MTG / Mystery Booster The List
4476 - 4500 of 5419 results
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Doorkeeper
Mystery Booster/The List
(C)
Collector #: 053
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0/4 Creature - Homunculus
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Defender |
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- NM
- EX
- VG
- G
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Douse in Gloom
Mystery Booster/The List
(C)
Collector #: 068
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Instant
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| Douse in Gloom deals 2 damage to target creature and you gain 2 life. | |
- NM
- EX
- VG
- G
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Dragon Bell Monk
Mystery Booster/The List
(C)
Collector #: 017
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2/2 Creature - Human Monk
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Vigilance Prowess (Whenever you cast a noncreature spell, this creature gets +1/+1 until end of turn.) |
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- NM
- EX
- VG
- G
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Dragon Fodder (Foundations)
Mystery Booster/The List
(C)
Collector #: 0535
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Sorcery
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| Create two 1/1 red Goblin creature tokens. | |
- NM
- EX
- VG
- G
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Dragon Whelp (Dominaria Remastered)
Mystery Booster/The List
(U)
Collector #: 116
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2/3 Creature - Dragon
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Flying |
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- NM
- EX
- VG
- G
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Dreadbringer Lampads
Mystery Booster/The List
(C)
Collector #: 122
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4/2 Enchantment Creature - Nymph
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| Constellation - Whenever Dreadbringer Lampads or another enchantment enters the battlefield under your control, target creature gains intimidate until end of turn. (It can’t be blocked except by artifact creatures and/or creatures that share a color with it.) | |
- NM
- EX
- VG
- G
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Dream Thrush (Invasion)
Mystery Booster/The List
(C)
Collector #: 053
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1/1 Creature - Bird
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Flying |
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- NM
- EX
- VG
- G
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Dreamborn Muse (Legion)
Mystery Booster/The List
(R)
Collector #: 036
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2/2 Creature - Spirit
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| At the beginning of each player’s upkeep, that player mills X cards, where X is the number of cards in their hand. | |
- NM
- EX
- VG
- G
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Dregscape Zombie
Mystery Booster/The List
(C)
Collector #: 005
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2/1 Creature - Zombie
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Unearth |
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- NM
- EX
- VG
- G
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Drudge Sentinel
Mystery Booster/The List
(C)
Collector #: 089
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2/1 Creature - Skeleton Warrior
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- NM
- EX
- VG
- G
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Dryad Militant
Mystery Booster/The List
(S)
Collector #: 214
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2/1 Creature - Dryad Soldier
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| If an instant or sorcery card would be put into a graveyard from anywhere, exile it instead. | |
- NM
- EX
- VG
- G
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Dukhara Peafowl (Kaladesh)
Mystery Booster/The List
(C)
Collector #: 207
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2/4 Artifact Creature - Bird
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- NM
- EX
- VG
- G
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Dune Beetle
Mystery Booster/The List
(C)
Collector #: 089
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1/4 Creature - Insect
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- NM
- EX
- VG
- G
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Dusk Charger
Mystery Booster/The List
(C)
Collector #: 069
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3/3 Creature - Horse
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Ascend (If you control ten or more permanents, you get the city’s blessing for the rest of the game.) Dusk Charger gets +2/+2 as long as you have the city’s blessing. |
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- NM
- EX
- VG
- G
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Earth Elemental
Mystery Booster/The List
(C)
Collector #: 174
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4/5 Creature - Elemental
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- NM
- EX
- VG
- G
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Earthen Arms
Mystery Booster/The List
(C)
Collector #: 172
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Sorcery
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Put two +1/+1 counters on target permanent. Awaken 4 - |
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- NM
- EX
- VG
- G
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Echo Tracer (Legions)
Mystery Booster/The List
(C)
Collector #: 037
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2/2 Creature - Human Wizard
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Morph When Echo Tracer is turned face up, return target creature to its owner's hand. |
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- NM
- EX
- VG
- G
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Echoing Courage (Conspiracy)
Mystery Booster/The List
(C)
Collector #: 161
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Instant
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| Target creature and all other creatures with the same name as that creature get +2/+2 until end of turn. | |
- NM
- EX
- VG
- G
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Edgewall Innkeeper
Mystery Booster/The List
(U)
Collector #: 151
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1/1 Creature - Human Peasant
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| Whenever you cast a creature spell that has an Adventure, draw a card. (It doesn't need to have gone on the adventure first.) | |
- NM
- EX
- VG
- G
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Elder Deep-Fiend (Eldritch Moon)
Mystery Booster/The List
(R)
Collector #: 005
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5/6 Creature - Eldrazi Octopus
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Flash Emerge When you cast Elder Deep-Fiend, tap up to four target permanents. |
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- NM
- EX
- VG
- G
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Eldrazi Displacer
Mystery Booster/The List
(R)
Collector #: 013
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3/3 Creature - Eldrazi
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Devoid (This card has no color.) |
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- NM
- EX
- VG
- G
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Electrostatic Pummeler
Mystery Booster/The List
(R)
Collector #: 210
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1/1 Artifact Creature - Construct
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When Electrostatic Pummeler enters the battlefield, you get ![]() ![]() (three energy counters).Pay ![]() ![]() : Electrostatic Pummeler gets +X/+X until end of turn, where X is its power.
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- NM
- EX
- VG
- G
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Elemental Uprising
Mystery Booster/The List
(C)
Collector #: 130
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Instant
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| Target land you control becomes a 4/4 Elemental creature with haste until end of turn. It’s still a land. It must be blocked this turn if able. | |
- NM
- EX
- VG
- G
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Elspeth's Nightmare (Theros Beyond Death)
Mystery Booster/The List
(U)
Collector #: 091
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Enchantment - Saga
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(As this Saga enters and after your draw step, add a lore counter. Sacrifice after III.) I: Destroy target creature an opponent controls with power 2 or less. II: Target opponent reveals their hand. You choose a noncreature, nonland card from it. That player discards that card. III: Exile target opponent's graveyard. |
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- NM
- EX
- VG
- G
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Elven Bow (Kaldheim)
Mystery Booster/The List
(U)
Collector #: 166
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Artifact - Equipment
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When Elven Bow enters the battlefield, you may pay Equipped creature gets +1/+2 and has reach. Equip |
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- NM
- EX
- VG
- G
4476 - 4500 of 5419 results
