MTG / Mystery Booster The List
1301 - 1325 of 5419 results
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Chaos Warp (Commander 2020)
Mystery Booster/The List
(R)
Collector #: 146
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Instant
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| The owner of target permanent shuffles it into their library, then reveals the top card of their library. If it’s a permanent card, they put it onto the battlefield. | |
- NM
- EX
- VG
- G
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Goblin Assault
Mystery Booster/The List
(U)
Collector #: 095
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Enchantment
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At the beginning of your upkeep, put a 1/1 red Goblin creature token with haste onto the battlefield. Goblin creatures attack each turn if able. |
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- NM
- EX
- VG
- G
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Mask of Memory
Mystery Booster/The List
(U)
Collector #: 249
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Artifact - Equipment
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Whenever equipped creature deals combat damage to a player, you may draw two cards. If you do, discard a card. Equip |
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- NM
- EX
- VG
- G
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Wake of Destruction (Urza's Destiny)
Mystery Booster/The List
(R)
Collector #: 099
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Sorcery
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| Destroy target land and all other lands with the same name as that land. | |
- NM
- EX
- VG
- G
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Yavimaya Coast (Outlaws of Thunder Junction Commander)
Mystery Booster/The List
(R)
Collector #: 0342
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Land
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- NM
- EX
- VG
- G
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Alchemist's Refuge (Foil)
Mystery Booster/The List
(R)
Collector #: 225
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Land
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- NM
- EX
- VG
- G
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Constricting Sliver (2015 Core Set)
Mystery Booster/The List
(U)
Collector #: 007
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3/3 Creature - Sliver
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| Sliver creatures you control have "When this creature enters the battlefield, you may exile target creature an opponent controls until this creature leaves the battlefield." | |
- NM
- EX
- VG
- G
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Commit // Memory
Mystery Booster/The List
(R)
Collector #: 211
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Instant - Sorcery
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Put target spell or nonland permanent into its owner's library second from the top. ---- Memory: Aftermath (Cast this spell only from your graveyard. Then exile it.) Each player shuffles their hand and graveyard into their library, then draws seven cards. |
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- NM
- EX
- VG
- G
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Dominus of Fealty
Mystery Booster/The List
(R)
Collector #: 194
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4/4 Creature - Spirit Avatar
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Flying At the beginning of your upkeep, you may gain control of target permanent until end of turn. If you do, untap it and it gains haste until end of turn. |
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- NM
- EX
- VG
- G
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Gifted Aetherborn
Mystery Booster/The List
(U)
Collector #: 061
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2/3 Creature - Aetherborn Vampire
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| Deathtouch, lifelink | |
- NM
- EX
- VG
- G
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Nantuko Vigilante (Legions)
Mystery Booster/The List
(C)
Collector #: 132
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3/2 Creature - Insect Druid Mutant
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Morph When Nantuko Vigilante is turned face up, destroy target artifact or enchantment. |
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- NM
- EX
- VG
- G
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Portable Hole (Adventures in the Forgotten Realms)
Mystery Booster/The List
(U)
Collector #: 033
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Artifact
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| When Portable Hole enters the battlefield, exile target nonland permanent an opponent controls with mana value 2 or less until Portable Hole leaves the battlefield. | |
- NM
- EX
- VG
- G
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Splendor Mare (Ikoria: Lair of Behemoths)
Mystery Booster/The List
(U)
Collector #: 032
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3/3 Creature - Elk Unicorn
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Lifelink Cycling When you cycle Splendor Mare, put a lifelink counter on target creature you control. |
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- NM
- EX
- VG
- G
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Edgewalker (Scourge)
Mystery Booster/The List
(U)
Collector #: 137
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2/2 Creature - Human Cleric
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Cleric spells you cast cost |
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- NM
- EX
- VG
- G
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Morbid Opportunist (Innistrad: Midnight Hunt)
Mystery Booster/The List
(U)
Collector #: 113
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1/3 Creature - Human Rogue
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| Whenever one or more other creatures die, draw a card. This ability triggers only once each turn. | |
- NM
- EX
- VG
- G
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Belbe's Portal
Mystery Booster/The List
(R)
Collector #: 127
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Artifact
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As Belbe’s Portal enters the battlefield, choose a creature type. |
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- NM
- EX
- VG
- G
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Surgeon Commander (Foil - Unsanctioned)
Mystery Booster/The List
(M)
Collector #: 072
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3/3 Legendary Creature - Wombat Bat Chameleon
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Whenever you augment, enchant, or mutate a creature you control, draw a card. |
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- NM
- EX
- VG
- G
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Muraganda Petroglyphs (Future Sight)
Mystery Booster/The List
(R)
Collector #: 146
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Enchantment
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| Creatures with no abilities get +2/+2. | |
- NM
- EX
- VG
- G
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Ravnica at War (War of the Spark)
Mystery Booster/The List
(R)
Collector #: 028
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Sorcery
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| Exile all multicolored permanents. | |
- NM
- EX
- VG
- G
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Earnest Fellowship (Odyssey)
Mystery Booster/The List
(R)
Collector #: 021
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Enchantment
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| Each creature has protection from its colors. | |
- NM
- EX
- VG
- G
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Faerie Rogue Token // Ape Token (0011 // 010)
Mystery Booster/The List
(S)
Collector #: 0011
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1/1 Token Creature - Faerie Rogue
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Flying Back Ape Token Token Creature - Ape 3/3 |
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- NM
- EX
- VG
- G
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Alliance of Arms (Commander 2011)
Mystery Booster/The List
(R)
Collector #: 004
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Sorcery
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| Join forces - Starting with you, each player may pay any amount of mana. Each player puts X 1/1 white Soldier creature tokens onto the battlefield, where X is the total amount of mana paid this way. | |
- NM
- EX
- VG
- G
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Khalni Hydra
Mystery Booster/The List
(M)
Collector #: 192
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8/8 Creature - Hydra
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Khalni Hydra costs Trample |
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- NM
- EX
- VG
- G
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Eerie Ultimatum (Ikoria: Lair of Behemoths)
Mystery Booster/The List
(R)
Collector #: 184
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Sorcery
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| Return any number of permanent cards with different names from your graveyard to the battlefield. | |
- NM
- EX
- VG
- G
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One with Death (PW Symbol - Not Tournament Legal)
Mystery Booster/The List
(S)
Collector #: 045
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Instant
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| You lose the game. | |
- NM
- EX
- VG
- G
1301 - 1325 of 5419 results