MTG / Mystery Booster The List
1351 - 1375 of 5419 results
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Veil of Summer
Mystery Booster/The List
(U)
Collector #: 198
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Instant
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| Draw a card if an opponent has cast a blue or black spell this turn. Spells you control can't be countered this turn. You and permanents you control gain hexproof from blue and from black until end of turn. (You and they can't be the targets of blue or black spells or abilities your opponents control.) | |
- NM
- EX
- VG
- G
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Chandra, Roaring Flame Emblem // Plant Token
Mystery Booster/The List
(S)
Collector #: 014
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Emblem
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At the beginning of your upkeep, this emblem deals 3 damage to you. Back Plant Token Token Creature - Plant Defender 0/2 |
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- NM
- EX
- VG
- G
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Faerie Harbinger (Lorwyn)
Mystery Booster/The List
(U)
Collector #: 061
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2/2 Creature - Faerie Wizard
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Flash Flying When Faerie Harbinger enters the battlefield, you may search your library for a Faerie card, reveal it, then shuffle your library and put that card on top of it. |
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- NM
- EX
- VG
- G
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Howlsquad Heavy (Aetherdrift)
Mystery Booster/The List
(R)
Collector #: 0134
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2/3 Creature - Goblin Mercenary
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Start your engines! Other Goblins you control have haste. At the beginning of combat on your turn, create a 1/1 red Goblin creature token. That token attacks this combat if able. Max speed - |
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- NM
- EX
- VG
- G
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Lightning Angel
Mystery Booster/The List
(S)
Collector #: 094
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3/4 Creature - Angel
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| Flying, vigilance, haste | |
- NM
- EX
- VG
- G
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Selvala, Heart of the Wilds
Mystery Booster/The List
(M)
Collector #: 070
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2/3 Legendary Creature - Elf Scout
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Whenever another creature enters the battlefield, its controller may draw a card if its power is greater than each other creature’s power. |
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- NM
- EX
- VG
- G
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Chromatic Lantern (Commander Masters)
Mystery Booster/The List
(R)
Collector #: 0376
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Artifact
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Lands you control have “ |
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- NM
- EX
- VG
- G
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Citadel Gate (Commander Legends: Battle for Baldur's Gate)
Mystery Booster/The List
(C)
Collector #: 349
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Land - Gate
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Citadel Gate enters the battlefield tapped. As Citadel Gate enters the battlefield, choose a color other than white. |
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- NM
- EX
- VG
- G
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Nicol Bolas
Mystery Booster/The List
(R)
Collector #: 209
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7/7 Legendary Creature - Elder Dragon
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Flying At the beginning of your upkeep, sacrifice Nicol Bolas unless you pay Whenever Nicol Bolas deals damage to an opponent, that player discards their hand. |
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- NM
- EX
- VG
- G
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Petrified Field
Mystery Booster/The List
(R)
Collector #: 323
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Land
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- NM
- EX
- VG
- G
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Jinxed Ring (Stronghold)
Mystery Booster/The List
(R)
Collector #: 137
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Artifact
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Whenever a nontoken permanent is put into your graveyard from the battlefield, Jinxed Ring deals 1 damage to you. Sacrifice a creature: Target opponent gains control of Jinxed Ring. |
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- NM
- EX
- VG
- G
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Sliver Token // Saproling Token (0002 // 0015)
Mystery Booster/The List
(S)
Collector #: 0002
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1/1 Token Creature - Sliver
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Back Saproling Token Token Creature - Saproling 1/1 |
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- NM
- EX
- VG
- G
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Mongrel Pack
Mystery Booster/The List
(R)
Collector #: 237
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4/1 Creature - Dog
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| When Mongrel Pack is put into a graveyard from the battlefield during combat, put four 1/1 green Dog creature tokens onto the battlefield. | |
- NM
- EX
- VG
- G
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Skirk Fire Marshal (Onslaught)
Mystery Booster/The List
(R)
Collector #: 229
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2/2 Creature - Goblin
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Protection from red Tap five untapped Goblins you control: Skirk Fire Marshal deals 10 damage to each creature and each player. |
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- NM
- EX
- VG
- G
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Cloak of Mists
Mystery Booster/The List
(C)
Collector #: 013
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Enchantment - Aura
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Enchant creature Enchanted creature can’t be blocked. |
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- NM
- EX
- VG
- G
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Faithless Looting (Commander Anthology Vol. II)
Mystery Booster/The List
(C)
Collector #: 096
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Sorcery
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Draw two cards, then discard two cards. Flashback |
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- NM
- EX
- VG
- G
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Grave Titan
Mystery Booster/The List
(M)
Collector #: 145
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6/6 Creature - Giant
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Deathtouch Whenever Grave Titan enters the battlefield or attacks, create two 2/2 black Zombie creature tokens. |
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- NM
- EX
- VG
- G
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Merfolk Trickster (Dominaria)
Mystery Booster/The List
(U)
Collector #: 056
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2/2 Creature - Merfolk Wizard
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Flash When Merfolk Trickster enters the battlefield, tap target creature an opponent controls. It loses all abilities until end of turn. |
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- NM
- EX
- VG
- G
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Boros Reckoner
Mystery Booster/The List
(R)
Collector #: 085
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3/3 Creature - Minotaur
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Whenever Boros Reckoner is dealt damage, it deals that much damage to any target. |
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- NM
- EX
- VG
- G
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Frost Marsh (Coldsnap)
Mystery Booster/The List
(C)
Collector #: 146
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Snow Land
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Frost Marsh enters the battlefield tapped. |
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- NM
- EX
- VG
- G
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Gempalm Incinerator (Duel Decks: Merfolk vs. Goblins)
Mystery Booster/The List
(U)
Collector #: 039
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2/1 Creature - Goblin
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Cycling When you cycle Gempalm Incinerator, you may have it deal X damage to target creature, where X is the number of Goblins in play. |
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- NM
- EX
- VG
- G
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Benevolent Bodyguard (Judgment)
Mystery Booster/The List
(C)
Collector #: 005
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1/1 Creature - Human Cleric
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| Sacrifice Benevolent Bodyguard: Target creature you control gains protection from the color of your choice until end of turn. | |
- NM
- EX
- VG
- G
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Circuit Mender (Kamigawa: Neon Dynasty)
Mystery Booster/The List
(U)
Collector #: 242
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2/3 Artifact Creature - Insect
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When Circuit Mender enters, you gain 2 life. When Circuit Mender leaves the battlefield, draw a card. |
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- NM
- EX
- VG
- G
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Izzet Boilerworks (Guilds of Ravnica: Guild Kits)
Mystery Booster/The List
(C)
Collector #: 047
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Land
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Izzet Boilerworks enters the battlefield tapped. When Izzet Boilerworks enters the battlefield, return a land you control to its owner’s hand. |
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- NM
- EX
- VG
- G
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Wastes
Mystery Booster/The List
(C)
Collector #: 183
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Basic Land
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- NM
- EX
- VG
- G
1351 - 1375 of 5419 results