MTG / Mystery Booster The List
426 - 450 of 5419 results
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Sword of the Animist (Magic Origins)
Mystery Booster/The List
(R)
Collector #: 240
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Legendary Artifact - Equipment
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Equipped creature gets +1/+1. Whenever equipped creature attacks, you may search your library for a basic land card, put it onto the battlefield tapped, then shuffle. Equip |
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- NM
- EX
- VG
- G
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Arcane Adaptation (Ixalan)
Mystery Booster/The List
(R)
Collector #: 046
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Enchantment
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As Arcane Adaptation enters the battlefield, choose a creature type. Creatures you control are the chosen type in addition to their other types. The same is true for creature spells you control and creature cards you own that aren't on the battlefield. |
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- NM
- EX
- VG
- G
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Snap (Duel Decks: Mind vs. Might)
Mystery Booster/The List
(C)
Collector #: 010
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Instant
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| Return target creature to its owner’s hand. Untap up to two lands. | |
- NM
- EX
- VG
- G
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Nezahal, Primal Tide (Rivals of Ixalan)
Mystery Booster/The List
(R)
Collector #: 045
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7/7 Legendary Creature - Elder Dinosaur
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Nezahal, Primal Tide can't be countered. You have no maximum hand size. Whenever an opponent casts a noncreature spell, draw a card. Discard three cards: Exile Nezahal. Return it to the battlefield tapped under its owner's control at the beginning of the next end step. |
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- NM
- EX
- VG
- G
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Lolth, Spider Queen
Mystery Booster/The List
(M)
Collector #: 112
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Legendary Planeswalker - Lolth
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Whenever a creature you control dies, put a loyalty counter on Lolth, Spider Queen. [0]: You draw a card and you lose 1 life. [-3]: Create two 2/1 black Spider creature tokens with menace and reach. [-8]: You get an emblem with "Whenever an opponent is dealt combat damage by one or more creatures you control, if that player lost less than 8 life this turn, they lose life equal to the difference." |4| |
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- NM
- EX
- VG
- G
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Rune-Tail, Kitsune Ascendant (Foil)
Mystery Booster/The List
(R)
Collector #: 027
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2/2 Legendary Creature - Fox Monk
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When you have 30 or more life, flip Rune-Tail, Kitsune Ascendant. ----- Rune-Tail's Essence Legendary Enchantment Prevent all damage that would be dealt to creatures you control. |
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- NM
- EX
- VG
- G
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Tempt with Discovery
Mystery Booster/The List
(R)
Collector #: 170
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Sorcery
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| Tempting offer - Search your library for a land card and put it onto the battlefield. Each opponent may search their library for a land card and put it onto the battlefield. For each opponent who searches a library this way, search your library for a land card and put it onto the battlefield. Then each player who searched a library this way shuffles it. | |
- NM
- EX
- VG
- G
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Armadillo Cloak
Mystery Booster/The List
(U)
Collector #: 195
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Enchantment - Aura
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Enchant creature Enchanted creature gets +2/+2 and has trample. Whenever enchanted creature deals damage, you gain that much life. |
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- NM
- EX
- VG
- G
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Spellbook
Mystery Booster/The List
(U)
Collector #: 343
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Artifact - Book
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| You have no maximum hand size. | |
- NM
- EX
- VG
- G
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Archangel of Tithes (Foil - Magic Origins)
Mystery Booster/The List
(M)
Collector #: 004
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3/5 Creature - Angel
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Flying As long as Archangel of Tithes is untapped, creatures can't attack you or a planeswalker you control, unless their controller pays As long as Archangel of Tithes is attacking, creatures can't block unless their controller pays |
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- NM
- EX
- VG
- G
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Fatespinner (Foil)
Mystery Booster/The List
(R)
Collector #: 036
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1/2 Creature - Human Wizard
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| At the beginning of each opponent's upkeep, that player chooses draw step, main phase, or combat phase. The player skips each instance of the chosen step or phase this turn. | |
- NM
- EX
- VG
- G
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Amoeboid Changeling (Jumpstart 2022)
Mystery Booster/The List
(C)
Collector #: 269
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1/1 Creature - Shapeshifter
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Changeling (This card is every creature type at all times.) |
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- NM
- EX
- VG
- G
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Phyrexian Tower
Mystery Booster/The List
(R)
Collector #: 322
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Legendary Land
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- NM
- EX
- VG
- G
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Marchesa's Decree (Conspiracy: Take the Crown)
Mystery Booster/The List
(U)
Collector #: 044
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Enchantment
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When Marchesa's Decree enters the battlefield, you become the monarch. Whenever a creature attacks you or a planeswalker you control, that creature's controller loses 1 life. |
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- NM
- EX
- VG
- G
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Skyshroud Claim (Nemesis)
Mystery Booster/The List
(C)
Collector #: 117
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Sorcery
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| Search your library for up to two Forest cards, put them onto the battlefield, then shuffle. | |
- NM
- EX
- VG
- G
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Sythis, Harvest's Hand (Modern Horizons 2)
Mystery Booster/The List
(R)
Collector #: 214
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1/2 Legendary Enchantment Creature - Nymph
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| Whenever you cast an enchantment spell, you gain 1 life and draw a card. | |
- NM
- EX
- VG
- G
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Overgrown Farmland (Innistrad: Midnight Hunt)
Mystery Booster/The List
(R)
Collector #: 265
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Land
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This land enters tapped unless you control two or more lands. |
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- NM
- EX
- VG
- G
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Wargate
Mystery Booster/The List
(R)
Collector #: 129
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Sorcery
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| Search your library for a permanent card with converted mana cost X or less, put it onto the battlefield, then shuffle your library. | |
- NM
- EX
- VG
- G
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Mass Hysteria
Mystery Booster/The List
(R)
Collector #: 099
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Enchantment
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| All creatures have haste. | |
- NM
- EX
- VG
- G
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Brushland (The Brothers' War)
Mystery Booster/The List
(R)
Collector #: 259
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Land
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- NM
- EX
- VG
- G
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Feign Death (Adventures in the Forgotten Realms)
Mystery Booster/The List
(C)
Collector #: 103
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Instant
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| Until end of turn, target creature gains "When this creature dies, return it to the battlefield tapped under its owner's control with a +1/+1 counter on it." | |
- NM
- EX
- VG
- G
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Heartstone (Premium Deck Series: Slivers)
Mystery Booster/The List
(U)
Collector #: 026
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Artifact
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Activated abilities of creatures cost |
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- NM
- EX
- VG
- G
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Priest of Titania
Mystery Booster/The List
(C)
Collector #: 210
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1/1 Creature - Elf Druid
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- NM
- EX
- VG
- G
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Wirewood Channeler (Legions)
Mystery Booster/The List
(U)
Collector #: 144
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2/2 Creature - Elf Druid
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- NM
- EX
- VG
- G
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Shield of the Oversoul
Mystery Booster/The List
(C)
Collector #: 242
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Enchantment - Aura
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Enchant creature As long as enchanted creature is green, it gets +1/+1 and is indestructible. (Lethal damage and effects that say "destroy" don't destroy it. If its toughness is 0 or less, it's still put into its owner's graveyard.) As long as enchanted creature is white, it gets +1/+1 and has flying. |
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- NM
- EX
- VG
- G
426 - 450 of 5419 results