MTG / Mystery Booster The List
3776 - 3800 of 5419 results
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Pippa, Duchess of Dice (Foil - Unsanctioned)
Mystery Booster/The List
(R)
Collector #: 068
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2/2 Legendary Creature - Human Noble
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- NM
- EX
- VG
- G
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Pitiless Horde (Dragons of Tarkir)
Mystery Booster/The List
(R)
Collector #: 112
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5/3 Creature - Orc Berserker
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At the beginning of your upkeep, you lose 2 life. Dash |
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- NM
- EX
- VG
- G
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Rhox (Foil)
Mystery Booster/The List
(R)
Collector #: 291
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5/5 Creature - Rhino Beast
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You may have Rhox assign its combat damage as though it weren’t blocked. |
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- NM
- EX
- VG
- G
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Sacred Mesa (Mirage)
Mystery Booster/The List
(R)
Collector #: 037
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Enchantment
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At the beginning of your upkeep, sacrifice Sacred Mesa unless you sacrifice a Pegasus. |
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- NM
- EX
- VG
- G
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Search the City
Mystery Booster/The List
(R)
Collector #: 049
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Enchantment
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When Search the City enters the battlefield, exile the top five cards of your library. Whenever you play a card with the same name as one of the exiled cards, you may put one of those cards with that name into its owner's hand. Then if there are no cards exiled with Search the City, sacrifice it. If you do, take an extra turn after this one. |
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- NM
- EX
- VG
- G
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Springjack Shepherd (Foil)
Mystery Booster/The List
(U)
Collector #: 015
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1/2 Creature - Kithkin Wizard
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| Chroma - When Springjack Shepherd enters the battlefield, create a 0/1 white Goat creature token for each white mana symbol in the mana costs of permanents you control. | |
- NM
- EX
- VG
- G
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Staying Power (Foil - Unsanctioned)
Mystery Booster/The List
(R)
Collector #: 013
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Enchantment
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| "Until end of turn" and "this turn" effects don't end. | |
- NM
- EX
- VG
- G
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Stream of Thought
Mystery Booster/The List
(C)
Collector #: 071
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Sorcery
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Target player mills four cards. You shuffle up to four cards from your graveyard into your library. Replicate |
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- NM
- EX
- VG
- G
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Sungrass Prairie (Murders at Karlov Manor Commander)
Mystery Booster/The List
(R)
Collector #: 0297
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Land
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- NM
- EX
- VG
- G
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Tek
Mystery Booster/The List
(R)
Collector #: 313
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2/2 Artifact Creature - Dragon
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| Tek gets +0/+2 as long as you control a Plains, has flying as long as you control an Island, gets +2/+0 as long as you control a Swamp, has first strike as long as you control a Mountain, and has trample as long as you control a Forest. | |
- NM
- EX
- VG
- G
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Tower of Calamities (Scars of Mirrodin)
Mystery Booster/The List
(R)
Collector #: 212
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Artifact
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- NM
- EX
- VG
- G
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Trail of Evidence
Mystery Booster/The List
(U)
Collector #: 093
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Enchantment
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Whenever you cast an instant or sorcery spell, investigate. (Create a colorless Clue artifact token with “ |
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- NM
- EX
- VG
- G
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Tuktuk the Explorer
Mystery Booster/The List
(R)
Collector #: 124
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1/1 Legendary Creature - Goblin
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Haste When Tuktuk the Explorer dies, create a legendary 5/5 colorless Goblin Golem artifact creature token named Tuktuk the Returned. |
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- NM
- EX
- VG
- G
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Violent Ultimatum
Mystery Booster/The List
(R)
Collector #: 206
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Sorcery
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| Destroy three target permanents. | |
- NM
- EX
- VG
- G
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Watermarket (Foil - Unstable)
Mystery Booster/The List
(R)
Collector #: 166
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Land
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- NM
- EX
- VG
- G
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Whispersteel Dagger
Mystery Booster/The List
(R)
Collector #: 005
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Artifact - Equipment
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Equipped creature gets +2/+0. Whenever equipped creature deals combat damage to a player, you may cast a creature spell from that player's graveyard this turn, and you may spend mana as though it were mana of any color to cast that spell. Equip |
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- NM
- EX
- VG
- G
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X (Foil - Unstable)
Mystery Booster/The List
(R)
Collector #: 137
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2/2 Legendary Creature - Human Spy
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As long as X is in X’s owner’s opponent’s hand, X’s owner may cast X and activate X’s abilities. That opponent can’t cast X and plays with their hand revealed. |
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- NM
- EX
- VG
- G
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Alchemist's Vial
Mystery Booster/The List
(C)
Collector #: 220
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Artifact
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When Alchemist’s Vial enters the battlefield, draw a card. |
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- NM
- EX
- VG
- G
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Anax, Hardened in the Forge (Theros Beyond Death #264)
Mystery Booster/The List
(U)
Collector #: 264
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*/3 Legendary Enchantment Creature - Demigod
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Anax's power is equal to your devotion to red. (Each Whenever Anax or another nontoken creature you control dies, create a 1/1 red Satyr creature token with "This creature can't block." If the creature had power 4 or greater, create two of those tokens instead. |
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- NM
- EX
- VG
- G
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Black Knight
Mystery Booster/The List
(U)
Collector #: 085
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2/2 Creature - Human Knight
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First strike (This creature deals combat damage before creatures without first strike.) Protection from white (This creature can’t be blocked, targeted, dealt damage, or enchanted by anything white.) |
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- NM
- EX
- VG
- G
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Burst Lightning (Modern Masters 2015)
Mystery Booster/The List
(C)
Collector #: 109
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Instant
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Kicker Burst Lightning deals 2 damage to any target. If this spell was kicked, it deals 4 damage instead. |
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- NM
- EX
- VG
- G
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Diamond Mare
Mystery Booster/The List
(U)
Collector #: 231
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1/3 Artifact Creature - Horse
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As Diamond Mare enters the battlefield, choose a color. Whenever you cast a spell of the chosen color, you gain 1 life. |
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- NM
- EX
- VG
- G
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Dina, Soul Steeper (Strixhaven: School of Mages)
Mystery Booster/The List
(U)
Collector #: 178
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1/3 Legendary Creature - Dryad Druid
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Whenever you gain life, each opponent loses 1 life. |
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- NM
- EX
- VG
- G
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Forsake the Worldly
Mystery Booster/The List
(C)
Collector #: 013
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Instant
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Exile target artifact or enchantment. Cycling |
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- NM
- EX
- VG
- G
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Invade the City
Mystery Booster/The List
(U)
Collector #: 201
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Sorcery
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| Amass X, where X is the number of instant and sorcery cards in your graveyard. (Put X +1/+1 counters on an Army you control. If you don't control one, create a 0/0 black Zombie Army creature token first.) | |
- NM
- EX
- VG
- G
3776 - 3800 of 5419 results