MTG / Mystery Booster The List
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Oath of Nissa (Oath of the Gatewatch)
Mystery Booster/The List
(R)
Collector #: 140
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Legendary Enchantment
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When Oath of Nissa enters the battlefield, look at the top three cards of our library. You may reveal a creature, land, or planeswalker card from among them and put it into your hand. Put the rest at the bottom of your library in any order. You may spend mana as though it were mana of any color to cast planeswalker spells. |
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- NM
- EX
- VG
- G
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Rootborn Defenses
Mystery Booster/The List
(C)
Collector #: 021
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Instant
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| Populate. Creatures you control gain indestructible until end of turn. (To populate, create a token that’s a copy of a creature token you control.) | |
- NM
- EX
- VG
- G
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Unmake (Eventide)
Mystery Booster/The List
(C)
Collector #: 096
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Instant
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| Exile target creature. | |
- NM
- EX
- VG
- G
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Wrench Mind
Mystery Booster/The List
(C)
Collector #: 115
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Sorcery
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| Target player discards two cards unless they discard an artifact card. | |
- NM
- EX
- VG
- G
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Angelic Accord (2014 Core Set)
Mystery Booster/The List
(U)
Collector #: 003
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Enchantment
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| At the beginning of each end step, if you gained 4 or more life this turn, put a 4/4 white angel creature token with flying onto the battlefield. | |
- NM
- EX
- VG
- G
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Baron Von Count (Foil - Unstable)
Mystery Booster/The List
(M)
Collector #: 127
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3/3 Legendary Creature - Human Villain
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Baron Von Count enters the battlefield with a doom counter on "5." Whenever you cast a spell with the indicated numeral in its mana cost, text box, power, or toughness, move the doom counter one numeral to the left. When the doom couter moves from "1," destroy target player and put that doom counter on "5." |
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- NM
- EX
- VG
- G
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Hokori, Dust Drinker
Mystery Booster/The List
(R)
Collector #: 007
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2/2 Legendary Creature - Spirit
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Lands don't untap during their controllers' untap steps. At the beginning of each player’s upkeep, that player untaps a land they control. |
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- NM
- EX
- VG
- G
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Mistblade Shinobi (Planechase Anthology)
Mystery Booster/The List
(C)
Collector #: 020
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1/1 Creature - Human Ninja
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Ninjutsu Whenever Mistblade Shinobi deals combat damage to a player, you may return target creature that player controls to its owner's hand. |
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- NM
- EX
- VG
- G
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Patient Turtle (No PW Symbol - Not Tournament Legal)
Mystery Booster/The List
(S)
Collector #: 082
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3/3 Creature - Turtle
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| Patient Turtle enters the battlefield with two +1/+1 counters on it if you didn’t go first this game. | |
- NM
- EX
- VG
- G
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Preordain (Commander Legends)
Mystery Booster/The List
(C)
Collector #: 084
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Sorcery
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| Scry 2, then draw a card. | |
- NM
- EX
- VG
- G
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Siege-Gang Lieutenant (Modern Horizons 3 Commander)
Mystery Booster/The List
(R)
Collector #: 0113
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2/2 Creature - Goblin
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Lieutenant - At the beginning of combat on your turn, if you control your commander, create two 1/1 red Goblin creature tokens. These tokens gain haste until end of turn. |
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- NM
- EX
- VG
- G
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Unstoppable Ash (Morningtide)
Mystery Booster/The List
(R)
Collector #: 137
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5/5 Creature - Treefolk Warrior
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Trample. Champion a Treefolk or Warrior (When this comes into play, sacrifice it unless you remove another Treefolk or Warrior you control from the game. When this leaves play, that card returns to play.) Whenever a creature you control becomes blocked, it gets +0/+5 until end of turn. |
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- NM
- EX
- VG
- G
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Zombie Apocalypse (Innistrad: Midnight Hunt Commander Decks)
Mystery Booster/The List
(R)
Collector #: 131
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Sorcery
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| Return all Zombie creature cards from your graveyard to the battlefield tapped, then destroy all Humans. | |
- NM
- EX
- VG
- G
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Citanul Hierophants (Urza's Saga)
Mystery Booster/The List
(R)
Collector #: 244
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3/2 Creature - Human Druid
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Creatures you control have " |
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- NM
- EX
- VG
- G
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Command Tower (Outlaws of Thunder Junction Commander)
Mystery Booster/The List
(C)
Collector #: 0280
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Land
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- NM
- EX
- VG
- G
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Forest (Jumpstart - 074)
Mystery Booster/The List
(L)
Collector #: 074
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Basic Land - Forest
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- NM
- EX
- VG
- G
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Toggo, Goblin Weaponsmith (Commander Legends)
Mystery Booster/The List
(U)
Collector #: 204
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2/2 Legendary Creature - Goblin Artificer
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Whenever a land enters the battlefield under your control, create a colorless Equipment artifact token named Rock with "Equipped creature has ' Partner (You can have two commanders if both have partner.) |
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- NM
- EX
- VG
- G
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Obsessive Stitcher
Mystery Booster/The List
(U)
Collector #: 223
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0/3 Creature - Human Wizard
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- NM
- EX
- VG
- G
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Bonders' Enclave (Ikoria: Lair of Behemoths)
Mystery Booster/The List
(R)
Collector #: 245
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Land
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- NM
- EX
- VG
- G
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Budoka Gardener (Champions of Kamigawa)
Mystery Booster/The List
(R)
Collector #: 202
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2/1 Creature - Human Monk
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----- Dokai, Weaver of Life Legendary Creature - Human Monk 3/3 |
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- NM
- EX
- VG
- G
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Faithless Looting (Duel Deck: Sorin vs. Tibalt)
Mystery Booster/The List
(C)
Collector #: 059
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Sorcery
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Draw two cards, then discard two cards. Flashback |
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- NM
- EX
- VG
- G
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Kaervek's Torch
Mystery Booster/The List
(C)
Collector #: 185
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Sorcery
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As long as Kaervek’s Torch is on the stack, spells that target it cost Kaervek’s Torch deals X damage to any target. |
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- NM
- EX
- VG
- G
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Personal Decoy (No PW Symbol - Not Tournament Legal)
Mystery Booster/The List
(S)
Collector #: 096
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Planeswalker - Duck
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Personal Decoy enters the battlefield with a number of loyalty counters on it equal to your life total. If it would leave the battlefield, exile it instead of putting it anywhere else. You can’t be attacked. [+1]: You gain 1 life. [-4]: Draw a card. |*| |
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- NM
- EX
- VG
- G
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Reveillark
Mystery Booster/The List
(R)
Collector #: 031
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4/3 Creature - Elemental
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Flying When Reveillark leaves the battlefield, return up to two target creature cards with power 2 or less from your graveyard to the battlefield. Evoke |
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- NM
- EX
- VG
- G
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Sedris, the Traitor King
Mystery Booster/The List
(M)
Collector #: 193
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5/5 Legendary Creature - Zombie Warrior
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Each creature card in your graveyard has unearth |
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- NM
- EX
- VG
- G
1876 - 1900 of 5419 results