MTG / Mystery Booster The List
951 - 975 of 5419 results
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Gravecrawler
Mystery Booster/The List
(R)
Collector #: 059
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2/1 Creature - Zombie
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Gravecrawler can’t block. You may cast Gravecrawler from your graveyard as long as you control a Zombie. |
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- NM
- EX
- VG
- G
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Stitch Together (Judgment)
Mystery Booster/The List
(U)
Collector #: 072
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Sorcery
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Return target creature card from your graveyard to your hand. Threshold - Return that card from your graveyard to the battlefield instead if seven or more cards are in your graveyard. |
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- NM
- EX
- VG
- G
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Tarmogoyf
Mystery Booster/The List
(R)
Collector #: 153
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*/1 Creature - Lhurgoyf
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| Tarmogoyf's power is equal to the number of card types among cards in all graveyards and its toughness is equal to that number plus 1. | |
- NM
- EX
- VG
- G
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Dragonlord Atarka
Mystery Booster/The List
(M)
Collector #: 216
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8/8 Legendary Creature - Elder Dragon
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Flying, trample When Dragonlord Atarka enters the battlefield, it deals 5 damage divided as you choose among any number of target creatures and/or planeswalkers your opponents control. |
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- NM
- EX
- VG
- G
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Decree of Annihilation
Mystery Booster/The List
(R)
Collector #: 085
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Sorcery
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Exile all artifacts, creatures, and lands from the battlefield, all cards from all graveyards, and all cards from all hands. Cycling When you cycle Decree of Annihilation, destroy all lands. |
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- NM
- EX
- VG
- G
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Dismember
Mystery Booster/The List
(U)
Collector #: 079
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Instant
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( Target creature gets -5/-5 until end of turn. |
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- NM
- EX
- VG
- G
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Hellkite Tyrant (Ravnica Remastered)
Mystery Booster/The List
(R)
Collector #: 0111
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6/5 Creature - Dragon
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Flying, trample Whenever Hellkite Tyrant deals combat damage to a player, gain control of all artifacts that player controls. At the beginning of your upkeep, if you control twenty or more artifacts, you win the game. |
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- NM
- EX
- VG
- G
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Lion Sash (Kamigawa: Neon Dynasty)
Mystery Booster/The List
(R)
Collector #: 026
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1/1 Artifact Creature - Equipment Cat
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Equipped creature gets +1/+1 for each +1/+1 counter on Lion Sash. Reconfigure |
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- NM
- EX
- VG
- G
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Uro, Titan of Nature's Wrath
Mystery Booster/The List
(M)
Collector #: 229
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6/6 Legendary Creature - Elder Giant
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When Uro enters the battlefield, sacrifice it unless it escaped. Whenever Uro enters the battlefield or attacks, you gain 3 life and draw a card, then you may put a land card from your hand onto the battlefield. Escape - |
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- NM
- EX
- VG
- G
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Frozen Aether (Foil)
Mystery Booster/The List
(U)
Collector #: 054
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Enchantment
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| Artifacts, creatures, and lands your opponents control enter the battlefield tapped. | |
- NM
- EX
- VG
- G
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Stigma Lasher (Foil)
Mystery Booster/The List
(R)
Collector #: 062
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2/2 Creature - Elemental Shaman
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Wither (This deals damage to creatures in the form of -1/-1 counters.) Whenever Stigma Lasher deals damage to a player, that player can’t gain life for the rest of the game. |
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- NM
- EX
- VG
- G
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Dragonlord Ojutai
Mystery Booster/The List
(M)
Collector #: 219
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5/4 Legendary Creature - Elder Dragon
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Flying Dragonlord Ojutai has hexproof as long as it’s untapped. Whenever Dragonlord Ojutai deals combat damage to a player, look at the top three cards of your library. Put one of them into your hand and the rest on the bottom of your library in any order. |
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- NM
- EX
- VG
- G
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Part the Waterveil (Battle for Zendikar)
Mystery Booster/The List
(M)
Collector #: 080
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Sorcery
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Take an extra turn after this one. Exile Part the Waterveil. Awaken 6-- |
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- NM
- EX
- VG
- G
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Impact Tremors (March of the Machine Commander)
Mystery Booster/The List
(C)
Collector #: 0285
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Enchantment
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| Whenever a creature you control enters, this enchantment deals 1 damage to each opponent. | |
- NM
- EX
- VG
- G
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Reshape (Darksteel)
Mystery Booster/The List
(R)
Collector #: 031
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Sorcery
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As an additional cost to cast this spell, sacrifice an artifact. Search your library for an artifact card with mana value X or less, put it onto the battlefield, then shuffle. |
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- NM
- EX
- VG
- G
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Blasphemous Act (Foil - Commander Legends)
Mystery Booster/The List
(R)
Collector #: 162
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Sorcery
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This spell costs Blasphemous Act deals 13 damage to each creature. |
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- NM
- EX
- VG
- G
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Caged Sun
Mystery Booster/The List
(R)
Collector #: 178
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Artifact
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As Caged Sun enters the battlefield, choose a color. Creatures you control of the chosen color get +1/+1. Whenever a land’s ability causes you to add one or more mana of the chosen color, add one additional mana of that color. |
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- NM
- EX
- VG
- G
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Seraph Sanctuary (Avacyn Restored)
Mystery Booster/The List
(C)
Collector #: 228
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Land
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When Seraph Sanctuary enters the battlefield, you gain 1 life. Whenever an Angel enters the battlefield under your control, you gain 1 life. |
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- NM
- EX
- VG
- G
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Angel of Despair (Ultimate Masters)
Mystery Booster/The List
(U)
Collector #: 196
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5/5 Creature - Angel
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Flying When Angel of Despair enters the battlefield, destroy target permanent. |
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- NM
- EX
- VG
- G
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Force of Savagery
Mystery Booster/The List
(R)
Collector #: 126
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8/0 Creature - Elemental
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| Trample | |
- NM
- EX
- VG
- G
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Rumor Gatherer (Streets of New Capenna)
Mystery Booster/The List
(U)
Collector #: 029
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2/1 Creature - Elf Wizard
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| Alliance - Whenever another creature enters the battlefield under your control, scry 1. If this is the second time this ability has resolved this turn, draw a card instead. | |
- NM
- EX
- VG
- G
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Mercadia's Downfall (Mercadian Masques)
Mystery Booster/The List
(U)
Collector #: 205
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Instant
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| Each attacking creature gets +1/+0 until end of turn for each nonbasic land defending player controls. | |
- NM
- EX
- VG
- G
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Berserkers' Onslaught (Dragons of Tarkir)
Mystery Booster/The List
(R)
Collector #: 130
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Enchantment
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| Attacking creatures you control have double strike. | |
- NM
- EX
- VG
- G
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Flash of Insight (Judgment)
Mystery Booster/The List
(U)
Collector #: 040
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Instant
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Look at the top X cards of your library. Put one of them into your hand and the rest on the bottom of your library. Flashback - |
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- NM
- EX
- VG
- G
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Signal Pest (Mirrodin Besieged)
Mystery Booster/The List
(U)
Collector #: 131
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0/1 Artifact Creature - Pest
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Battle cry (Whenever this creature attacks, each other attacking creature gets +1/+0 until end of turn.) Signal Pest can't be blocked except by creatures with flying or reach. |
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- NM
- EX
- VG
- G
951 - 975 of 5419 results