MTG / Mystery Booster The List
3526 - 3550 of 5419 results
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Echo Tracer (Legions)
Mystery Booster/The List
(C)
Collector #: 037
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2/2 Creature - Human Wizard
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Morph When Echo Tracer is turned face up, return target creature to its owner's hand. |
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- NM
- EX
- VG
- G
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Eldrazi Skyspawner (Battle for Zendikar)
Mystery Booster/The List
(C)
Collector #: 058
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2/1 Creature - Eldrazi Drone
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Devoid (This card has no color.) Flying When Eldrazi Skyspawner enters the battlefield, put a 1/1 colorless Eldrazi Scion creature token onto the battlefield. It has"Sacrifice this creature: Add |
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- NM
- EX
- VG
- G
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Elephant Ambush (Odyssey)
Mystery Booster/The List
(C)
Collector #: 240
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Instant
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Put a 3/3 green Elephant creature token onto the battlefield. Flashback |
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- NM
- EX
- VG
- G
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Embereth Shieldbreaker (Throne of Eldraine)
Mystery Booster/The List
(U)
Collector #: 122
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2/1 Creature - Human Knight
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Battle Display Sorcery - Adventure Destroy target artifact. |
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- NM
- EX
- VG
- G
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Endless Scream (Tempest)
Mystery Booster/The List
(C)
Collector #: 132
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Enchantment - Aura
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Enchant creature Endless Scream enters the battlefield with X scream counters on it. Enchanted creature gets +1/+0 for each scream counter on Endless Scream. |
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- NM
- EX
- VG
- G
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Enthralling Victor
Mystery Booster/The List
(U)
Collector #: 176
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3/2 Creature - Human Warrior
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| When Enthralling Victor enters the battlefield, gain control of target creature an opponent controls with power 2 or less until end of turn. Untap that creature. It gains haste until end of turn. | |
- NM
- EX
- VG
- G
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Epicure of Blood
Mystery Booster/The List
(C)
Collector #: 095
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4/4 Creature - Vampire
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| Whenever you gain life, each opponent loses 1 life. | |
- NM
- EX
- VG
- G
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Ersatz Gnomes (Mirage)
Mystery Booster/The List
(U)
Collector #: 301
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1/1 Artifact Creature - Gnome
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- NM
- EX
- VG
- G
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Experiment One
Mystery Booster/The List
(U)
Collector #: 184
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1/1 Creature - Human Ooze
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Evolve (Whenever a creature enters the battlefield under your control, if that creature has greater power or toughness than this creature, put a +1/+1 counter on this creature.) Remove two +1/+1 counters from Experiment One: Regenerate Experiment One. |
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- NM
- EX
- VG
- G
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Extract from Darkness
Mystery Booster/The List
(U)
Collector #: 084
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Sorcery
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| Each player mills two cards. Then you put a creature card from a graveyard onto the battlefield under your control. | |
- NM
- EX
- VG
- G
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Eyeblight's Ending
Mystery Booster/The List
(C)
Collector #: 088
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Kindred Instant - Elf
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| Destroy target non-Elf creature. | |
- NM
- EX
- VG
- G
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Faerie Swarm (Shadowmoor)
Mystery Booster/The List
(U)
Collector #: 037
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*/* Creature - Faerie
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Flying Faerie Swarm's power and toughness are each equal to the number of blue permanents you control. |
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- NM
- EX
- VG
- G
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Faithbearer Paladin
Mystery Booster/The List
(C)
Collector #: 025
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3/4 Creature - Human Knight
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| Lifelink (Damage dealt by this creature also causes you to gain that much life.) | |
- NM
- EX
- VG
- G
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Faithless Salvaging (Modern Horizons 2)
Mystery Booster/The List
(C)
Collector #: 122
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Instant
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Discard a card, then draw a card. Rebound (If you cast this spell from your hand, exile it as it resolves. At the beginning of your next upkeep, you may cast this card from exile without paying its mana cost.) |
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- NM
- EX
- VG
- G
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Falkenrath Reaver
Mystery Booster/The List
(C)
Collector #: 021
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2/2 Creature - Vampire
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- NM
- EX
- VG
- G
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Fall of the Hammer
Mystery Booster/The List
(C)
Collector #: 097
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Instant
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| Target creature you control deals damage equal to its power to another target creature. | |
- NM
- EX
- VG
- G
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Feral Krushok
Mystery Booster/The List
(C)
Collector #: 128
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5/4 Creature - Beast
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- NM
- EX
- VG
- G
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Flameshot
Mystery Booster/The List
(U)
Collector #: 090
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Sorcery
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You may discard a Mountain card rather than pay this spell’s mana cost. Flameshot deals 3 damage divided as you choose among one, two, or three target creatures. |
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- NM
- EX
- VG
- G
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Floodgate
Mystery Booster/The List
(U)
Collector #: 067
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0/5 Creature - Wall
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Defender (This creature can’t attack.) When Floodgate has flying, sacrifice it. When Floodgate leaves the battlefield, it deals damage equal to half the number of Islands you control, rounded down, to each nonblue creature without flying. |
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- NM
- EX
- VG
- G
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Fortifying Draught (Strixhaven: School of Mages)
Mystery Booster/The List
(U)
Collector #: 132
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Instant
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| You gain 2 life. Target creature gets +X/+X until end of turn, where X is the amount of life you gained this turn. | |
- NM
- EX
- VG
- G
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Frenemy of the Guildpact (No PW Symbol - Not Tournament Legal)
Mystery Booster/The List
(S)
Collector #: 074
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3/2 Creature - Spirit
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| Protection from enemy-colored multicolored (This creature can’t be blocked, targeted, dealt damage, enchanted, or equipped by anything that’s two enemy colors, such as blue and green.) | |
- NM
- EX
- VG
- G
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Fretwork Colony
Mystery Booster/The List
(U)
Collector #: 083
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1/1 Creature - Insect
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Fretwork Colony can’t block. At the beginning of your upkeep, put a +1/+1 counter on Fretwork Colony and you lose 1 life. |
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- NM
- EX
- VG
- G
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Fynn, the Fangbearer (Kaldheim)
Mystery Booster/The List
(U)
Collector #: 170
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1/3 Legendary Creature - Human Warrior
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Deathtouch Whenever a creature you control with deathtouch deals combat damage to a player, that player gets two poison counters. |
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- NM
- EX
- VG
- G
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Genju of the Fields (Betrayers of Kamigawa)
Mystery Booster/The List
(U)
Collector #: 005
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Enchantment - Aura
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Enchant Plains When enchanted Plains is put into a graveyard, you may return Genju of the Fields from your graveyard to your hand. |
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- NM
- EX
- VG
- G
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Geometric Weird (PW Symbol - Not Tournament Legal)
Mystery Booster/The List
(S)
Collector #: 054
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1/1 Creature - Weird
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| At the beginning of each end step, you may have Geometric Weird’s base power and toughness each become equal to the greatest number of spells and abilities from different sources that were on the stack simultaneously that turn. | |
- NM
- EX
- VG
- G
3526 - 3550 of 5419 results