MTG / Mystery Booster The List
1676 - 1700 of 5419 results
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Pongify (Planar Chaos)
Mystery Booster/The List
(U)
Collector #: 044
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Instant
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| Destroy target creature. It can't be regenerated. Its controller creates a 3/3 green Ape creature token. | |
- NM
- EX
- VG
- G
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Spiteful Prankster (Jumpstart)
Mystery Booster/The List
(U)
Collector #: 026
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3/2 Creature - Devil
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As long as it's your turn, Spiteful Prankster has first strike. Whenever another creature dies, Spiteful Prankster deals 1 damage to target player or planeswalker. |
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- NM
- EX
- VG
- G
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Ancient Craving
Mystery Booster/The List
(C)
Collector #: 062
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Sorcery
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| You draw three cards, and you lose 3 life. | |
- NM
- EX
- VG
- G
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Stroke of Genius (Urza's Saga)
Mystery Booster/The List
(R)
Collector #: 100
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Instant
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| Target player draws X cards. | |
- NM
- EX
- VG
- G
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Witch of the Moors
Mystery Booster/The List
(R)
Collector #: 018
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4/4 Creature - Human Warlock
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Deathtouch At the beginning of your end step, if you gained life this turn, each opponent sacrifices a creature and you return up to one target creature from your graveyard to your hand. |
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- NM
- EX
- VG
- G
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Alexander Clamilton (Foil - Unsanctioned)
Mystery Booster/The List
(R)
Collector #: 016
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0/4 Legendary Creature - Clamfolk Advisor Rebel
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Whenever you cast a wordy spell, scry 2. (A spell is wordy if it has four or more lines of rules text.) |
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- NM
- EX
- VG
- G
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Niv-Mizzet Reborn
Mystery Booster/The List
(M)
Collector #: 208
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6/6 Legendary Creature - Dragon Avatar
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Flying When Niv-Mizzet Reborn enters the battlefield, reveal the top ten cards of your library. For each color pair, choose a card that's exactly those colors from among them. Put the chosen cards into your hand and the rest on the bottom of your library in a random order. |
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- NM
- EX
- VG
- G
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Personal Decoy (PW Symbol - Not Tournament Legal)
Mystery Booster/The List
(S)
Collector #: 096
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Planeswalker - Duck
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Personal Decoy enters the battlefield with a number of loyalty counters on it equal to your life total. If it would leave the battlefield, exile it instead of putting it anywhere else. You can’t be attacked. [+1]: You gain 1 life. [-4]: Draw a card. |*| |
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- NM
- EX
- VG
- G
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Abzan Falconer
Mystery Booster/The List
(U)
Collector #: 002
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2/3 Creature - Human Soldier
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Outlast Each creature you control with a +1/+1 counter on it has flying. |
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- NM
- EX
- VG
- G
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Corpsejack Menace
Mystery Booster/The List
(U)
Collector #: 197
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4/4 Creature - Fungus
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| If one or more +1/+1 counters would be put on a creature you control, twice that many +1/+1 counters are put on it instead. | |
- NM
- EX
- VG
- G
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Cosima, God of the Voyage (Kaldheim)
Mystery Booster/The List
(R)
Collector #: 050
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2/4 Legendary Creature - God
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At the beginning of your upkeep, you may exile Cosima. If you do, it gains "Whenever a land enters the battlefield under your control, if Cosima is exiled, you may put a voyage counter on it. If you don't, return Cosima to the battlefield with X +1/+1 counters on it and draw X cards, where X is the number of voyage counters on it." Back The Omenkeel - Legendary Artifact - Vehicle Whenever a Vehicle you control deals combat damage to a player, that player exiles that many cards from the top of their library. You may play lands from among those cards for as long as they remain exiled. Crew 1 |
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- NM
- EX
- VG
- G
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Dragon Throne of Tarkir (Khans of Tarkir)
Mystery Booster/The List
(R)
Collector #: 219
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Legendary Artifact - Equipment
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Equipped creature has defender and " Equip |
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- NM
- EX
- VG
- G
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Extinction
Mystery Booster/The List
(R)
Collector #: 135
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Sorcery
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| Destroy all creatures of the creature type of your choice. | |
- NM
- EX
- VG
- G
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Ghired, Conclave Exile (Commander 2019)
Mystery Booster/The List
(M)
Collector #: 042
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2/5 Legendary Creature - Human Shaman
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When Ghired, Conclave Exile enters the battlefield, create a 4/4 green Rhino creature token with trample. Whenever Ghired attacks, populate. The token enters the battlefield tapped and attacking. (To populate, create a token that's a copy of a creature token you control.) |
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- NM
- EX
- VG
- G
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Gruul Signet
Mystery Booster/The List
(C)
Collector #: 256
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Artifact
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- NM
- EX
- VG
- G
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Hornet Nest
Mystery Booster/The List
(R)
Collector #: 177
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0/2 Creature - Insect
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Defender (This creature can’t attack.) Whenever Hornet Nest is dealt damage, create that many 1/1 green Insect creature tokens with flying and deathtouch. (Any amount of damage a creature with deathtouch deals to a creature is enough to destroy it.) |
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- NM
- EX
- VG
- G
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Kaervek's Torch
Mystery Booster/The List
(C)
Collector #: 185
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Sorcery
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As long as Kaervek’s Torch is on the stack, spells that target it cost Kaervek’s Torch deals X damage to any target. |
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- NM
- EX
- VG
- G
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Pulse of the Grid (Darksteel)
Mystery Booster/The List
(R)
Collector #: 029
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Instant
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| Draw two cards, then discard a card. Then if an opponent has more cards in hand than you, return Pulse of the Grid to its owner's hand. | |
- NM
- EX
- VG
- G
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Morbid Opportunist (Innistrad: Midnight Hunt)
Mystery Booster/The List
(U)
Collector #: 113
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1/3 Creature - Human Rogue
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| Whenever one or more other creatures die, draw a card. This ability triggers only once each turn. | |
- NM
- EX
- VG
- G
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Search for Tomorrow
Mystery Booster/The List
(C)
Collector #: 185
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Sorcery
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Search your library for a basic land card, put it onto the battlefield, then shuffle your library. Suspend 2 - |
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- NM
- EX
- VG
- G
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Spirit en-Dal (Future Sight)
Mystery Booster/The List
(U)
Collector #: 017
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2/1 Creature - Spirit
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Shadow (This creature can block or be blocked by only creatures with shadow.) Forecast - |
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- NM
- EX
- VG
- G
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Flickerwisp (Eventide)
Mystery Booster/The List
(U)
Collector #: 006
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3/1 Creature - Elemental
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Flying When Flickerwisp enters the battlefield, exile another target permanent. Return that card to the battlefield under its owner's control at the beginning of the next step. |
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- NM
- EX
- VG
- G
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Rosheen Meanderer
Mystery Booster/The List
(U)
Collector #: 206
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4/4 Legendary Creature - Giant Shaman
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- NM
- EX
- VG
- G
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Grizzly Fate
Mystery Booster/The List
(U)
Collector #: 119
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Sorcery
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Put two 2/2 green Bear creature tokens onto the battlefield. Threshold - Put four 2/2 green Bear creature tokens onto the battlefield instead if seven or more cards are in your graveyard. Flashback |
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- NM
- EX
- VG
- G
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Raffine's Informant (Streets of New Capenna)
Mystery Booster/The List
(C)
Collector #: 026
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2/1 Creature - Human Wizard
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| When Raffine's Informant enters the battlefield, it connives. (Draw a card, then discard a card. If you discarded a nonland card, put a +1/+1 counter on this creature.) | |
- NM
- EX
- VG
- G
1676 - 1700 of 5419 results