MTG / Mystery Booster The List
3226 - 3250 of 5419 results
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Canopy Spider
Mystery Booster/The List
(C)
Collector #: 191
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1/3 Creature - Spider
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| Reach | |
- NM
- EX
- VG
- G
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Caravan Escort
Mystery Booster/The List
(C)
Collector #: 003
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1/1 Creature - Human Knight
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Level up 1/1 LEVEL 1-4: 2/2 LEVEL 5+: First strike 5/5 |
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- NM
- EX
- VG
- G
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Celestine Cave Witch (No PW Symbol - Not Tournament Legal)
Mystery Booster/The List
(S)
Collector #: 037
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2/3 Creature - Human Warlock
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When Celestine Cave Witch enters the battlefield, create two 1/1 black Insect creature tokens. Whenever Celestine Cave Witch attacks, you may sacrifice an Insect. When you do, curse defending player. (Create a black Aura Curse enchantment token that’s attached to that player. It has enchant player and “At the beginning of your upkeep, you lose 1 life.”) |
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- NM
- EX
- VG
- G
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Chillbringer
Mystery Booster/The List
(C)
Collector #: 033
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3/3 Creature - Elemental
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Flying When Chillbringer enters the battlefield, tap target creature an opponent controls. It doesn’t untap during its controller’s next untap step. |
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- NM
- EX
- VG
- G
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Clutch of the Undercity
Mystery Booster/The List
(U)
Collector #: 197
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Instant
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Return target permanent to its owner's hand. Its controller loses 3 life. Transmute |
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- NM
- EX
- VG
- G
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Coalition Honor Guard
Mystery Booster/The List
(C)
Collector #: 006
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2/4 Creature - Human Flagbearer
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| While an opponent is choosing targets as part of casting a spell they control or activating an ability they control, that player must choose at least one Flagbearer on the battlefield if able. | |
- NM
- EX
- VG
- G
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Commencement of Festivities
Mystery Booster/The List
(C)
Collector #: 148
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Instant
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| Prevent all combat damage that would be dealt to players this turn. | |
- NM
- EX
- VG
- G
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Consume Spirit (Duel Deck: Divine vs Demonic)
Mystery Booster/The List
(U)
Collector #: 056
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Sorcery
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Spend only black mana on X. Consume Spirit deals X damage to any target and you gain X life. |
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- NM
- EX
- VG
- G
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Containment Membrane
Mystery Booster/The List
(C)
Collector #: 052
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Enchantment - Aura
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Surge Enchant creature Enchanted creature doesn’t untap during its controller’s untap step. |
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- NM
- EX
- VG
- G
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Convolute
Mystery Booster/The List
(C)
Collector #: 053
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Instant
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Counter target spell unless its controller pays |
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- NM
- EX
- VG
- G
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Coralhelm Guide
Mystery Booster/The List
(C)
Collector #: 116
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2/1 Creature - Merfolk Scout Ally
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- NM
- EX
- VG
- G
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Corrupted Key (No PW Symbol - Not Tournament Legal)
Mystery Booster/The List
(S)
Collector #: 039
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Artifact - Key
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| As long as Corrupted Key is tapped, creatures you control have menace and deathtouch. | |
- NM
- EX
- VG
- G
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Cower in Fear
Mystery Booster/The List
(C)
Collector #: 062
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Instant
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| Creatures your opponents control get -1/-1 until end of turn. | |
- NM
- EX
- VG
- G
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Crowd's Favor
Mystery Booster/The List
(C)
Collector #: 138
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Instant
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Convoke (Your creatures can help cast this spell. Each creature you tap while casting this spell pays for Target creature gets +1/+0 and gains first strike until end of turn. (It deals combat damage before creatures without first strike.) |
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- NM
- EX
- VG
- G
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Crush Dissent
Mystery Booster/The List
(C)
Collector #: 047
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Instant
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Counter target spell unless its controller pays Amass 2. (Put two +1/+1 counters on an Army you control. If you don’t control one, create a 0/0 black Zombie Army creature token first.) |
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- NM
- EX
- VG
- G
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Curse of the Nightly Hunt
Mystery Booster/The List
(U)
Collector #: 090
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Enchantment - Aura Curse
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Enchant player Creatures enchanted player controls attack each combat if able. |
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- NM
- EX
- VG
- G
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Defeat
Mystery Booster/The List
(C)
Collector #: 097
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Sorcery
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| Destroy target creature with power 2 or less. | |
- NM
- EX
- VG
- G
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Devout Witness (Mercadian Masques)
Mystery Booster/The List
(C)
Collector #: 034
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2/2 Creature - Human Spellshaper
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- NM
- EX
- VG
- G
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Disenchant (Core Set 2020)
Mystery Booster/The List
(C)
Collector #: 014
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Instant
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| Destroy target artifact or enchantment. | |
- NM
- EX
- VG
- G
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Djeru's Resolve
Mystery Booster/The List
(C)
Collector #: 011
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Instant
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Untap target creature. Prevent all damage that would be dealt to it this turn. Cycling |
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- NM
- EX
- VG
- G
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Drag Under
Mystery Booster/The List
(C)
Collector #: 009
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Sorcery
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Return target creature to its owner’s hand. Draw a card. |
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- NM
- EX
- VG
- G
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Dragon Mantle (Commander Legends)
Mystery Booster/The List
(C)
Collector #: 174
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Enchantment - Aura
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Enchant creature When Dragon Mantle enters the battlefield, draw a card. Enchanted creature has " |
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- NM
- EX
- VG
- G
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Dragon-Scarred Bear
Mystery Booster/The List
(C)
Collector #: 183
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3/2 Creature - bear
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Formidable - |
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- NM
- EX
- VG
- G
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Eddytrail Hawk
Mystery Booster/The List
(C)
Collector #: 012
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1/2 Creature - Bird
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Flying When Eddytrail Hawk enters the battlefield, you get ![]() (two energy counters).Whenever Eddytrail Hawk attacks, you may pay . If you do, another target attacking creature gains flying until end of turn.
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- NM
- EX
- VG
- G
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Dwarven Mine (Throne of Eldraine)
Mystery Booster/The List
(C)
Collector #: 243
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Land - Mountain
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( Dwarven Mine enters the battlefield tapped unless you control three or more other Mountains. When Dwarven mine enters the battlefield untapped, create a 1/1 red Dwarf creature token. |
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- NM
- EX
- VG
- G
3226 - 3250 of 5419 results
