MTG / Mystery Booster The List
726 - 750 of 5419 results
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Ram Through (Ikoria: Lair of Behemoths)
Mystery Booster/The List
(C)
Collector #: 170
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Instant
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| Target creature you control deals damage equal to its power to target creature you don't control. If the creature you control has trample, excess damage is dealt to that creature's controller instead. | |
- NM
- EX
- VG
- G
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Winding Constrictor
Mystery Booster/The List
(U)
Collector #: 140
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2/3 Creature - Snake
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If one or more counters would be put on an artifact or creature you control, that many plus one of each of those kinds of counters are put on that permanent instead. If you would get one or more counters, you get that many plus one of each of those kinds of counters instead. |
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- NM
- EX
- VG
- G
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Negate (Player Rewards)
Mystery Booster/The List
(S)
Collector #: 008
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Instant
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| Counter target noncreature spell. | |
- NM
- EX
- VG
- G
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Temporal Manipulation
Mystery Booster/The List
(M)
Collector #: 077
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Sorcery
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| Take an extra turn after this one. | |
- NM
- EX
- VG
- G
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Gitaxian Probe (New Phyrexia)
Mystery Booster/The List
(C)
Collector #: 035
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Sorcery
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( Look at target player's hand. Draw a card. |
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- NM
- EX
- VG
- G
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Goblin Chieftain
Mystery Booster/The List
(R)
Collector #: 041
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2/2 Creature - Goblin
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Haste Other Goblin creatures you control get +1/+1 and have haste. |
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- NM
- EX
- VG
- G
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Lightning Greaves (Commander 2019)
Mystery Booster/The List
(U)
Collector #: 217
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Artifact - Equipment
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Equipped creature has haste and shroud. (It can’t be the target of spells or abilities.) Equip |
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- NM
- EX
- VG
- G
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Path to Exile (Conflux)
Mystery Booster/The List
(U)
Collector #: 015
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Instant
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| Exile target creature. Its controller may search their library for a basic land card, put that card onto the battlefield tapped, then shuffle. | |
- NM
- EX
- VG
- G
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Fangren Marauder (Mirrodin Besieged)
Mystery Booster/The List
(C)
Collector #: 079
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5/5 Creature - Beast
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| Whenever an artifact is put into a graveyard from the battlefield, you may gain 5 life. | |
- NM
- EX
- VG
- G
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Ghost Town (Tempest)
Mystery Booster/The List
(U)
Collector #: 318
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Land
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- NM
- EX
- VG
- G
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Hushbringer (Throne of Eldraine)
Mystery Booster/The List
(R)
Collector #: 018
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1/2 Creature - Faerie
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Flying, lifelink Creatures entering the battlefield or dying don't cause abilities to trigger. |
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- NM
- EX
- VG
- G
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Witherbloom Apprentice (Strixhaven: School of Mages)
Mystery Booster/The List
(U)
Collector #: 247
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2/2 Creature - Human Druid
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| Magecraft - Whenever you cast or copy an instant or sorcery spell, each opponent loses 1 life and you gain 1 life. | |
- NM
- EX
- VG
- G
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Burgeoning (Stronghold)
Mystery Booster/The List
(R)
Collector #: 102
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Enchantment
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| Whenever an opponent plays a land, you may put a land card from your hand onto the battlefield. | |
- NM
- EX
- VG
- G
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Gush
Mystery Booster/The List
(C)
Collector #: 027
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Instant
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You may return two Islands you control to their owner’s hand rather than pay this spell’s mana cost. Draw two cards. |
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- NM
- EX
- VG
- G
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Lantern of Insight (Foil - Fifth Dawn)
Mystery Booster/The List
(U)
Collector #: 135
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Artifact
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Players play with the top card of their libraries revealed. |
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- NM
- EX
- VG
- G
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Smokestack (Urza's Saga)
Mystery Booster/The List
(R)
Collector #: 309
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Artifact
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At the beginning of your upkeep, you may put a soot counter on Smokestack. At the beginning of each player's upkeep, that player sacrifices a permanent for each soot counter on Smokestack. |
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- NM
- EX
- VG
- G
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Destiny Spinner (Theros Beyond Death)
Mystery Booster/The List
(U)
Collector #: 168
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2/3 Enchantment Creature - Human
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Creature and enchantment spells you control can't be countered. |
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- NM
- EX
- VG
- G
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Haywire Mite (The Brothers' War)
Mystery Booster/The List
(U)
Collector #: 199
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1/1 Artifact Creature - Insect
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When Haywire Mite dies, you gain 2 life. |
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- NM
- EX
- VG
- G
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Part the Waterveil (Battle for Zendikar)
Mystery Booster/The List
(M)
Collector #: 080
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Sorcery
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Take an extra turn after this one. Exile Part the Waterveil. Awaken 6-- |
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- NM
- EX
- VG
- G
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Batterskull
Mystery Booster/The List
(M)
Collector #: 130
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Artifact - Equipment
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Living weapon (When this Equipment enters the battlefield, create a 0/0 black Germ creature token, then attach this to it.) Equipped creature gets +4/+4 and has vigilance and lifelink. Equip |
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- NM
- EX
- VG
- G
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Catastrophe (Urza's Saga)
Mystery Booster/The List
(R)
Collector #: 006
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Sorcery
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| Destroy all lands or all creatures. Creatures destroyed this way can't be regenerated. | |
- NM
- EX
- VG
- G
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Nature's Lore (Duel Decks: Garruk Vs. Liliana)
Mystery Booster/The List
(C)
Collector #: 017
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Sorcery
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| Search your library for a Forest card and put that card onto the battlefield. Then shuffle your library. | |
- NM
- EX
- VG
- G
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Spike Weaver
Mystery Booster/The List
(R)
Collector #: 128
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0/0 Creature - Spike
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Spike Weaver enters the battlefield with three +1/+1 counters on it. |
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- NM
- EX
- VG
- G
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Gauntlet of Power
Mystery Booster/The List
(R)
Collector #: 255
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Artifact
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As Gauntlet of Power enters the battlefield choose a color. Creatures of the chosen color get +1/+1. Whenever a basic land is tapped for mana of the chosen color, its controller adds an additional one mana of that color. |
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- NM
- EX
- VG
- G
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Trade Routes
Mystery Booster/The List
(R)
Collector #: 112
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Enchantment
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- NM
- EX
- VG
- G
726 - 750 of 5419 results