MTG / Mystery Booster The List
3376 - 3400 of 5419 results
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Ol' Buzzbark (Foil - Unstable)
Mystery Booster/The List
(M)
Collector #: 134
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3/3 Legendary Creature - Goblin Warrior
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| When Ol' Buzzbark enters the battlefield, roll X six-sided dice onto the battlefield from a height of at least X inches. For each die, put a number of +1/+1 counters equal to the result on each creature you control that die is touching. For each die, Ol' Buzzbark deals damage equal to the results to each creature an opponent controls that the die is touching. | |
- NM
- EX
- VG
- G
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Shivan Reef
Mystery Booster/The List
(R)
Collector #: 316
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Land
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- NM
- EX
- VG
- G
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Sun Titan (Streets of New Capenna Commander)
Mystery Booster/The List
(M)
Collector #: 210
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6/6 Creature - Giant
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Vigilance Whenever Sun Titan enters the battlefield or attacks, you may return target permanent card with mana value 3 or less from your graveyard to the battlefield. |
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- NM
- EX
- VG
- G
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Vela the Night-Clad
Mystery Booster/The List
(M)
Collector #: 107
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4/4 Legendary Creature - Human Wizard
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Intimidate (This creature can't be blocked except by artifact creature and/or creatures that share a color with it.) Other creatures you control have intimidate. Whenever Vela the Night-Clad or another creature you control leaves the battlefield, each opponent loses 1 life. |
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- NM
- EX
- VG
- G
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Alpine Moon (Core Set 2019)
Mystery Booster/The List
(R)
Collector #: 128
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Enchantment
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As Alpine Moon enters the battlefield, choose a nonbasic land card name. Lands you opponents control with the chosen name lose all land types and abilities, and they gain " |
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- NM
- EX
- VG
- G
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Amber Prison (Mirage)
Mystery Booster/The List
(R)
Collector #: 292
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Artifact
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You may choose not to untap Amber Prison during your untap step. |
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- NM
- EX
- VG
- G
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Angelic Rocket (Foil - Unstable)
Mystery Booster/The List
(R)
Collector #: 139
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4/4 Artifact Host Creature - Angel
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When this creature enters the battlefield, Flying you may destroy target nonland permanent. |
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- NM
- EX
- VG
- G
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Anger of the Gods
Mystery Booster/The List
(R)
Collector #: 116
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Sorcery
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| Anger of the Gods deals 3 damage to each creature. If a creature dealt damage this way would die this turn, exile it instead. | |
- NM
- EX
- VG
- G
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Augur of Autumn (Innistrad: Midnight Hunt)
Mystery Booster/The List
(R)
Collector #: 168
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2/3 Creature - Human Druid
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You may look at the top card of your library any time. You may play lands from the top of your library. Coven - As long as you control three or more creatures with different powers, you may cast creature spells from the top of your library. |
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- NM
- EX
- VG
- G
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Birthing Boughs
Mystery Booster/The List
(U)
Collector #: 221
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Artifact
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- NM
- EX
- VG
- G
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Boiling Blood
Mystery Booster/The List
(C)
Collector #: 092
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Instant
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Target creature attacks this turn if able. Draw a card. |
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- NM
- EX
- VG
- G
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Bomat Bazaar Barge
Mystery Booster/The List
(U)
Collector #: 198
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5/5 Artifact - Vehicle
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When Bomat Bazaar Barge enters the battlefield, draw a card. Crew 3 (Tap any number of creatures you control with total power 3 or more: This Vehicle becomes an artifact creature until end of turn.) |
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- NM
- EX
- VG
- G
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Collective Brutality
Mystery Booster/The List
(R)
Collector #: 085
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Sorcery
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Escalate - Discard a card. (Pay this cost for each mode chosen beyond the first.) Choose one or more -
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- NM
- EX
- VG
- G
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Colossus of Sardia (10th Edition)
Mystery Booster/The List
(R)
Collector #: 317
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9/9 Artifact Creature - Golem
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Trample This creature doesn’t untap during your untap step.. |
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- NM
- EX
- VG
- G
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Doomgape
Mystery Booster/The List
(R)
Collector #: 065
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10/10 Creature - Elemental
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Trample At the beginning of your upkeep, sacrifice a creature. You gain life equal to that creature’s toughness. |
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- NM
- EX
- VG
- G
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Endling
Mystery Booster/The List
(R)
Collector #: 089
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3/3 Creature - Zombie Shapeshifter
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- NM
- EX
- VG
- G
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Exotic Orchard (Outlaws of Thunder Junction Commander)
Mystery Booster/The List
(R)
Collector #: 0293
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Land
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- NM
- EX
- VG
- G
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Eye of Doom (Commander 2013)
Mystery Booster/The List
(R)
Collector #: 243
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Artifact
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When Eye of Doom enters the battlefield, each player chooses a nonland permanent and puts a doom counter on it. |
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- NM
- EX
- VG
- G
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Eye of Yawgmoth (Nemesis)
Mystery Booster/The List
(R)
Collector #: 129
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Artifact
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- NM
- EX
- VG
- G
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Firemane Angel
Mystery Booster/The List
(R)
Collector #: 205
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4/3 Creature - Angel
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Flying, first strike At the beginning of your upkeep, if Firemane Angel is in your graveyard or on the battlefield, you may gain 1 life. |
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- NM
- EX
- VG
- G
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Flamekin Village (Commander 2014)
Mystery Booster/The List
(R)
Collector #: 060
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Land
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As Flamekin Village enters the battlefield, you may reveal an Elemental card from your hand. If you don’t, Flamekin Village enters the battlefield tapped. |
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- NM
- EX
- VG
- G
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Fungusaur (Foil)
Mystery Booster/The List
(R)
Collector #: 250
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2/2 Creature - Fungus Dinosaur
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| Whenever Fungusaur is dealt damage, put a +1/+1 counter on it. | |
- NM
- EX
- VG
- G
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Greenbelt Rampager
Mystery Booster/The List
(R)
Collector #: 107
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3/4 Creature - Elephant
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When Greenbelt Rampager enters the battlefield, pay ![]() (two energy counters). If you can’t, return Greenbelt Rampager to its owner’s hand and you get .
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- NM
- EX
- VG
- G
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Hive Stirrings (2014 Core Set)
Mystery Booster/The List
(C)
Collector #: 021
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Sorcery
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| Put two 1/1 colorless Sliver creature tokens onto the battlefield. | |
- NM
- EX
- VG
- G
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Hot Fix (Foil - Unstable)
Mystery Booster/The List
(R)
Collector #: 133
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Sorcery
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| You have ten seconds to look at and rearrange the cards in your library. At the end of those ten seconds, if you're touching one or more of those cards, shuffle your library. | |
- NM
- EX
- VG
- G
3376 - 3400 of 5419 results
