MTG / Mystery Booster The List
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Crush the Weak (Kaldheim)
Mystery Booster/The List
(U)
Collector #: 128
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Sorcery
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Crush the Weak deals 2 damage to each creature. If a creature dealt damage this way would die this turn, exile it instead. Foretell |
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- NM
- EX
- VG
- G
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Curse of the Nightly Hunt
Mystery Booster/The List
(U)
Collector #: 090
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Enchantment - Aura Curse
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Enchant player Creatures enchanted player controls attack each combat if able. |
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- NM
- EX
- VG
- G
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Cyclopean Titan (No PW Symbol - Not Tournament Legal)
Mystery Booster/The List
(S)
Collector #: 040
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8/4 Creature - Zombie Giant
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When Cyclopean Titan dies, two target lands become Swamps. Exile Cyclopean Titan. |
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- NM
- EX
- VG
- G
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Davriel, Rogue Shadowmage (War of the Spark)
Mystery Booster/The List
(U)
Collector #: 083
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Legendary Planeswalker - Davriel
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At the beginning of each opponent’s upkeep, if that player has one or fewer cards in hand, Davriel, Rogue Shadowmage deals 2 damage to them. [-1:] Target player discards a card. |3| |
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- NM
- EX
- VG
- G
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Dawntreader Elk (Dark Ascension)
Mystery Booster/The List
(C)
Collector #: 111
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2/2 Creature - Elk
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- NM
- EX
- VG
- G
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Defeat
Mystery Booster/The List
(C)
Collector #: 097
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Sorcery
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| Destroy target creature with power 2 or less. | |
- NM
- EX
- VG
- G
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Desert Twister
Mystery Booster/The List
(U)
Collector #: 100
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Sorcery
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| Destroy target permanent. | |
- NM
- EX
- VG
- G
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Despondency (Urza's Saga)
Mystery Booster/The List
(C)
Collector #: 129
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Enchantment - Aura
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Enchant creature Enchanted creature gets -2/-0. When Despondency is put into a graveyard from the battlefield, return Despondency to its owner's hand. |
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- NM
- EX
- VG
- G
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Devout Witness (Mercadian Masques)
Mystery Booster/The List
(C)
Collector #: 034
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2/2 Creature - Human Spellshaper
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- NM
- EX
- VG
- G
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Diligent Farmhand (Odyssey)
Mystery Booster/The List
(C)
Collector #: 237
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1/1 Creature - Human Druid
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If Diligent Farmhand is in a graveyard, effects from spells named Muscle Burst count it as a card named Muscle Burst. |
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- NM
- EX
- VG
- G
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Dinosaur Hunter
Mystery Booster/The List
(C)
Collector #: 067
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2/2 Creature - Human Pirate
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| Whenever Dinosaur Hunter deals damage to a Dinosaur, destroy that creature. | |
- NM
- EX
- VG
- G
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Disenchant (Core Set 2020)
Mystery Booster/The List
(C)
Collector #: 014
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Instant
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| Destroy target artifact or enchantment. | |
- NM
- EX
- VG
- G
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Dissenter's Deliverance
Mystery Booster/The List
(C)
Collector #: 164
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Instant
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Destroy target artifact. Cycling |
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- NM
- EX
- VG
- G
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Domesticated Hydra
Mystery Booster/The List
(U)
Collector #: 063
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3/3 Creature - Hydra
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As long as Domesticated Hydra is monstrous, it has trample. |
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- NM
- EX
- VG
- G
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Drag Under
Mystery Booster/The List
(C)
Collector #: 009
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Sorcery
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Return target creature to its owner’s hand. Draw a card. |
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- NM
- EX
- VG
- G
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Dragon Mage (Core Set 2020)
Mystery Booster/The List
(U)
Collector #: 135
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5/5 Creature - Dragon Wizard
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Flying Whenever Dragon Mage deals combat damage to a player, each player discards their hand, then draws seven cards. |
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- NM
- EX
- VG
- G
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Dragonscale Boon
Mystery Booster/The List
(C)
Collector #: 131
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Instant
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| Put two +1/+1 counters on target creature and untap it. | |
- NM
- EX
- VG
- G
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Druid's Familiar (Avacyn Restored)
Mystery Booster/The List
(U)
Collector #: 175
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2/2 Creature - Bear
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Soulbond (You may pair this creature with another unpaired creature when either enters the battlefield. They remain paired for as long as you control both of them.) As long as Druid's Familiar is paired with another creature, each of those creatures gets +2/+2. |
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- NM
- EX
- VG
- G
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Due Respect (New Phyrexia)
Mystery Booster/The List
(U)
Collector #: 008
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Instant
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Permanents enter the battlefield tapped this turn. Draw a card. |
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- NM
- EX
- VG
- G
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Enchanted Prairie (No PW Symbol - Not Tournament Legal)
Mystery Booster/The List
(S)
Collector #: 115
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Enchantment Land
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Enchanted Prairie enters the battlefield tapped. |
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- NM
- EX
- VG
- G
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Endoskeleton (Urza's Saga)
Mystery Booster/The List
(U)
Collector #: 294
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Artifact
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You may choose not to untap Endoskeleton during your untap step. |
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- NM
- EX
- VG
- G
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Enlisted Wurm
Mystery Booster/The List
(U)
Collector #: 068
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5/5 Creature - Wurm
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| Cascade (When you cast this spell, exile cards from the top of your library until you exile a nonland card that costs less. You may cast it without paying its mana cost. Put the exiled cards on the bottom in a random order.) | |
- NM
- EX
- VG
- G
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Enroll in the Coalition (No PW Symbol - Not Tournament Legal)
Mystery Booster/The List
(S)
Collector #: 004
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Enchantment
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You are a Flagbearer. While choosing targets as part of casting a spell or activating an ability, your opponents must choose at least one Flagbearer if able. |
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- NM
- EX
- VG
- G
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Ephemeral Shields
Mystery Booster/The List
(C)
Collector #: 011
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Instant
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Convoke (Your creatures can help cast this spell. Each creature you tap while casting this spell pays for Target creature gains indestructible until end of turn. (Damage and effects that say “destroy” don’t destroy it.) |
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- NM
- EX
- VG
- G
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Everlasting Lich (No PW Symbol - Not Tournament Legal)
Mystery Booster/The List
(S)
Collector #: 041
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4/0 Creature - Zombie
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Everlasting Lich can’t block. Everlasting Lich can’t die. (This creature has indestructible, can’t be sacrificed, and doesn’t go to the graveyard for having 0 toughness.) |
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- NM
- EX
- VG
- G
3176 - 3200 of 5419 results