MTG / Mystery Booster The List
4351 - 4375 of 5419 results
Refine search:
|
Catacomb Crocodile
Mystery Booster/The List
(C)
Collector #: 067
|
3/7 Creature - Crocodile
|
- NM
- EX
- VG
- G
|
Catacomb Slug
Mystery Booster/The List
(C)
Collector #: 086
|
2/6 Creature - Slug
|
- NM
- EX
- VG
- G
|
Cave of the Frost Dragon (Adventures in the Forgotten Realms)
Mystery Booster/The List
(R)
Collector #: 253
|
Land
|
|
If you control two or more other lands, Cave of the Frost Dragon enters the battlefield tapped. |
|
- NM
- EX
- VG
- G
|
Celestine Cave Witch (PW Symbol - Not Tournament Legal)
Mystery Booster/The List
(S)
Collector #: 037
|
2/3 Creature - Human Warlock
|
|
When Celestine Cave Witch enters the battlefield, create two 1/1 black Insect creature tokens. Whenever Celestine Cave Witch attacks, you may sacrifice an Insect. When you do, curse defending player. (Create a black Aura Curse enchantment token that’s attached to that player. It has enchant player and “At the beginning of your upkeep, you lose 1 life.”) |
|
- NM
- EX
- VG
- G
|
Centaur Courser
Mystery Booster/The List
(C)
Collector #: 171
|
3/3 Creature - Centaur Warrior
|
- NM
- EX
- VG
- G
|
Center Soul
Mystery Booster/The List
(C)
Collector #: 008
|
Instant
|
|
Target creature you control gains protection from the color of your choice until end of turn. Rebound (If you cast this spell from your hand, exile it as it resolves. At the beginning of your next upkeep, you may cast this card from exile without paying its mana cost.) |
|
- NM
- EX
- VG
- G
|
Ceremonial Guard
Mystery Booster/The List
(C)
Collector #: 182
|
3/4 Creature - Human Soldier
|
| When Ceremonial Guard attacks or blocks, destroy it at end of combat. | |
- NM
- EX
- VG
- G
|
Certain Death
Mystery Booster/The List
(C)
Collector #: 084
|
Sorcery
|
| Destroy target creature. Its controller loses 2 life and you gain 2 life. | |
- NM
- EX
- VG
- G
|
Cerulean Wyvern (Mirage)
Mystery Booster/The List
(U)
Collector #: 057
|
3/3 Creature - Drake
|
| Flying, protection from green | |
- NM
- EX
- VG
- G
|
Champion of Arashin
Mystery Booster/The List
(C)
Collector #: 009
|
3/2 Creature - Dog Warrior
|
| Lifelink | |
- NM
- EX
- VG
- G
|
Chandra's Revolution
Mystery Booster/The List
(C)
Collector #: 077
|
Sorcery
|
| Chandra’s Revolution deals 4 damage to target creature. Tap target land. That land doesn’t untap during its controller’s next untap step. | |
- NM
- EX
- VG
- G
|
Chaos Warp (Commander 2011)
Mystery Booster/The List
(R)
Collector #: 114
|
Instant
|
| The owner of target permanent shuffles it into their library, then reveals the top card of their library. If it’s a permanent card, they put it onto the battlefield. | |
- NM
- EX
- VG
- G
|
Charge
Mystery Booster/The List
(C)
Collector #: 010
|
Instant
|
| Creatures you control get +1/+1 until end of turn. | |
- NM
- EX
- VG
- G
|
Charging Rhino
Mystery Booster/The List
(C)
Collector #: 192
|
4/4 Creature - Rhino
|
| Charging Rhino can’t be blocked by more than one creature. | |
- NM
- EX
- VG
- G
|
Charmed Sleep (Throne of Eldraine)
Mystery Booster/The List
(C)
Collector #: 040
|
Enchantment - Aura
|
|
Enchant creature When Charmed Sleep enters the battlefield, tap enchanted creature. Enchanted creature doesn't untap during its controller's untap step. |
|
- NM
- EX
- VG
- G
|
Chartooth Cougar
Mystery Booster/The List
(C)
Collector #: 125
|
4/4 Creature - Cat Beast
|
|
Mountaincycling |
|
- NM
- EX
- VG
- G
|
Chastise (Judgment)
Mystery Booster/The List
(U)
Collector #: 008
|
Instant
|
| Destroy target attacking creature. You gain life equal to its power. | |
- NM
- EX
- VG
- G
|
Chemister's Insight
Mystery Booster/The List
(U)
Collector #: 032
|
Instant
|
|
Draw two cards. Jump-start (You may cast this card from your graveyard by discarding a card in addition to paying its other costs. Then exile this card.) |
|
- NM
- EX
- VG
- G
|
Child of Night
Mystery Booster/The List
(C)
Collector #: 085
|
2/1 Creature - Vampire
|
| Lifelink | |
- NM
- EX
- VG
- G
|
Chilling Trap (Zendikar Rising)
Mystery Booster/The List
(C)
Collector #: 050
|
Instant
|
| Target creature gets -4/-0 until end of turn. If you control a Wizard, draw a card. | |
- NM
- EX
- VG
- G
|
Chimney Imp (Foil)
Mystery Booster/The List
(C)
Collector #: 059
|
1/2 Creature - Imp
|
|
Flying When Chimney Imp dies, target opponent puts a card from their hand on top of their library. |
|
- NM
- EX
- VG
- G
|
Chronostutter
Mystery Booster/The List
(C)
Collector #: 048
|
Instant
|
| Put target creature into its owner’s library second from the top. | |
- NM
- EX
- VG
- G
|
Chulane, Teller of Tales
Mystery Booster/The List
(M)
Collector #: 326
|
2/4 Legendary Creature - Human Druid
|
|
Vigilance Whenever you cast a creature spell, draw a card, then you may put a land card from your hand onto the battlefield. |
|
- NM
- EX
- VG
- G
|
Cinder Cloud (Mirage)
Mystery Booster/The List
(U)
Collector #: 165
|
Instant
|
| Destroy target creature. If a white creature is put into a graveyard this way, Cinder Cloud deals damage to that creature's controller equal to the creature's power. | |
- NM
- EX
- VG
- G
|
Cinder Elemental (Jumpstart)
Mystery Booster/The List
(U)
Collector #: 304
|
2/2 Creature - Elemental
|
|
|
|
- NM
- EX
- VG
- G
4351 - 4375 of 5419 results