MTG / Mystery Booster The List
4151 - 4175 of 5419 results
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Vampire Champion
Mystery Booster/The List
(C)
Collector #: 198
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3/3 Creature - Vampire Soldier
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| Deathtouch | |
- NM
- EX
- VG
- G
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Vampire Envoy
Mystery Booster/The List
(C)
Collector #: 092
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1/4 Creature - Vampire Cleric Ally
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Flying Whenever Vampire Envoy becomes tapped, you gain 1 life. |
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- NM
- EX
- VG
- G
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Vampiric Feast
Mystery Booster/The List
(U)
Collector #: 114
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Sorcery
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| Vampiric Feast deals 4 damage to any target and you gain 4 life. | |
- NM
- EX
- VG
- G
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Venomspout Brackus (Onslaught)
Mystery Booster/The List
(U)
Collector #: 295
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5/5 Creature - Beast
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Morph |
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- NM
- EX
- VG
- G
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Veteran of the Depths (Lorwyn)
Mystery Booster/The List
(U)
Collector #: 046
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2/2 Creature - Merfolk Soldier
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| Whenever Veteran of the Depths becomes tapped, you may put a +1/+1 counter on it. | |
- NM
- EX
- VG
- G
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Vintara Snapper
Mystery Booster/The List
(U)
Collector #: 132
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2/2 Creature - Turtle
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| Vintara Snapper has shroud as long as you control no untapped lands. (It can't be the target of spells or abilities.) | |
- NM
- EX
- VG
- G
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Viridian Shaman (Mirrodin)
Mystery Booster/The List
(U)
Collector #: 139
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2/2 Creature - Elf Shaman
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| When Viridian Shaman enters the battlefield, destroy target artifact. | |
- NM
- EX
- VG
- G
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Viscerid Deepwalker (Time Spiral)
Mystery Booster/The List
(C)
Collector #: 091
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2/3 Creature - Homarid Warrior
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Suspend 4 - |
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- NM
- EX
- VG
- G
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Volatile Claws (Modern Horizons)
Mystery Booster/The List
(C)
Collector #: 154
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Instant
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| Until end of turn, creatures you control get +2/+0 and gain all creature types. | |
- NM
- EX
- VG
- G
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Volcanic Geyser (Mirage)
Mystery Booster/The List
(U)
Collector #: 202
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Instant
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| Volcanic Geyser deals X damage to any target. | |
- NM
- EX
- VG
- G
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Voyager Drake (Worldwake)
Mystery Booster/The List
(U)
Collector #: 045
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3/3 Creature - Drake
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Multikicker Flying When Voyager Drake enters the battlefield, up to X target creatures gain flying until end of turn, where X is the number of times Voyager Drake was kicked. |
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- NM
- EX
- VG
- G
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Vulpine Goliath
Mystery Booster/The List
(C)
Collector #: 183
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6/5 Creature - Fox
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| Trample | |
- NM
- EX
- VG
- G
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Wall of Corpses (Mirage)
Mystery Booster/The List
(C)
Collector #: 151
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0/2 Creature - Wall
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Defender (This creature can't attack.) |
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- NM
- EX
- VG
- G
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Whammy Burn (PW Symbol - Not Tournament Legal)
Mystery Booster/The List
(S)
Collector #: 070
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Instant
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| Shuffle your whammy deck, then reveal cards from the top of your whammy deck until you reveal an Island or choose to stop. Then, if no Islands were revealed this way, Whammy Burn deals X damage to any target, where X is the number of cards revealed. (A whammy deck consists of a Plains, Island, Swamp, Mountain, and Forest.) | |
- NM
- EX
- VG
- G
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White Knight (Foil)
Mystery Booster/The List
(U)
Collector #: 041
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2/2 Creature - Human Knight
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First strike (This creature deals combat damage before creatures without first strike.) Protection from black (This creature can’t be blocked, targeted, dealt damage, or enchanted by anything black.) |
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- NM
- EX
- VG
- G
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Whitemane Lion (Commander 2014)
Mystery Booster/The List
(C)
Collector #: 096
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2/2 Creature - Cat
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Flash When Whitemane Lion enters the battlefield, return a creature you control to its owner's hand. |
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- NM
- EX
- VG
- G
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Wicked Slumber (March of the Machine)
Mystery Booster/The List
(U)
Collector #: 0084
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Instant
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Convoke (Your creatures can help cast this spell. Each creature you tap while casting this spell pays for Tap up to two target creatures. Put a stun counter on either of them. Then put a stun counter on either of them. (If a permanent with a stun counter would become untapped, remove one from it instead.) |
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- NM
- EX
- VG
- G
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Wight of Precinct Six
Mystery Booster/The List
(U)
Collector #: 118
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1/1 Creature - Zombie
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| Wight of Precinct Six gets +1/+1 for each creature card in your opponents’ graveyards. | |
- NM
- EX
- VG
- G
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Windrider Eel
Mystery Booster/The List
(C)
Collector #: 030
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2/2 Creature - Fish
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Flying Landfall - Whenever a land enters the battlefield under your control, Windrider Eel gets +2/+2 until end of turn. |
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- NM
- EX
- VG
- G
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Windstorm Drake (Ravnica Allegiance)
Mystery Booster/The List
(U)
Collector #: 060
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3/3 Creature - Drake
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Flying Other creatures you control with flying get +1/+0. |
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- NM
- EX
- VG
- G
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Wishcoin Crab
Mystery Booster/The List
(C)
Collector #: 060
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2/5 Creature - Crab
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- NM
- EX
- VG
- G
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Witty Demon (No PW Symbol - Not Tournament Legal)
Mystery Booster/The List
(S)
Collector #: 050
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4/3 Creature - Demon
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Flying When Witty Demon enters the battlefield, if your starting library had at least 13 cards over the minimum, search your library for a card and put that card into your hand, then shuffle your library. Otherwise, Witty Demon deals 4 damage to you. |
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- NM
- EX
- VG
- G
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Wizened Arbiter (No PW Symbol - Not Tournament Legal)
Mystery Booster/The List
(S)
Collector #: 014
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2/1 Creature - Human Soldier Wizard
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| When Wizened Arbiter enters the battlefield, you may reveal a white card you own from outside the game. If you do, exchange that card with a card in your hand. | |
- NM
- EX
- VG
- G
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Xyru Specter (PW Symbol - Not Tournament Legal)
Mystery Booster/The List
(S)
Collector #: 051
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2/2 Summon Specter
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Flying Whenever Xyru Specter deals damage to an opponent, that player discards a card unless they challenge you. If challenged, and you show them two black cards in your hand, they must discard two cards. |
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- NM
- EX
- VG
- G
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You're in Command (No PW Symbol - Not Tournament Legal)
Mystery Booster/The List
(S)
Collector #: 015
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Sorcery
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Choose target creature you own and control. That creature becomes your commander. Any other commanders you have are no longer your commander. (That creature starts with a commander tax of |
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- NM
- EX
- VG
- G
4151 - 4175 of 5419 results