MTG / Mystery Booster The List
3801 - 3825 of 5419 results
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Geth's Verdict (New Phyrexia)
Mystery Booster/The List
(C)
Collector #: 061
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Instant
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| Target player sacrifices a creature and loses 1 life. | |
- NM
- EX
- VG
- G
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Healer's Hawk
Mystery Booster/The List
(C)
Collector #: 014
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1/1 Creature - Bird
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| Flying, lifelink | |
- NM
- EX
- VG
- G
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Invade the City
Mystery Booster/The List
(U)
Collector #: 201
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Sorcery
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| Amass X, where X is the number of instant and sorcery cards in your graveyard. (Put X +1/+1 counters on an Army you control. If you don't control one, create a 0/0 black Zombie Army creature token first.) | |
- NM
- EX
- VG
- G
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Kird Ape
Mystery Booster/The List
(C)
Collector #: 137
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1/1 Creature - Ape
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| Kird Ape gets +1/+2 as long as you control a Forest. | |
- NM
- EX
- VG
- G
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Lightning Colt (PW Symbol - Not Tournament Legal)
Mystery Booster/The List
(S)
Collector #: 058
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3/3 Instant Creature - Horse
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| When Lightning Colt enters the battlefield, it deals 3 damage to any target. | |
- NM
- EX
- VG
- G
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Lure
Mystery Booster/The List
(U)
Collector #: 175
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Enchantment - Aura
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Enchant creature All creatures able to block enchanted creature do so. |
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- NM
- EX
- VG
- G
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Ruin Rat
Mystery Booster/The List
(C)
Collector #: 075
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1/1 Creature - Rat
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Deathtouch When this creature dies, exile target card from an opponent’s graveyard. |
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- NM
- EX
- VG
- G
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Rush of Knowledge (Scourge)
Mystery Booster/The List
(C)
Collector #: 049
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Sorcery
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| Draw cards equal to the highest converted mana cost among permanents you control. | |
- NM
- EX
- VG
- G
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Shifting Wall (Stronghold)
Mystery Booster/The List
(U)
Collector #: 140
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0/0 Artifact Creature - Wall
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Defender (This creature can't attack.) This creature enters the battlefield with X +1/+1 counters on it. |
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- NM
- EX
- VG
- G
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Tithe Drinker
Mystery Booster/The List
(C)
Collector #: 200
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2/1 Creature - Vampire
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Lifelink (Damage dealt by this creature also causes you to gain that much life.) Extort (Whenever you cast a spell, you may pay |
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- NM
- EX
- VG
- G
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Torment of Venom
Mystery Booster/The List
(C)
Collector #: 079
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Instant
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| Put three -1/-1 counters on target creature. Its controller loses 3 life unless they sacrifice another nonland permanent or discards a card. | |
- NM
- EX
- VG
- G
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Weirded Vampire
Mystery Booster/The List
(C)
Collector #: 113
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3/3 Creature - Vampire Horror
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Madness |
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- NM
- EX
- VG
- G
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Whitemane Lion (Planar Chaos)
Mystery Booster/The List
(C)
Collector #: 022
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2/2 Creature - Cat
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Flash When Whitemane Lion enters the battlefield, return a creature you control to its owner's hand. |
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- NM
- EX
- VG
- G
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Acidic Slime
Mystery Booster/The List
(U)
Collector #: 127
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2/2 Creature - Ooze
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Deathtouch When this creature enters, destroy target artifact, enchantment, or land. |
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- NM
- EX
- VG
- G
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Adeliz, the Cinder Wind (Dominaria)
Mystery Booster/The List
(U)
Collector #: 190
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2/2 Legendary Creature - Human Wizard
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Flying, haste Whenever you cast an instant or sorcery spell, Wizards you control get +1/+1 until end of turn. |
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- NM
- EX
- VG
- G
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Aether Hub
Mystery Booster/The List
(U)
Collector #: 242
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Land
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When Aether Hub enters the battlefield, you get (an energy counter). : Add one mana of any color.
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- NM
- EX
- VG
- G
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Affa Protector
Mystery Booster/The List
(C)
Collector #: 014
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1/4 Creature - Human Soldier Ally
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| Vigilance | |
- NM
- EX
- VG
- G
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Ahn-Crop Crasher
Mystery Booster/The List
(U)
Collector #: 117
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3/2 Creature - Minotaur Warrior
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Haste You may exert Ahn-Crop Crasher as it attacks. When you do, target creature can’t block this turn. (An exerted creature won’t untap during your next untap step.) |
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- NM
- EX
- VG
- G
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Alchemist's Retrieval (Innistrad: Crimson Vow)
Mystery Booster/The List
(C)
Collector #: 047
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Instant
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Cleave Return target nonland permanent [you control] to its owner's hand. |
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- NM
- EX
- VG
- G
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Alharu, Solemn Ritualist (Commander Legends)
Mystery Booster/The List
(U)
Collector #: 004
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3/3 Legendary Creature - Human Monk
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When Alharu, Solemn Ritualist enters the battlefield, put a +1/+1 counter on each of up to two other target creatures. Whenever a nontoken creature you control with a +1/+1 counter on it dies, create a 1/1 white Spirit creature token with flying. Partner (You can have two commanders if both have partner.) |
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- NM
- EX
- VG
- G
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Altar's Reap
Mystery Booster/The List
(C)
Collector #: 037
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Instant
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As an additional cost to cast this spell, sacrifice a creature. Draw two cards. |
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- NM
- EX
- VG
- G
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Ambassador Oak
Mystery Booster/The List
(C)
Collector #: 158
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3/3 Creature - Treefolk Warrior
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| When Ambassador Oak enters the battlefield, create a 1/1 green Elf Warrior creature token. | |
- NM
- EX
- VG
- G
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Ancient Stirrings
Mystery Booster/The List
(U)
Collector #: 159
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Sorcery
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| Look at the top five cards of your library. You may reveal a colorless card from among them and put it into your hand. Then put the rest on the bottom of your library in any order. | |
- NM
- EX
- VG
- G
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Angel of Renewal
Mystery Booster/The List
(U)
Collector #: 018
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4/4 Creature - Angel Ally
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Flying When Angel of Renewal enters the battlefield, you gain 1 life for each creature you control. |
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- NM
- EX
- VG
- G
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Angrath, Captain of Chaos
Mystery Booster/The List
(U)
Collector #: 227
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Legendary Planeswalker - Angrath
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Creatures you control have menace. [-2]: Amass 2. (Put two +1/+1 counters on an Army you control. If you don’t control one, create a 0/0 black Zombie Army creature token first.) |5| |
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- NM
- EX
- VG
- G
3801 - 3825 of 5419 results
(an energy counter).