MTG / Mystery Booster The List
3726 - 3750 of 5419 results
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Problematic Volcano (PW Symbol - Not Tournament Legal)
Mystery Booster/The List
(S)
Collector #: 061
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World Enchantment
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When Problematic Volcano enters the battlefield, it deals 4 damage to any target. Then, starting with you, each player assigns their creatures to the left or right of the volcano. Creatures enter the battlefield to the left or right of the volcano. Creatures can’t block creatures on the other side of the volcano. |
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- NM
- EX
- VG
- G
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Treasure Hunt
Mystery Booster/The List
(C)
Collector #: 109
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Sorcery
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| Reveal cards from the top of your library until you reveal a nonland card, then put all cards revealed this way into your hand. | |
- NM
- EX
- VG
- G
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Unclaimed Territory
Mystery Booster/The List
(U)
Collector #: 258
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Land
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As Unclaimed Territory enters the battlefield, choose a creature type. |
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- NM
- EX
- VG
- G
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Vindictive Vampire (Ravnica Allegiance)
Mystery Booster/The List
(U)
Collector #: 090
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2/3 Creature - Vampire
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| Whenever another creature you control dies, Vindictive Vampire deals 1 damage to each opponent and you gain 1 life. | |
- NM
- EX
- VG
- G
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Wrath of Sod (PW Symbol - Not Tournament Legal)
Mystery Booster/The List
(S)
Collector #: 103
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Sorcery
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Put a manabond counter on all creatures. (They lose all other abilities and become lands with “ |
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- NM
- EX
- VG
- G
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Ancestor's Prophet
Mystery Booster/The List
(R)
Collector #: 003
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1/5 Creature - Human Cleric
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| Tap five untapped Clerics you control: You gain 10 life. | |
- NM
- EX
- VG
- G
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Beck // Call
Mystery Booster/The List
(R)
Collector #: 123
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Sorcery
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Beck: Whenever a creature enters the battlefield this turn, you may draw a card. Call: Put four 1/1 white Bird creature tokens with flying onto the battlefield. Fuse (You may cast one or both halves of this card from your hand.) |
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- NM
- EX
- VG
- G
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Better Than One (Foil - Unstable)
Mystery Booster/The List
(R)
Collector #: 128
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Sorcery
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| A person outside the game becomes your teammate. (Choose any number of cards in your hand, on top of your library, or on the battlefield under your control. Those cards become your teammate's hand, library, and permanents, respectively.) | |
- NM
- EX
- VG
- G
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Brink of Madness
Mystery Booster/The List
(R)
Collector #: 050
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Enchantment
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| At the beginning of your upkeep, if you have no cards in hand, sacrifice Brink of Madness and target opponent discards their hand. | |
- NM
- EX
- VG
- G
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Cloud Dragon
Mystery Booster/The List
(R)
Collector #: 045
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5/4 Creature - Illusion Dragon
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Flying Cloud Dragon can block only creatures with flying. |
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- NM
- EX
- VG
- G
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Cragganwick Cremator
Mystery Booster/The List
(R)
Collector #: 087
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5/4 Creature - Giant Shaman
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| When Cragganwick Cremator enters the battlefield, discard a card at random. If you discard a creature card this way, Cragganwick Cremator deals damage equal to that card’s power to target player or planeswalker. | |
- NM
- EX
- VG
- G
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Deeproot Champion
Mystery Booster/The List
(R)
Collector #: 185
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1/1 Creature - Merfolk Shaman
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| Whenever you cast a noncreature spell, put a +1/+1 counter on Deeproot Champion. | |
- NM
- EX
- VG
- G
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Elvish Archdruid
Mystery Booster/The List
(R)
Collector #: 005
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2/2 Creature - Elf Druid
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Other Elf creatures you control get +1/+1. |
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- NM
- EX
- VG
- G
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Evolving Wilds (Commander 2018)
Mystery Booster/The List
(C)
Collector #: 245
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Land
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- NM
- EX
- VG
- G
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Evolving Wilds (Rivals of Ixalan)
Mystery Booster/The List
(C)
Collector #: 186
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Land
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- NM
- EX
- VG
- G
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Exhaustion (Portal)
Mystery Booster/The List
(R)
Collector #: 054
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Sorcery
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| Creatures and lands target opponent controls don’t untap during their next untap step. | |
- NM
- EX
- VG
- G
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Filigree Angel
Mystery Booster/The List
(R)
Collector #: 006
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4/4 Artifact Creature - Angel
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Flying When Filigree Angel enters the battlefield, you gain 3 life for each artifact you control. |
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- NM
- EX
- VG
- G
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Filigree Familiar
Mystery Booster/The List
(U)
Collector #: 052
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2/2 Artifact Creature - Fox
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When Filigree Familiar enters the battlefield, you gain 2 life. When Filigree Familiar dies, draw a card. |
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- NM
- EX
- VG
- G
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Flamekin Village (Commander 2014)
Mystery Booster/The List
(R)
Collector #: 060
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Land
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As Flamekin Village enters the battlefield, you may reveal an Elemental card from your hand. If you don’t, Flamekin Village enters the battlefield tapped. |
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- NM
- EX
- VG
- G
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Game-Trail Changeling (Foil)
Mystery Booster/The List
(C)
Collector #: 123
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4/4 Creature - Shapeshifter
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Changeling (This card is every creature type at all times.) Trample |
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- NM
- EX
- VG
- G
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Glittering Wish (Foil)
Mystery Booster/The List
(R)
Collector #: 156
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Sorcery
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| You may reveal a multicolored card you own from outside the game and put it into your hand. Exile Glittering Wish. | |
- NM
- EX
- VG
- G
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Handy Dandy Clone Machine (Foil - Unstable)
Mystery Booster/The List
(R)
Collector #: 149
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Artifact
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- NM
- EX
- VG
- G
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Hundred-Handed One
Mystery Booster/The List
(R)
Collector #: 020
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3/5 Creature - Giant
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Vigilance As long as Hundred-Handed One is monstrous, it has reach and can block an additional ninety-nine creatures each combat. |
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- NM
- EX
- VG
- G
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Ineffable Blessing (Flavorful/Bland - Foil - Unstable)
Mystery Booster/The List
(R)
Collector #: 113
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Enchantment
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As this enchantment enters, choose Flavorful or Bland.
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- NM
- EX
- VG
- G
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Ivy Lane Denizen
Mystery Booster/The List
(C)
Collector #: 012
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2/3 Creature - Elf Warrior
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| Whenever another green creature enters the battlefield under your control, put a +1/+1 counter on target creature. | |
- NM
- EX
- VG
- G
3726 - 3750 of 5419 results