)
Collector #: 243
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Enchantment - Aura
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Enchant player If a card would be put into enchanted player's graveyard from anywhere, instead that card is revealed and put on the bottom of that player's library. |
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- NM
- EX
- VG
- G
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All Suns' Dawn
Mystery Booster/The List
(R)
Collector #: 081
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Sorcery
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| For each color, return up to one target card of that color from your graveyard to your hand. Then remove All Suns' Dawn from the game. | |
- NM
- EX
- VG
- G
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Coalition Relic (Future Sight)
Mystery Booster/The List
(R)
Collector #: 161
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Artifact
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At the beginning of your precombat main phase, remove all charge counters from Coalition Relic. Add one mana of any color for each charge counter removed this way. |
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- NM
- EX
- VG
- G
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Cosima, God of the Voyage (Kaldheim)
Mystery Booster/The List
(R)
Collector #: 050
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2/4 Legendary Creature - God
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At the beginning of your upkeep, you may exile Cosima. If you do, it gains "Whenever a land enters the battlefield under your control, if Cosima is exiled, you may put a voyage counter on it. If you don't, return Cosima to the battlefield with X +1/+1 counters on it and draw X cards, where X is the number of voyage counters on it." Back The Omenkeel - Legendary Artifact - Vehicle Whenever a Vehicle you control deals combat damage to a player, that player exiles that many cards from the top of their library. You may play lands from among those cards for as long as they remain exiled. Crew 1 |
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- NM
- EX
- VG
- G
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Cranial Plating
Mystery Booster/The List
(S)
Collector #: 392
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Artifact - Equipment
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Equipped creature gets +1/+0 for each artifact you control. Equip |
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- NM
- EX
- VG
- G
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Crumbling Necropolis
Mystery Booster/The List
(U)
Collector #: 224
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Land
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Crumbling Necropolis enters the battlefield tapped. |
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- NM
- EX
- VG
- G
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Reassembling Skeleton
Mystery Booster/The List
(U)
Collector #: 116
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1/1 Creature - Skeleton Warrior
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- NM
- EX
- VG
- G
1951 - 1975 of 5419 results