MTG / Mystery Booster The List
4701 - 4725 of 5419 results
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Hunted Troll
Mystery Booster/The List
(R)
Collector #: 150
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8/4 Creature - Troll Warrior
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When Hunted Troll enters the battlefield, target opponent puts four 1/1 blue Faerie creature tokens with flying onto the battlefield under their control. |
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- NM
- EX
- VG
- G
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Hunted Wumpus (Mercadian Masques)
Mystery Booster/The List
(U)
Collector #: 253
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6/6 Creature - Beast
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| When Hunted Wumpus enters the battlefield, each other player may put a creature card from their hand onto the battlefield. | |
- NM
- EX
- VG
- G
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Hunter's Edge (Core Set 2021)
Mystery Booster/The List
(C)
Collector #: 189
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Sorcery
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| Put a +1/+1 counter on target creature you control. Then that creature deals damage equal to its power to target creature you don't control. | |
- NM
- EX
- VG
- G
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Hunter's Mark (Adventures in the Forgotten Realms)
Mystery Booster/The List
(U)
Collector #: 188
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Instant
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This spell costs This spell can't be countered. Target creature you control gets +1/+1 until end of turn. Then it deals damage equal to its power to target creature or planeswalker you don't control. |
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- NM
- EX
- VG
- G
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Hyena Pack
Mystery Booster/The List
(C)
Collector #: 139
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3/4 Creature - Hyena
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- NM
- EX
- VG
- G
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Hymn of the Wilds (Conspiracy: Take the Crown)
Mystery Booster/The List
(M)
Collector #: 007
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Conspiracy
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(Start the game with this conspiracy face up in the command zone.) The first creature spell you cast each turn costs You can't cast instant or sorcery spells. |
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- NM
- EX
- VG
- G
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Hypothesizzle
Mystery Booster/The List
(C)
Collector #: 178
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Instant
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| Draw two cards. Then you may discard a nonland card. When you do, Hypothesizzle deals 4 damage to target creature. | |
- NM
- EX
- VG
- G
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Ice Cave
Mystery Booster/The List
(R)
Collector #: 024
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Enchantment
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| Whenever a player casts a spell, any other player may pay that spell's mana cost. If a player does, counter the spell. (Mana cost includes color.) | |
- NM
- EX
- VG
- G
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Ice-Fang Coatl
Mystery Booster/The List
(R)
Collector #: 203
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1/1 Snow Creature - Snake
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Flash Flying When Ice-Fang Coatl enters the battlefield, draw a card. Ice-Fang Coatl has deathtouch as long as you control at least three other snow permanents. |
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- NM
- EX
- VG
- G
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Ill-Tempered Cyclops
Mystery Booster/The List
(C)
Collector #: 166
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3/3 Creature - Cyclops
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Trample |
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- NM
- EX
- VG
- G
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Illusion // Reality
Mystery Booster/The List
(U)
Collector #: 129
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Instant
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Illusion: Target spell or permanent becomes the color of your choice until end of turn. ----- Reality: Destroy target artifact. |
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- NM
- EX
- VG
- G
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Illusory Ambusher (Commander 2015)
Mystery Booster/The List
(U)
Collector #: 012
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4/1 Creature - Cat Illusion
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Flash Whenever Illusory Ambusher is dealt damage, draw that many cards. |
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- NM
- EX
- VG
- G
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Imaginary Friends (No PW Symbol - Not Tournament Legal)
Mystery Booster/The List
(S)
Collector #: 007
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Sorcery - Arcane
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| Create three 0/0 white Spirit creature tokens with flying. | |
- NM
- EX
- VG
- G
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Impatient Iguana (PW Symbol - Not Tournament Legal)
Mystery Booster/The List
(S)
Collector #: 056
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2/1 Creature - Lizard Wizard
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If Impatient Iguana is in your opening hand and you’re not the starting player, you may reveal it. If you do, you become the starting player. Haste |
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- NM
- EX
- VG
- G
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Implement of Malice
Mystery Booster/The List
(C)
Collector #: 159
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Artifact
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When Implement of Malice is put into a graveyard from the battlefield, draw a card. |
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- NM
- EX
- VG
- G
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Incite Insight (Foil - Unstable)
Mystery Booster/The List
(R)
Collector #: 036
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Sorcery
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| Assemble X Contraptions. (To assemble a Contraption, put the top card of your Contraption deck face up onto one of your sprockets.) | |
- NM
- EX
- VG
- G
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Incorrigible Youths
Mystery Booster/The List
(U)
Collector #: 166
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4/3 Creature - Vampire
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Haste Madness |
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- NM
- EX
- VG
- G
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Indrik Stomphowler (Dissension)
Mystery Booster/The List
(U)
Collector #: 086
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4/4 Creature - Beast
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| When Indrik Stomphowler enters the battlefield, destroy target artifact or enchantment. | |
- NM
- EX
- VG
- G
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Induce Despair
Mystery Booster/The List
(C)
Collector #: 053
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Instant
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As an additional cost to cast this spell, reveal a creature card from your hand. Target creature gets -X/-X until end of turn, where X is the revealed card’s converted mana cost. |
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- NM
- EX
- VG
- G
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Infantry Veteran
Mystery Booster/The List
(C)
Collector #: 003
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1/1 Creature - Human Soldier
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- NM
- EX
- VG
- G
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Infernal Scarring
Mystery Booster/The List
(C)
Collector #: 102
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Enchantment - Aura
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Enchant creature Enchanted creature gets +2/+0 and has “When this creature dies, draw a card.” |
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- NM
- EX
- VG
- G
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Inferno Jet
Mystery Booster/The List
(U)
Collector #: 099
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Sorcery
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Inferno Jet deals 6 damage to target opponent or planeswalker. Cycling |
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- NM
- EX
- VG
- G
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Infest
Mystery Booster/The List
(U)
Collector #: 139
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Sorcery
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| All creatures get -2/-2 until end of turn. | |
- NM
- EX
- VG
- G
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Injector Crocodile (March of the Machine)
Mystery Booster/The List
(C)
Collector #: 0329
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5/5 Creature - Phyrexian Crocodile
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When Injector Crocodile dies, incubate 3. (Create an Incubator token with three +1/+1 counters on it and " Swampcycling |
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- NM
- EX
- VG
- G
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Inkfathom Divers
Mystery Booster/The List
(C)
Collector #: 008
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3/3 Creature - Merfolk Soldier
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Islandwalk (This creature can’t be blocked as long as defending player controls an Island.) When Inkfathom Divers enters the battlefield, look at the top four cards of your library, then put them back in any order. |
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- NM
- EX
- VG
- G
4701 - 4725 of 5419 results