MTG / Mystery Booster The List
3526 - 3550 of 5419 results
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Cursed Flesh (Exodus)
Mystery Booster/The List
(C)
Collector #: 056
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Enchantment - Aura
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Enchant creature Enchanted creature gets -1/-1 and has fear. |
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- NM
- EX
- VG
- G
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Cyclopean Titan (No PW Symbol - Not Tournament Legal)
Mystery Booster/The List
(S)
Collector #: 040
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8/4 Creature - Zombie Giant
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When Cyclopean Titan dies, two target lands become Swamps. Exile Cyclopean Titan. |
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- NM
- EX
- VG
- G
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Deathless Knight
Mystery Booster/The List
(U)
Collector #: 208
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4/2 Creature - Skeleton Knight
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Haste When you gain life for the first time each turn, return Deathless Knight from your graveyard to your hand. |
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- NM
- EX
- VG
- G
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Deep Reconnaissance (Odyssey)
Mystery Booster/The List
(U)
Collector #: 236
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Sorcery
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Search your library for a basic land card and put that card onto the battlefield tapped. Then shuffle your library.
Flashback |
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- NM
- EX
- VG
- G
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Diabolic Servitude (Premium Deck Series: Graveborn)
Mystery Booster/The List
(U)
Collector #: 022
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Enchantment
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When Diabolic Servitude enters the battlefield, return target creature card from your graveyard to the battlefield. When the creature put onto the battlefield with Diabolic Servitude dies, exile it and return Diabolic Servitude to its owner's hand. When Diabolic Servitude leaves the battlefield, exile the creature put onto the battlefield with Diabolic Servitude. |
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- NM
- EX
- VG
- G
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Disturbing Conversion (March of the Machine)
Mystery Booster/The List
(C)
Collector #: 0054
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Enchantment - Aura
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Flash Enchant creature When Disturbing Conversion enters the battlefield, each player mills two cards. Enchanted creature gets -X/-0, where X is the number of cards in its controller's graveyard. |
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- NM
- EX
- VG
- G
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Divide by Zero (Strixhaven: School of Mages)
Mystery Booster/The List
(U)
Collector #: 041
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Instant
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Return target spell or permanent with mana value 1 or greater to its owner's hand. Learn. (You may reveal a Lesson card you own from outside the game and put it into your hand, or discard a card to draw a card.) |
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- NM
- EX
- VG
- G
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Doomed Traveler (Double Masters 2022)
Mystery Booster/The List
(C)
Collector #: 009
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1/1 Creature - Human Soldier
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| When Doomed Traveler dies, create a 1/1 white Spirit creature token with flying. | |
- NM
- EX
- VG
- G
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Dragon Breath
Mystery Booster/The List
(U)
Collector #: 172
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Enchantment - Aura
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Enchant creature Enchanted creature has haste. When a creature with converted mana cost 6 or greater enters the battlefield, you may return Dragon Breath from your graveyard to the battlefield attached to that creature. |
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- NM
- EX
- VG
- G
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Dragon Mantle (Commander Legends)
Mystery Booster/The List
(C)
Collector #: 174
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Enchantment - Aura
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Enchant creature When Dragon Mantle enters the battlefield, draw a card. Enchanted creature has " |
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- NM
- EX
- VG
- G
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Dragon's Presence
Mystery Booster/The List
(C)
Collector #: 016
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Instant
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| Dragon’s Presence deals 5 damage to target attacking or blocking creature. | |
- NM
- EX
- VG
- G
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Dreadwaters
Mystery Booster/The List
(C)
Collector #: 056
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Sorcery
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| Target player mills X cards, where X is the number of lands you control. | |
- NM
- EX
- VG
- G
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Druid of the Cowl (Core Set 2019)
Mystery Booster/The List
(C)
Collector #: 177
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1/3 Creature - Elf Druid
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- NM
- EX
- VG
- G
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Dukhara Scavenger
Mystery Booster/The List
(C)
Collector #: 077
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4/6 Creature - Crocodile
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| When Dukhara Scavenger enters the battlefield, you may put target artifact or creature card from your graveyard on top of your library. | |
- NM
- EX
- VG
- G
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Elephant Ambush (Odyssey)
Mystery Booster/The List
(C)
Collector #: 240
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Instant
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Put a 3/3 green Elephant creature token onto the battlefield. Flashback |
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- NM
- EX
- VG
- G
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Enchanted Prairie (No PW Symbol - Not Tournament Legal)
Mystery Booster/The List
(S)
Collector #: 115
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Enchantment Land
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Enchanted Prairie enters the battlefield tapped. |
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- NM
- EX
- VG
- G
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Enthralling Victor
Mystery Booster/The List
(U)
Collector #: 176
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3/2 Creature - Human Warrior
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| When Enthralling Victor enters the battlefield, gain control of target creature an opponent controls with power 2 or less until end of turn. Untap that creature. It gains haste until end of turn. | |
- NM
- EX
- VG
- G
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Epicure of Blood
Mystery Booster/The List
(C)
Collector #: 095
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4/4 Creature - Vampire
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| Whenever you gain life, each opponent loses 1 life. | |
- NM
- EX
- VG
- G
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Ersatz Gnomes (Mirage)
Mystery Booster/The List
(U)
Collector #: 301
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1/1 Artifact Creature - Gnome
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- NM
- EX
- VG
- G
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Everlasting Lich (No PW Symbol - Not Tournament Legal)
Mystery Booster/The List
(S)
Collector #: 041
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4/0 Creature - Zombie
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Everlasting Lich can’t block. Everlasting Lich can’t die. (This creature has indestructible, can’t be sacrificed, and doesn’t go to the graveyard for having 0 toughness.) |
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- NM
- EX
- VG
- G
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Experiment One
Mystery Booster/The List
(U)
Collector #: 184
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1/1 Creature - Human Ooze
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Evolve (Whenever a creature enters the battlefield under your control, if that creature has greater power or toughness than this creature, put a +1/+1 counter on this creature.) Remove two +1/+1 counters from Experiment One: Regenerate Experiment One. |
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- NM
- EX
- VG
- G
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Fairgrounds Warden (Kaladesh)
Mystery Booster/The List
(U)
Collector #: 013
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1/3 Creature - Dwarf Soldier
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| When Fairgrounds Warden enters the battlefield, exile target creature an opponent controls until Fairgrounds Warden leaves the battlefield. | |
- NM
- EX
- VG
- G
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Faithbearer Paladin
Mystery Booster/The List
(C)
Collector #: 025
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3/4 Creature - Human Knight
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| Lifelink (Damage dealt by this creature also causes you to gain that much life.) | |
- NM
- EX
- VG
- G
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Faithless Salvaging (Modern Horizons 2)
Mystery Booster/The List
(C)
Collector #: 122
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Instant
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Discard a card, then draw a card. Rebound (If you cast this spell from your hand, exile it as it resolves. At the beginning of your next upkeep, you may cast this card from exile without paying its mana cost.) |
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- NM
- EX
- VG
- G
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Falkenrath Reaver
Mystery Booster/The List
(C)
Collector #: 021
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2/2 Creature - Vampire
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- NM
- EX
- VG
- G
3526 - 3550 of 5419 results