MTG / Mystery Booster The List
376 - 400 of 5419 results
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Praetor's Counsel (Commander 2014)
Mystery Booster/The List
(M)
Collector #: 209
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Sorcery
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| Return all cards from your graveyard to your hand. Exile Praetor's Counsel. You have no maximum hand size for the rest of the game. | |
- NM
- EX
- VG
- G
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Brightstone Ritual (Onslaught)
Mystery Booster/The List
(C)
Collector #: 191
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Instant
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Add |
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- NM
- EX
- VG
- G
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Peat Bog (Mercadian Masques)
Mystery Booster/The List
(C)
Collector #: 322
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Land
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Peat Bog enters the battlefield tapped with two depletion counters on it. |
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- NM
- EX
- VG
- G
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Settle the Wreckage (Ixalan)
Mystery Booster/The List
(R)
Collector #: 034
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Instant
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| Exile all attacking creatures target player controls. That player may search their library for that many basic land cards, put those cards onto the battlefield tapped, then shuffle. | |
- NM
- EX
- VG
- G
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Thwart (Mercadian Masques)
Mystery Booster/The List
(U)
Collector #: 108
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Instant
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You may return three Islands you control to their owner's hand rather than pay Thwart's mana cost. Counter target spell. |
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- NM
- EX
- VG
- G
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Pongify (Outlaws of Thunder Junction Commander)
Mystery Booster/The List
(U)
Collector #: 0106
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Instant
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| Destroy target creature. It can't be regenerated. Its controller creates a 3/3 green Ape creature token. | |
- NM
- EX
- VG
- G
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Fabricate (Foil)
Mystery Booster/The List
(U)
Collector #: 052
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Sorcery
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| Search your library for an artifact card, reveal it, put it into your hand, then shuffle. | |
- NM
- EX
- VG
- G
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Tempting Wurm (Onslaught)
Mystery Booster/The List
(R)
Collector #: 291
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5/5 Creature - Wurm
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| When Tempting Wurm enters the battlefield, each opponent may put any number of artifact, creature, enchantment, and/or land cards from their hand onto the battlefield. | |
- NM
- EX
- VG
- G
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Dragon Broodmother
Mystery Booster/The List
(M)
Collector #: 053
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4/4 Creature - Dragon
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Flying At the beginning of each upkeep, create a 1/1 red and green Dragon creature token with flying and devour 2. (As the token enters the battlefield, you may sacrifice any number of creatures. It enters the battlefield with twice that many +1/+1 counters on it.) |
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- NM
- EX
- VG
- G
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Golgari Grave-Troll (Ultimate Masters)
Mystery Booster/The List
(R)
Collector #: 167
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0/0 Creature - Troll Skeleton
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Golgari Grave-Troll enters the battlefield with a +1/+1 counter on it for each creature card in your graveyard. Dredge 6 |
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- NM
- EX
- VG
- G
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Court of Grace (Commander Legends)
Mystery Booster/The List
(R)
Collector #: 016
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Enchantment
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When Court of Grace enters the battlefield, you become the monarch. At the beginning of your upkeep, create a 1/1 white Spirit creature token with flying. If you're the monarch, create a 4/4 white Angel creature token with flying instead. |
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- NM
- EX
- VG
- G
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Memnite (Scars of Mirrodin - Non-Foil)
Mystery Booster/The List
(U)
Collector #: 174
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1/1 Artifact Creature - Construct
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- NM
- EX
- VG
- G
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Wheel of Fate
Mystery Booster/The List
(R)
Collector #: 138
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Sorcery
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Suspend 4 - Each player discards their hand, then draws seven cards. |
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- NM
- EX
- VG
- G
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Nylea, God of the Hunt
Mystery Booster/The List
(M)
Collector #: 166
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6/6 Legendary Enchantment Creature - God
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Indestructible As long as your devotion to green is less than five, Nylea isn't a creature. Other creatures you control have trample. |
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- NM
- EX
- VG
- G
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Soul's Attendant (Non-Foil - Rise of the Eldrazi)
Mystery Booster/The List
(C)
Collector #: 015
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1/1 Creature - Human Cleric
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| Whenever another creature enters the battlefield, you may gain 1 life. | |
- NM
- EX
- VG
- G
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Archangel of Tithes (Foil - Magic Origins)
Mystery Booster/The List
(M)
Collector #: 004
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3/5 Creature - Angel
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Flying As long as Archangel of Tithes is untapped, creatures can't attack you or a planeswalker you control, unless their controller pays As long as Archangel of Tithes is attacking, creatures can't block unless their controller pays |
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- NM
- EX
- VG
- G
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Aura Thief
Mystery Booster/The List
(R)
Collector #: 026
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2/2 Creature - Illusion
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Flying When Aura Thief is put into a graveyard from the battlefield, you gain control of all enchantments. (You don't get to move Auras.) |
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- NM
- EX
- VG
- G
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Thran Quarry (Urza's Saga)
Mystery Booster/The List
(R)
Collector #: 329
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Land
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At the beginning of the end step, if you control no creatures, sacrifice Thran Quarry. |
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- NM
- EX
- VG
- G
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Daxos the Returned
Mystery Booster/The List
(M)
Collector #: 043
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2/2 Legendary Creature - Zombie Soldier
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Whenever you cast an enchantment spell, you get an experience counter. |
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- NM
- EX
- VG
- G
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Blightstep Pathway (Kaldheim)
Mystery Booster/The List
(R)
Collector #: 252
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Land
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Back Searstep Pathway Land |
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- NM
- EX
- VG
- G
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Felidar Umbra
Mystery Booster/The List
(U)
Collector #: 006
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Enchantment - Aura
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Enchant creature Enchanted creature has lifelink. Totem armor (If enchanted creature would be destroyed, instead remove all damage from it and destroy this Aura.) |
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- NM
- EX
- VG
- G
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Jace, Vryn's Prodigy (Magic Origins)
Mystery Booster/The List
(M)
Collector #: 060
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0/2 Legendary Creature - Human Wizard
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---------- [+1]: Up to one target creature gets -2/-0 until your next turn. [-3]: You may cast target instant or sorcery card from your graveyard this turn. If that card would be put into your graveyard this turn, exile it instead. [-9]: You get an emblem with “Whenever you cast a spell, target opponent mills five cards.” |5| |
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- NM
- EX
- VG
- G
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Brago, King Eternal
Mystery Booster/The List
(R)
Collector #: 198
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2/4 Legendary Creature - Spirit Noble
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Flying Whenever Brago, King Eternal deals combat damage to a player, exile any number of target nonland permanents you control, then return those cards to the battlefield under their owner's control. |
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- NM
- EX
- VG
- G
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Swiftfoot Boots (2012 Core Set)
Mystery Booster/The List
(U)
Collector #: 219
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Artifact - Equipment
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Equipped creature has hexproof and haste. Equip |
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- NM
- EX
- VG
- G
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Righteous Valkyrie (Foil - Kaldheim)
Mystery Booster/The List
(R)
Collector #: 024
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2/4 Creature - Angel Cleric
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Flying Whenever another Angel or Cleric enters the battlefield under your control, you gain life equal to that creature's toughness. As long as you have at least 7 life more than your starting life total, creatures you control get +2/+2. |
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- NM
- EX
- VG
- G
376 - 400 of 5419 results