MTG / Mystery Booster The List
5251 - 5275 of 5419 results
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Tandem Tactics
Mystery Booster/The List
(C)
Collector #: 112
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Instant
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| Up to two target creatures each get +1/+2 until end of turn. You gain 2 life. | |
- NM
- EX
- VG
- G
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Tapestry of the Ages
Mystery Booster/The List
(U)
Collector #: 246
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Artifact
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- NM
- EX
- VG
- G
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Tar Snare
Mystery Booster/The List
(C)
Collector #: 090
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Instant
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| Target creature gets -3/-2 until end of turn. | |
- NM
- EX
- VG
- G
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Tavern Swindler
Mystery Booster/The List
(U)
Collector #: 162
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2/2 Creature - Human Rogue
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- NM
- EX
- VG
- G
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Tazri, Beacon of Unity (Zendikar Rising)
Mystery Booster/The List
(M)
Collector #: 044
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4/6 Legendary Creature - Human Warrior
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This spell costs |
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- NM
- EX
- VG
- G
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Tectonic Rift
Mystery Booster/The List
(U)
Collector #: 162
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Sorcery
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| Destroy target land. Creatures without flying can’t block this turn. | |
- NM
- EX
- VG
- G
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Teferi's Honor Guard (Visions)
Mystery Booster/The List
(U)
Collector #: 022
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2/2 Creature - Human Knight
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Flanking (Whenever a creature without flanking blocks this creature, the blocking creature gets -1/-1 until end of turn.) |
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- NM
- EX
- VG
- G
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Temple of the False God (Commander 2021)
Mystery Booster/The List
(U)
Collector #: 326
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Land
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- NM
- EX
- VG
- G
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Tenacity (Shadows Over Innistrad)
Mystery Booster/The List
(U)
Collector #: 042
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Instant
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| Creatures you control get +1/+1 and gain lifelink until end of turn. Untap those creatures. | |
- NM
- EX
- VG
- G
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Tendo Ice Bridge
Mystery Booster/The List
(R)
Collector #: 165
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Land
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Tendo Ice Bridge enters the battlefield with a charge counter on it. |
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- NM
- EX
- VG
- G
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Terashi's Grasp
Mystery Booster/The List
(C)
Collector #: 037
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Sorcery - Arcane
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| Destroy target artifact or enchantment. You gain life equal to its converted mana cost. | |
- NM
- EX
- VG
- G
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Territorial Baloth
Mystery Booster/The List
(C)
Collector #: 024
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4/4 Creature - Beast
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| Landfall - Whenever a land enters the battlefield under your control, Territorial Baloth gets +2/+2 until end of turn. | |
- NM
- EX
- VG
- G
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Thassa's Emissary (Theros)
Mystery Booster/The List
(U)
Collector #: 068
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3/3 Enchantment Creature - Crab
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Bestow Whenever Thassa's Emissary or enchanted creature deals combat damage to a player, draw a card. Enchanted creature gets +3/+3. |
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- NM
- EX
- VG
- G
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The Grand Tour (PW Symbol - Not Tournament Legal)
Mystery Booster/The List
(S)
Collector #: 030
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Instant
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| Exile target permanent, then put it into its owner’s hand. That player discards that card, then puts it on top of their library. Then they put it onto the battlefield. | |
- NM
- EX
- VG
- G
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Thorn of the Black Rose
Mystery Booster/The List
(C)
Collector #: 048
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1/3 Creature - Human Assassin
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Deathtouch (Any amount of damage this deals to a creature is enough to destroy it.) When Thorn of the Black Rose enters the battlefield, you become the monarch. |
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- NM
- EX
- VG
- G
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Thornhide Wolves
Mystery Booster/The List
(C)
Collector #: 204
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4/5 Creature - Wolf
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- NM
- EX
- VG
- G
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Thornscape Battlemage
Mystery Booster/The List
(U)
Collector #: 142
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2/2 Creature - Elf Wizard
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Kicker When Thornscape Battlemage enters the battlefield, if it was kicked with its When Thornscape Battlemage enters the battlefield, if it was kicked with its |
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- NM
- EX
- VG
- G
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Thornwood Falls
Mystery Booster/The List
(C)
Collector #: 287
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Land
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Thornwood Falls enters the battlefield tapped. When Thornwood Falls enters the battlefield, you gain 1 life. |
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- NM
- EX
- VG
- G
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Thought-Knot Seer
Mystery Booster/The List
(R)
Collector #: 009
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4/4 Creature - Eldrazi
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( When Thought-Knot Seer enters the battlefield, target opponent reveals their hand. You choose a nonland card from it and exile that card. When Thought-Knot Seer leaves the battlefield, target opponent draws a card. |
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- NM
- EX
- VG
- G
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Thousand Winds
Mystery Booster/The List
(R)
Collector #: 058
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5/6 Creature - Elemental
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Flying Morph When Thousand Winds is turned face up, return all other tapped creatures to their owners’ hands. |
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- NM
- EX
- VG
- G
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Thraben Foulbloods
Mystery Booster/The List
(C)
Collector #: 108
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3/2 Creature - Zombie Dog
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| Delirium - Thraben Foulbloods gets +1/+1 and has menace as long as there are four or more card types among cards in your graveyard. (A creature with menace can’t be blocked except by two or more creatures.) | |
- NM
- EX
- VG
- G
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Thran War Machine (Urza's Legacy)
Mystery Booster/The List
(U)
Collector #: 134
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4/5 Artifact Creature - Construct
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Echo Thran War Machine attacks each turn if able. |
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- NM
- EX
- VG
- G
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Thresher Lizard
Mystery Booster/The List
(C)
Collector #: 150
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3/2 Creature - Lizard
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| Thresher Lizard gets +1/+2 as long as you have one or fewer cards in hand. | |
- NM
- EX
- VG
- G
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Thrive
Mystery Booster/The List
(C)
Collector #: 166
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Sorcery
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| Put a +1/+1 counter on each of X target creatures. | |
- NM
- EX
- VG
- G
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Throat Wolf (PW Symbol - Not Tournament Legal)
Mystery Booster/The List
(S)
Collector #: 066
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3/1 Summon Wolf
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You may cast Throat Wolf during an opponent’s combat phase. Firstest strike (This creature deals combat damage to creatures before creatures with first strike.) After each opponent’s first combat phase of each turn, there is an additional combat phase. Only Throat Wolf can attack during that combat phase. |
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- NM
- EX
- VG
- G
5251 - 5275 of 5419 results