MTG / Mystery Booster The List
3776 - 3800 of 5419 results
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Siege-Gang Commander (Dominaria Remastered)
Mystery Booster/The List
(R)
Collector #: 136
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2/2 Creature - Goblin
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When this creature enters, create three 1/1 red Goblin tokens. |
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- NM
- EX
- VG
- G
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Skyclave Shade
Mystery Booster/The List
(R)
Collector #: 298
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3/1 Creature - Shade
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Kicker Skyclave Shade can't block. If Skyclave Shade was kicked, it enters the battlefield with two +1/+1 counters on it. Landfall - Whenever a land enters the battlefield under your control, if Skyclave Shade is in your graveyard and it's your turn, you may cast it from your graveyard this turn. |
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- NM
- EX
- VG
- G
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Springjack Shepherd (Foil)
Mystery Booster/The List
(U)
Collector #: 015
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1/2 Creature - Kithkin Wizard
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| Chroma - When Springjack Shepherd enters the battlefield, create a 0/1 white Goat creature token for each white mana symbol in the mana costs of permanents you control. | |
- NM
- EX
- VG
- G
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Staying Power (Foil - Unsanctioned)
Mystery Booster/The List
(R)
Collector #: 013
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Enchantment
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| "Until end of turn" and "this turn" effects don't end. | |
- NM
- EX
- VG
- G
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Sungrass Prairie (Murders at Karlov Manor Commander)
Mystery Booster/The List
(R)
Collector #: 0297
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Land
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- NM
- EX
- VG
- G
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Tek
Mystery Booster/The List
(R)
Collector #: 313
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2/2 Artifact Creature - Dragon
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| Tek gets +0/+2 as long as you control a Plains, has flying as long as you control an Island, gets +2/+0 as long as you control a Swamp, has first strike as long as you control a Mountain, and has trample as long as you control a Forest. | |
- NM
- EX
- VG
- G
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Tendo Ice Bridge
Mystery Booster/The List
(R)
Collector #: 165
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Land
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Tendo Ice Bridge enters the battlefield with a charge counter on it. |
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- NM
- EX
- VG
- G
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Tower of Calamities (Scars of Mirrodin)
Mystery Booster/The List
(R)
Collector #: 212
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Artifact
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- NM
- EX
- VG
- G
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Tuktuk the Explorer
Mystery Booster/The List
(R)
Collector #: 124
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1/1 Legendary Creature - Goblin
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Haste When Tuktuk the Explorer dies, create a legendary 5/5 colorless Goblin Golem artifact creature token named Tuktuk the Returned. |
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- NM
- EX
- VG
- G
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Urza's Factory (Time Spiral Remastered)
Mystery Booster/The List
(U)
Collector #: 288
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Land - Urza's
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- NM
- EX
- VG
- G
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Violent Ultimatum
Mystery Booster/The List
(R)
Collector #: 206
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Sorcery
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| Destroy three target permanents. | |
- NM
- EX
- VG
- G
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Watermarket (Foil - Unstable)
Mystery Booster/The List
(R)
Collector #: 166
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Land
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- NM
- EX
- VG
- G
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Whispersteel Dagger
Mystery Booster/The List
(R)
Collector #: 005
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Artifact - Equipment
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Equipped creature gets +2/+0. Whenever equipped creature deals combat damage to a player, you may cast a creature spell from that player's graveyard this turn, and you may spend mana as though it were mana of any color to cast that spell. Equip |
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- NM
- EX
- VG
- G
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X (Foil - Unstable)
Mystery Booster/The List
(R)
Collector #: 137
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2/2 Legendary Creature - Human Spy
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As long as X is in X’s owner’s opponent’s hand, X’s owner may cast X and activate X’s abilities. That opponent can’t cast X and plays with their hand revealed. |
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- NM
- EX
- VG
- G
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Zhur-Taa Druid
Mystery Booster/The List
(C)
Collector #: 232
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1/1 Creature - Human Druid
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Whenever you tap Zhur-Taa Druid for mana, it deals 1 damage to each opponent. |
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- NM
- EX
- VG
- G
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Alchemist's Vial
Mystery Booster/The List
(C)
Collector #: 220
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Artifact
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When Alchemist’s Vial enters the battlefield, draw a card. |
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- NM
- EX
- VG
- G
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Anax, Hardened in the Forge (Theros Beyond Death #264)
Mystery Booster/The List
(U)
Collector #: 264
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*/3 Legendary Enchantment Creature - Demigod
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Anax's power is equal to your devotion to red. (Each Whenever Anax or another nontoken creature you control dies, create a 1/1 red Satyr creature token with "This creature can't block." If the creature had power 4 or greater, create two of those tokens instead. |
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- NM
- EX
- VG
- G
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Black Knight
Mystery Booster/The List
(U)
Collector #: 085
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2/2 Creature - Human Knight
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First strike (This creature deals combat damage before creatures without first strike.) Protection from white (This creature can’t be blocked, targeted, dealt damage, or enchanted by anything white.) |
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- NM
- EX
- VG
- G
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Burst Lightning (Modern Masters 2015)
Mystery Booster/The List
(C)
Collector #: 109
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Instant
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Kicker Burst Lightning deals 2 damage to any target. If this spell was kicked, it deals 4 damage instead. |
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- NM
- EX
- VG
- G
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Filigree Familiar
Mystery Booster/The List
(U)
Collector #: 052
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2/2 Artifact Creature - Fox
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When Filigree Familiar enters the battlefield, you gain 2 life. When Filigree Familiar dies, draw a card. |
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- NM
- EX
- VG
- G
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Healer's Hawk
Mystery Booster/The List
(C)
Collector #: 014
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1/1 Creature - Bird
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| Flying, lifelink | |
- NM
- EX
- VG
- G
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Invade the City
Mystery Booster/The List
(U)
Collector #: 201
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Sorcery
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| Amass X, where X is the number of instant and sorcery cards in your graveyard. (Put X +1/+1 counters on an Army you control. If you don't control one, create a 0/0 black Zombie Army creature token first.) | |
- NM
- EX
- VG
- G
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Late to Dinner
Mystery Booster/The List
(C)
Collector #: 329
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Sorcery
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Return target creature card from your graveyard to the battlefield. Create a Food token. (It's an artifact with " |
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- NM
- EX
- VG
- G
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Legacy's Allure (Tempest)
Mystery Booster/The List
(U)
Collector #: 071
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Enchantment
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At the beginning of your upkeep, you may put a treasure counter on Legacy's Allure. Sacrifice Legacy's Allure: Gain control of target creature with power less than or equal to the number of treasure counters on Legacy's Allure. (This effect doesn't end at end of turn.) |
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- NM
- EX
- VG
- G
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Opt
Mystery Booster/The List
(C)
Collector #: 060
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Instant
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Scry 1. (Look at the top card of your library. You may put that card on the bottom of your library.) Draw a card. |
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- NM
- EX
- VG
- G
3776 - 3800 of 5419 results