MTG / Mystery Booster The List
726 - 750 of 5419 results
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Vindicate (Masters 25)
Mystery Booster/The List
(R)
Collector #: 219
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Sorcery
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| Destroy target permanent. | |
- NM
- EX
- VG
- G
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Gitaxian Probe (New Phyrexia)
Mystery Booster/The List
(C)
Collector #: 035
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Sorcery
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( Look at target player's hand. Draw a card. |
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- NM
- EX
- VG
- G
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Thaumatic Compass (Ixalan)
Mystery Booster/The List
(R)
Collector #: 249
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Artifact
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At the beginning of your end step, if you control seven or more lands, transform Thaumatic Compass. ----Transform---- Spires of Orazca Land (Transforms from Thaumatic Compass.) |
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- NM
- EX
- VG
- G
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Blood Pet
Mystery Booster/The List
(C)
Collector #: 109
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1/1 Creature - Thrull
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Sacrifice Blood Pet: Add |
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- NM
- EX
- VG
- G
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Return of the Wildspeaker (Throne of Eldraine)
Mystery Booster/The List
(R)
Collector #: 172
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Instant
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Choose one -
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- NM
- EX
- VG
- G
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Conclave Mentor (Core Set 2021)
Mystery Booster/The List
(U)
Collector #: 216
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2/2 Creature - Centaur Cleric
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If one or more +1/+1 counters would be put on a creature you control, that many plus one +1/+1 counters are put on that creature instead. When Conclave Mentor dies, you gain life equal to its power. |
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- NM
- EX
- VG
- G
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Mwonvuli Acid-Moss (Time Spiral)
Mystery Booster/The List
(C)
Collector #: 207
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Sorcery
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| Destroy target land. Search your library for a Forest card and put that card onto the battlefield tapped. Then shuffle your library. | |
- NM
- EX
- VG
- G
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Shamanic Revelation
Mystery Booster/The List
(R)
Collector #: 138
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Sorcery
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Draw a card for each creature you control. Ferocious - You gain 4 life for each creature you control with power 4 or greater. |
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- NM
- EX
- VG
- G
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Boundless Realms (Foil)
Mystery Booster/The List
(R)
Collector #: 162
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Sorcery
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| Search your library for up to X basic land cards, where X is the number of lands you control, and put them onto the battlefield tapped. Then shuffle your library. | |
- NM
- EX
- VG
- G
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Scarecrone
Mystery Booster/The List
(R)
Collector #: 172
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1/2 Artifact Creature - Scarecrow
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- NM
- EX
- VG
- G
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Deglamer (Morningtide)
Mystery Booster/The List
(C)
Collector #: 118
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Instant
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| Choose target artifact or enchantment. Its owner shuffles it into their library. | |
- NM
- EX
- VG
- G
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Haywire Mite (The Brothers' War)
Mystery Booster/The List
(U)
Collector #: 199
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1/1 Artifact Creature - Insect
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When Haywire Mite dies, you gain 2 life. |
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- NM
- EX
- VG
- G
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Siren Stormtamer (Ixalan)
Mystery Booster/The List
(U)
Collector #: 079
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1/1 Creature - Siren Pirate Wizard
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Flying |
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- NM
- EX
- VG
- G
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Viridian Longbow (Adventures in the Forgotten Realms Commander)
Mystery Booster/The List
(C)
Collector #: 221
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Artifact - Equipment
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Equipped creature has " Equip |
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- NM
- EX
- VG
- G
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The Locust God
Mystery Booster/The List
(M)
Collector #: 219
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4/4 Legendary Creature - God
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Flying Whenever you draw a card, create a 1/1 blue and red Insect creature token with flying and haste. When The Locust God dies, return it to its owner's hand at the beginning of the next end step. |
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- NM
- EX
- VG
- G
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Bramblewood Paragon (Foil)
Mystery Booster/The List
(U)
Collector #: 115
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2/2 Creature - Elf Warrior
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Each other Warrior creature you control enters the battlefield with an additional +1/+1 counter on it.
Each creature you control with a +1/+1 counter on it has trample. |
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- NM
- EX
- VG
- G
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Blasted Landscape
Mystery Booster/The List
(U)
Collector #: 238
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Land
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Cycling |
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- NM
- EX
- VG
- G
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Satyr Enchanter
Mystery Booster/The List
(U)
Collector #: 223
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2/2 Creature - Satyr Druid
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| Whenever you cast an enchantment spell, draw a card. | |
- NM
- EX
- VG
- G
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Coastal Piracy (Mercadian Masques)
Mystery Booster/The List
(U)
Collector #: 068
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Enchantment
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| Whenever a creature you control deals combat damage to an opponent, you may draw a card. | |
- NM
- EX
- VG
- G
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Argentum Armor (Adv. Forgotten Realms Commander)
Mystery Booster/The List
(R)
Collector #: 198
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Artifact - Equipment
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Equipped Creature gets +6/+6. Whenever equipped creature attacks, destroy target permanent. Equip |
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- NM
- EX
- VG
- G
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Whispersilk Cloak (Foil - M11)
Mystery Booster/The List
(U)
Collector #: 221
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Artifact - Equipment
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Equipped creature can’t be blocked and has shroud. Equip |
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- NM
- EX
- VG
- G
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Batterskull
Mystery Booster/The List
(M)
Collector #: 130
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Artifact - Equipment
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Living weapon (When this Equipment enters the battlefield, create a 0/0 black Germ creature token, then attach this to it.) Equipped creature gets +4/+4 and has vigilance and lifelink. Equip |
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- NM
- EX
- VG
- G
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Blasphemous Act (Aetherdrift Commander)
Mystery Booster/The List
(R)
Collector #: 0101
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Sorcery
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This spell costs Blasphemous Act deals 13 damage to each creature. |
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- NM
- EX
- VG
- G
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Sygg, River Cutthroat (Zendikar Rising Commander)
Mystery Booster/The List
(R)
Collector #: 103
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1/3 Legendary Creature - Merfolk Rogue
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| At the beginning of each end step, if an opponent lost 3 or more life this turn, you may draw a card. (Damage causes loss of life.) | |
- NM
- EX
- VG
- G
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Aether Vial
Mystery Booster/The List
(U)
Collector #: 091
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Artifact
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At the beginning of your upkeep, you may put a charge counter on Aether Vial. |
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- NM
- EX
- VG
- G
726 - 750 of 5419 results