MTG / Mystery Booster The List
1076 - 1100 of 5419 results
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Star Compass (Planeshift)
Mystery Booster/The List
(U)
Collector #: 134
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Artifact
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Star Compass enters the battlefield tapped. |
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- NM
- EX
- VG
- G
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Brainstorm (Signature Spellbook: Jace)
Mystery Booster/The List
(R)
Collector #: 003
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Instant
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| Draw three cards, then put two cards from your hand on top of your library in any order. | |
- NM
- EX
- VG
- G
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Command Beacon
Mystery Booster/The List
(R)
Collector #: 056
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Land
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- NM
- EX
- VG
- G
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Dryad of the Ilysian Grove (Theros Beyond Death)
Mystery Booster/The List
(R)
Collector #: 169
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2/4 Enchantment Creature - Nymph Dryad
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You may play an additional land on each of your turns. Lands you control are every basic land type in addition to their other types. |
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- NM
- EX
- VG
- G
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Temporal Manipulation
Mystery Booster/The List
(M)
Collector #: 077
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Sorcery
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| Take an extra turn after this one. | |
- NM
- EX
- VG
- G
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Patron Wizard
Mystery Booster/The List
(R)
Collector #: 089
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2/2 Creature - Human Wizard
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Tap an untapped Wizard you control: Counter target spell unless its controller pays |
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- NM
- EX
- VG
- G
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High Market (Mercadian Masques)
Mystery Booster/The List
(R)
Collector #: 320
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Land
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- NM
- EX
- VG
- G
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Second Sunrise
Mystery Booster/The List
(R)
Collector #: 020
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Instant
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| Each player returns to the battlefield all artifact, creature, enchantment, and land cards in their graveyard that were put there from the battlefield this turn. | |
- NM
- EX
- VG
- G
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Sol Ring (Commander 2011)
Mystery Booster/The List
(U)
Collector #: 261
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Artifact
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- NM
- EX
- VG
- G
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Brenard, Ginger Sculptor (Wilds of Eldraine Commander)
Mystery Booster/The List
(M)
Collector #: 0027
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3/3 Legendary Creature - Human Artificer
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Each creature you control that's a Food or a Golem gets +2/+2 and has trample. Whenever another nontoken creature you control dies, you may exile it. If you do, create a token that's a copy of that creature, except it's a 1/1 Food Golem artifact creature in addition to its other types and it has " |
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- NM
- EX
- VG
- G
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Funeral Charm (Foil)
Mystery Booster/The List
(R)
Collector #: 044
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Instant
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Choose one -
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- NM
- EX
- VG
- G
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Sunpetal Grove (Magic 2010)
Mystery Booster/The List
(R)
Collector #: 228
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Land
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Sunpetal Grove enters the battlefield tapped unless you control a Forest or a Plains. |
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- NM
- EX
- VG
- G
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Game Plan (Battlebond)
Mystery Booster/The List
(R)
Collector #: 035
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Sorcery
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Assist (Another player can pay up to Each player shuffles their hand and graveyard into their library, then draws seven cards. Exile Game Plan. |
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- NM
- EX
- VG
- G
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Memory Lapse
Mystery Booster/The List
(C)
Collector #: 060
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Instant
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| Counter target spell. If that spell is countered this way, put it on top of its owner’s library instead of into that player’s graveyard. | |
- NM
- EX
- VG
- G
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Mirror Entity (Lorwyn)
Mystery Booster/The List
(R)
Collector #: 031
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1/1 Creature - Shapeshifter
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Changeling (This card is every creature type.) |
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- NM
- EX
- VG
- G
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Berserkers' Onslaught (Dragons of Tarkir)
Mystery Booster/The List
(R)
Collector #: 130
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Enchantment
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| Attacking creatures you control have double strike. | |
- NM
- EX
- VG
- G
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Odric, Lunarch Marshal (Shadows Over Innistrad)
Mystery Booster/The List
(R)
Collector #: 031
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3/3 Legendary Creature - Human Soldier
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| At the beginning of each combat, creatures you control gain first strike until end of turn if a creature you control has first strike. The same is true for flying, deathtouch, double strike, haste, hexproof, indestructible, lifelink, menace, reach, skulk, trample, and vigilance. | |
- NM
- EX
- VG
- G
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Surge of Salvation (March of the Machine)
Mystery Booster/The List
(U)
Collector #: 0041
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Instant
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| You and permanents you control gain hexproof until end of turn. Prevent all damage that black and/or red sources would deal to creatures you control this turn. | |
- NM
- EX
- VG
- G
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Voldaren Epicure (Innistrad: Crimson Vow)
Mystery Booster/The List
(C)
Collector #: 182
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1/1 Creature - Vampire
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When Voldaren Epicure enters the battlefield, it deals 1 damage to each opponent. Create a Blood token. (It's an artifact with " |
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- NM
- EX
- VG
- G
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Twinblade Paladin
Mystery Booster/The List
(U)
Collector #: 285
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3/3 Creature - Human Knight
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Whenever you gain life, put a +1/+1 counter on Twinblade Paladin. As long as you have 25 or more life, Twinblade Paladin has double strike. (It deals both first-strike and regular combat damage.) |
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- NM
- EX
- VG
- G
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Mad Auntie (Modern Masters)
Mystery Booster/The List
(U)
Collector #: 090
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2/2 Creature - Goblin Shaman
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Other Goblin creatures you control get +1/+1. |
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- NM
- EX
- VG
- G
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Foundry Inspector
Mystery Booster/The List
(U)
Collector #: 215
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3/2 Artifact Creature - Construct
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Artifact spells you cast cost |
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- NM
- EX
- VG
- G
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Halimar Depths (Duel Decks: Jace vs. Vraska)
Mystery Booster/The List
(C)
Collector #: 036
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Land
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Halimar Depths enters tapped. When Halimar Depths enters, look at the top three cards of your library, then put them back in any order. |
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- NM
- EX
- VG
- G
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Tinker
Mystery Booster/The List
(U)
Collector #: 045
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Sorcery
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As an additional cost to cast this spell, sacrifice an artifact. Search your library for an artifact card and put that card onto the battlefield. Then shuffle your library. |
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- NM
- EX
- VG
- G
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Twilight Prophet
Mystery Booster/The List
(M)
Collector #: 088
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2/4 Creature - Vampire Cleric
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Flying Ascend (If you control ten or more permanents, you get the city's blessing for the rest of the game.) At the beginning of your upkeep, if you have the city's blessing, reveal the top card of your library and put it into your hand. Each opponent loses X life and you gain X life, where X is that card's converted mana cost. |
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- NM
- EX
- VG
- G
1076 - 1100 of 5419 results