MTG / Mystery Booster The List
626 - 650 of 5419 results
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Scarecrone
Mystery Booster/The List
(R)
Collector #: 172
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1/2 Artifact Creature - Scarecrow
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- NM
- EX
- VG
- G
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Elephant Grass (Visions)
Mystery Booster/The List
(U)
Collector #: 104
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Enchantment
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Cumulative upkeep Black creatures can't attack you. Nonblack creatures can’t attack you unless their controller pays |
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- NM
- EX
- VG
- G
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Angel of the Dire Hour
Mystery Booster/The List
(R)
Collector #: 001
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5/4 Creature - Angel
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Flash Flying When Angel of the Dire Hour enters the battlefield, if you cast it from your hand, exile all attacking creatures. |
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- NM
- EX
- VG
- G
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Arcane Denial (Commander Anthology)
Mystery Booster/The List
(C)
Collector #: 030
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Instant
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Counter target spell. Its controller may draw up to two cards at the beginning of the next turn’s upkeep. You draw a card at the beginning of the next turn’s upkeep. |
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- NM
- EX
- VG
- G
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Blighted Agent (Foil)
Mystery Booster/The List
(C)
Collector #: 029
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1/1 Creature - Phyrexian Human Rogue
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Infect (This creature deals damage to creatures in the form of -1/-1 counters and to players in the form of poison counters.) Blighted Agent can't be blocked. |
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- NM
- EX
- VG
- G
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Repay in Kind
Mystery Booster/The List
(R)
Collector #: 125
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Sorcery
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| Each player's life total becomes the lowest life total among all players. | |
- NM
- EX
- VG
- G
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Needle Drop (Lorwyn)
Mystery Booster/The List
(C)
Collector #: 186
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Instant
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Needle Drop deals 1 damage to any target that was dealt damage this turn. Draw a card. |
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- NM
- EX
- VG
- G
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Murmuring Mystic (Guilds of Ravnica)
Mystery Booster/The List
(U)
Collector #: 045
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1/5 Creature - Human Wizard
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| Whenever you cast an instant or sorcery spell, create a 1/1 blue Bird Illusion creature token with flying. | |
- NM
- EX
- VG
- G
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Phyrexian Scriptures (Dominaria)
Mystery Booster/The List
(M)
Collector #: 100
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Enchantment - Saga
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(As this Saga enters and after your draw step, add a lore counter. Sacrifice after III.) I - Put a +1/+1 counter on up to one target creature. That creature becomes an artifact in addition to its other types. II - Destroy all nonartifact creatures. III - Exile all opponents' graveyards. |
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- NM
- EX
- VG
- G
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Lightning Crafter
Mystery Booster/The List
(R)
Collector #: 093
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3/3 Creature - Goblin Shaman
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Champion a Goblin or Shaman (When this comes into play, sacrifice it unless you remove another Goblin or Shaman you control from the game. When this leaves play, that card returns to play.) |
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- NM
- EX
- VG
- G
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Worldspine Wurm
Mystery Booster/The List
(M)
Collector #: 140
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15/15 Creature - Wurm
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Trample When Worldspine Wurm dies, put three 5/5 green Wurm creature tokens with trample onto the battlefield. When Worldspine Wurm is put into a graveyard from anywhere, shuffle it into its owner's library. |
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- NM
- EX
- VG
- G
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Felidar Guardian
Mystery Booster/The List
(U)
Collector #: 019
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1/4 Creature - Cat Beast
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| When Felidar Guardian enters the battlefield, you may exile another target permanent you control, then return that card to the battlefield under its owner’s control. | |
- NM
- EX
- VG
- G
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Devoted Druid (Shadowmoor)
Mystery Booster/The List
(C)
Collector #: 110
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0/2 Creature - Elf Druid
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Put a -1/-1 counter on Devoted Druid: Untap Devoted Druid. |
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- NM
- EX
- VG
- G
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Ikra Shidiqi, the Usurper (Commander Anthology Vol. II)
Mystery Booster/The List
(M)
Collector #: 011
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3/7 Legendary Creature - Snake Wizard
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Menace Whenever a creature you control deals combat damage to a player, you gain life equal to that creature's toughness. Partner (You can have two commanders if both have partner.) |
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- NM
- EX
- VG
- G
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Boompile
Mystery Booster/The List
(R)
Collector #: 052
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Artifact
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- NM
- EX
- VG
- G
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Mesmeric Fiend (Torment)
Mystery Booster/The List
(C)
Collector #: 069
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1/1 Creature - Nightmare Horror
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When Mesmeric Fiend enters the battlefield, target opponent reveals their hand and you choose a nonland card from it. Exile that card. When Mesmeric Fiend leaves the battlefield, return the exiled card to its owner's hand. |
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- NM
- EX
- VG
- G
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Magda, Brazen Outlaw (Kaldheim)
Mystery Booster/The List
(R)
Collector #: 142
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2/1 Legendary Creature - Dwarf Berserker
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Other Dwarves you control get +1/+0. Whenever a Dwarf you control becomes tapped, create a Treasure token. Sacrifice five Treasures: Search your library for an artifact or Dragon card, put that card onto the battlefield, then shuffle your library. |
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- NM
- EX
- VG
- G
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Wall of Blossoms (Stronghold)
Mystery Booster/The List
(U)
Collector #: 125
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0/4 Creature - Plant Wall
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Defender When Wall of Blossoms enters the battlefield, draw a card. |
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- NM
- EX
- VG
- G
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Brightclimb Pathway (Zendikar Rising)
Mystery Booster/The List
(R)
Collector #: 259
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Land
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Back Grimclimb Pathway Land |
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- NM
- EX
- VG
- G
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Goblin Chieftain
Mystery Booster/The List
(R)
Collector #: 041
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2/2 Creature - Goblin
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Haste Other Goblin creatures you control get +1/+1 and have haste. |
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- NM
- EX
- VG
- G
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Angelic Field Marshal (Foil - Commander Masters)
Mystery Booster/The List
(R)
Collector #: 0013
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3/3 Creature - Angel
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Flying Lieutenant - As long as you control your commander, Angelic Field Marshal gets +2/+2 and creatures you control have vigilance. |
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- NM
- EX
- VG
- G
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Emeria Shepherd (Foil - Battle for Zendikar)
Mystery Booster/The List
(R)
Collector #: 022
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4/4 Creature - Angel
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Flying
Landfall — Whenever a land enters the battlefield under your control, you may return target nonland permanent card from your graveyard to your hand. If that land is a Plains, you may return that nonland permanent card to the battlefield instead. |
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- NM
- EX
- VG
- G
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Endrek Sahr, Master Breeder
Mystery Booster/The List
(R)
Collector #: 106
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2/2 Legendary Creature - Human Wizard
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Whenever you cast a creature spell, put X 1/1 black Thrull creature tokens onto the battlefield, where X is that spell's converted mana cost. When you control seven or more Thrulls, sacrifice Endrek Sahr, Master Breeder. |
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- NM
- EX
- VG
- G
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Goblin Bushwhacker (Foil - Zendikar)
Mystery Booster/The List
(C)
Collector #: 125
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1/1 Creature - Goblin Warrior
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Kicker When Goblin Bushwhacker enters the battlefield, if it was kicked, creatures you control get +1/+0 and gain haste until end of turn. |
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- NM
- EX
- VG
- G
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Druid's Call
Mystery Booster/The List
(U)
Collector #: 239
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Enchantment - Aura
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Enchant creature Whenever enchanted creature is dealt damage, its controller puts that many 1/1 green Squirrel creature tokens onto the battlefield. |
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- NM
- EX
- VG
- G
626 - 650 of 5419 results