MTG / Mystery Booster The List
3226 - 3250 of 5419 results
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Cauldron Dance
Mystery Booster/The List
(U)
Collector #: 166
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Instant
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Cast this spell only during combat. Return target creature card from your graveyard to the battlefield. That creature gains haste. Return it to your hand at the beginning of the next end step. You may put a creature card from your hand onto the battlefield. That creature gains haste. Its controller sacrifices it at the beginning of the next end step. |
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- NM
- EX
- VG
- G
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Chandra, Novice Pyromancer (Core Set 2020)
Mystery Booster/The List
(U)
Collector #: 128
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Legendary Planeswalker - Chandra
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[+1]: Elementals you control get +2/+0 until end of turn. [-1]: Add [-2]: Chandra, Novice Pyromancer deals 2 damage to any target. |5| |
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- NM
- EX
- VG
- G
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Chillbringer
Mystery Booster/The List
(C)
Collector #: 033
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3/3 Creature - Elemental
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Flying When Chillbringer enters the battlefield, tap target creature an opponent controls. It doesn’t untap during its controller’s next untap step. |
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- NM
- EX
- VG
- G
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Clutch of the Undercity
Mystery Booster/The List
(U)
Collector #: 197
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Instant
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Return target permanent to its owner's hand. Its controller loses 3 life. Transmute |
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- NM
- EX
- VG
- G
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Coalition Honor Guard
Mystery Booster/The List
(C)
Collector #: 006
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2/4 Creature - Human Flagbearer
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| While an opponent is choosing targets as part of casting a spell they control or activating an ability they control, that player must choose at least one Flagbearer on the battlefield if able. | |
- NM
- EX
- VG
- G
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Combine Chrysalis
Mystery Booster/The List
(U)
Collector #: 191
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Artifact
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Creature tokens you control have flying. |
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- NM
- EX
- VG
- G
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Command the Chaff (No PW Symbol - Not Tournament Legal)
Mystery Booster/The List
(S)
Collector #: 018
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Instant
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Look at target opponent’s sideboard. You may cast a card from that sideboard without paying its mana cost. Exile Command the Chaff. |
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- NM
- EX
- VG
- G
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Commencement of Festivities
Mystery Booster/The List
(C)
Collector #: 148
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Instant
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| Prevent all combat damage that would be dealt to players this turn. | |
- NM
- EX
- VG
- G
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Compelling Argument
Mystery Booster/The List
(C)
Collector #: 047
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Sorcery
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Target player mills five cards. Cycling |
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- NM
- EX
- VG
- G
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Containment Membrane
Mystery Booster/The List
(C)
Collector #: 052
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Enchantment - Aura
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Surge Enchant creature Enchanted creature doesn’t untap during its controller’s untap step. |
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- NM
- EX
- VG
- G
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Convolute
Mystery Booster/The List
(C)
Collector #: 053
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Instant
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Counter target spell unless its controller pays |
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- NM
- EX
- VG
- G
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Coralhelm Guide
Mystery Booster/The List
(C)
Collector #: 116
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2/1 Creature - Merfolk Scout Ally
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- NM
- EX
- VG
- G
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Corpse Augur (Commander 2015)
Mystery Booster/The List
(U)
Collector #: 017
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4/2 Creature - Zombie Wizard
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| When Corpse Augur dies, you draw X cards and you lose X life, where X is the number of creature cards in target player's graveyard. | |
- NM
- EX
- VG
- G
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Corrupted Key (No PW Symbol - Not Tournament Legal)
Mystery Booster/The List
(S)
Collector #: 039
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Artifact - Key
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| As long as Corrupted Key is tapped, creatures you control have menace and deathtouch. | |
- NM
- EX
- VG
- G
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Crowd's Favor
Mystery Booster/The List
(C)
Collector #: 138
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Instant
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Convoke (Your creatures can help cast this spell. Each creature you tap while casting this spell pays for Target creature gets +1/+0 and gains first strike until end of turn. (It deals combat damage before creatures without first strike.) |
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- NM
- EX
- VG
- G
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Crush Dissent
Mystery Booster/The List
(C)
Collector #: 047
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Instant
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Counter target spell unless its controller pays Amass 2. (Put two +1/+1 counters on an Army you control. If you don’t control one, create a 0/0 black Zombie Army creature token first.) |
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- NM
- EX
- VG
- G
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Crush the Weak (Kaldheim)
Mystery Booster/The List
(U)
Collector #: 128
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Sorcery
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Crush the Weak deals 2 damage to each creature. If a creature dealt damage this way would die this turn, exile it instead. Foretell |
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- NM
- EX
- VG
- G
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Curse of the Nightly Hunt
Mystery Booster/The List
(U)
Collector #: 090
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Enchantment - Aura Curse
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Enchant player Creatures enchanted player controls attack each combat if able. |
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- NM
- EX
- VG
- G
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Dakra Mystic (Journey into Nyx)
Mystery Booster/The List
(U)
Collector #: 035
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1/1 Creature - Merfolk Wizard
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- NM
- EX
- VG
- G
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Dark Triumph (Nemesis)
Mystery Booster/The List
(U)
Collector #: 055
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Instant
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If you control a Swamp, you may sacrifice a creature rather than pay Dark Triumph's mana cost. Creatures you control get +2/+0 until end of turn. |
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- NM
- EX
- VG
- G
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Dawntreader Elk (Dark Ascension)
Mystery Booster/The List
(C)
Collector #: 111
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2/2 Creature - Elk
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- NM
- EX
- VG
- G
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Defeat
Mystery Booster/The List
(C)
Collector #: 097
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Sorcery
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| Destroy target creature with power 2 or less. | |
- NM
- EX
- VG
- G
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Desert Twister
Mystery Booster/The List
(U)
Collector #: 100
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Sorcery
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| Destroy target permanent. | |
- NM
- EX
- VG
- G
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Devout Witness (Mercadian Masques)
Mystery Booster/The List
(C)
Collector #: 034
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2/2 Creature - Human Spellshaper
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- NM
- EX
- VG
- G
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Disenchant (Core Set 2020)
Mystery Booster/The List
(C)
Collector #: 014
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Instant
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| Destroy target artifact or enchantment. | |
- NM
- EX
- VG
- G
3226 - 3250 of 5419 results