MTG / Mystery Booster The List
3176 - 3200 of 5419 results
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Trail of Evidence
Mystery Booster/The List
(U)
Collector #: 093
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Enchantment
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Whenever you cast an instant or sorcery spell, investigate. (Create a colorless Clue artifact token with “ |
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- NM
- EX
- VG
- G
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Treasure Hunt
Mystery Booster/The List
(C)
Collector #: 109
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Sorcery
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| Reveal cards from the top of your library until you reveal a nonland card, then put all cards revealed this way into your hand. | |
- NM
- EX
- VG
- G
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Walk the Plank
Mystery Booster/The List
(U)
Collector #: 130
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Sorcery
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| Destroy target non-Merfolk creature. | |
- NM
- EX
- VG
- G
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A Good Thing (No PW Symbol - Not Tournament Legal)
Mystery Booster/The List
(S)
Collector #: 086
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Enchantment
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Spells and abilities you control can’t destroy, exile, target, or cause you to sacrifice A Good Thing. At the beginning of your upkeep, double your life total. Then, if you have 1,000 or more life, you lose the game. |
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- NM
- EX
- VG
- G
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Crash Through
Mystery Booster/The List
(C)
Collector #: 133
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Sorcery
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Creatures you control gain trample until end of turn. Draw a card. |
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- NM
- EX
- VG
- G
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Cult of the Waxing Moon
Mystery Booster/The List
(U)
Collector #: 201
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5/4 Creature - Human Shaman
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| Whenever a permanent you control transforms into a non-Human creature, put a 2/2 green Wolf creature token onto the battlefield. | |
- NM
- EX
- VG
- G
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Fallen Ideal (Commander 2015)
Mystery Booster/The List
(U)
Collector #: 125
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Enchantment - Aura
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Enchant creature Enchanted creature has flying and "Sacrifice a creature: This creature gets +2/+1 until end of turn." When Fallen Ideal is put into a graveyard from the battlefield, return Fallen Ideal to its owner's hand. |
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- NM
- EX
- VG
- G
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How to Keep an Izzet Mage Busy (No PW Symbol - Not Tournament Legal)
Mystery Booster/The List
(S)
Collector #: 093
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Sorcery
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| Return How to Keep an Izzet Mage Busy to its owner’s hand. | |
- NM
- EX
- VG
- G
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Jace's Phantasm
Mystery Booster/The List
(C)
Collector #: 060
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1/1 Creature - Illusion
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Flying Jace’s Phantasm gets +4/+4 as long as an opponent has ten or more cards in their graveyard. |
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- NM
- EX
- VG
- G
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Kobolds of Kher Keep Token // Soldier Token (0012 // 011)
Mystery Booster/The List
(S)
Collector #: 0012
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0/1 Token Creature - Kobold
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Back Soldier Token Creature - Soldier 1/1 |
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- NM
- EX
- VG
- G
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March of the Drowned
Mystery Booster/The List
(C)
Collector #: 112
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Sorcery
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Choose one -
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- NM
- EX
- VG
- G
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Pore Over the Pages (Shadows Over Innistrad)
Mystery Booster/The List
(U)
Collector #: 079
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Sorcery
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Draw three cards, untap up to two lands, then discard a card. |
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- NM
- EX
- VG
- G
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Scatter the Seeds
Mystery Booster/The List
(C)
Collector #: 106
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Instant
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Convoke (Your creatures can help cast this spell. Each creature you tap while casting this spell pays for Create three 1/1 green Saproling creature tokens. |
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- NM
- EX
- VG
- G
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Thrill of Possibility
Mystery Booster/The List
(C)
Collector #: 146
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Instant
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As an additional cost to cast this spell, discard a card. Draw two cards. |
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- NM
- EX
- VG
- G
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Transcantation (PW Symbol - Not Tournament Legal)
Mystery Booster/The List
(S)
Collector #: 068
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Instant
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| Target instant or sorcery spell becomes a copy of Lightning Bolt. Its controller may choose new targets for it. | |
- NM
- EX
- VG
- G
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Treasure // Golem Token
Mystery Booster/The List
(S)
Collector #: 010
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Token Artifact - Treasure
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Back Golem Token Token Artifact Creature - Golem Flying 3/3 |
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- NM
- EX
- VG
- G
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Witch's Mark (Wilds of Eldraine)
Mystery Booster/The List
(C)
Collector #: 0158
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Sorcery
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You may discard a card. If you do, draw two cards. Create a Wicked Role token attached to up to one target creature you control. (If you control another Role on it, put that one into the graveyard. Enchanted creature gets +1/+1. When this Aura is put into a graveyard, each opponent loses 1 life.) |
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- NM
- EX
- VG
- G
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Acquisition Octopus (Kamigawa: Neon Dynasty)
Mystery Booster/The List
(U)
Collector #: 044
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2/2 Artifact Creature - Equipment Octopus
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Whenever Acquisition Octopus or equipped creature deals combat damage to a player, draw a card. Reconfigure |
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- NM
- EX
- VG
- G
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Aggressive Crag (No PW Symbol - Not Tournament Legal)
Mystery Booster/The List
(S)
Collector #: 112
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Land
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At the beginning of your combat step, tap Aggressive Crag. |
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- NM
- EX
- VG
- G
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Aggressive Instinct
Mystery Booster/The List
(C)
Collector #: 034
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Sorcery
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| Target creature you control deals damage equal to its power to target creature you don’t control. | |
- NM
- EX
- VG
- G
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Agony Warp
Mystery Booster/The List
(C)
Collector #: 150
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Instant
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Target creature gets -3/-0 until end of turn. Target creature gets -0/-3 until end of turn. |
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- NM
- EX
- VG
- G
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Amphin Pathmage
Mystery Booster/The List
(C)
Collector #: 045
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3/2 Creature - Salamander Wizard
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- NM
- EX
- VG
- G
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Mogg War Marshal (Dominaria Remastered)
Mystery Booster/The List
(C)
Collector #: 131
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1/1 Creature - Goblin Warrior
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Echo When Mogg War Marshal enters the battlefield or dies, create a 1/1 red Goblin creature token. |
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- NM
- EX
- VG
- G
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Spreading Insurrection (Modern Horizons 2)
Mystery Booster/The List
(U)
Collector #: 142
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Sorcery
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Gain control of target creature you don't control until end of turn. Untap that creature. It gains haste until end of turn. Storm (When you cast this spell, copy it for each spell cast before it this turn. You may choose new targets for the copies.) |
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- NM
- EX
- VG
- G
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Ancestors' Aid (The Lost Caverns of Ixalan)
Mystery Booster/The List
(C)
Collector #: 0132
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Instant
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Target creature gets +2/+0 and gains first strike until end of turn. Create a Treasure token. (It's an artifact with " |
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- NM
- EX
- VG
- G
3176 - 3200 of 5419 results