MTG / Mystery Booster The List
3051 - 3075 of 5419 results
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Frontline Devastator
Mystery Booster/The List
(C)
Collector #: 093
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3/3 Creature - Zombie Minotaur Warrior
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Afflict 2 (Whenever this creature becomes blocked, defending player loses 2 life.) |
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- NM
- EX
- VG
- G
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Fusion Elemental
Mystery Booster/The List
(U)
Collector #: 093
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8/8 Creature - Elemental
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- NM
- EX
- VG
- G
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Geistblast (Shadows Over Innistrad)
Mystery Booster/The List
(U)
Collector #: 160
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Instant
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Geistblast deals 2 damage to any target. |
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- NM
- EX
- VG
- G
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Ghor-Clan Rampager
Mystery Booster/The List
(U)
Collector #: 165
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4/4 Creature - Beast
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Trample Bloodrush - |
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- NM
- EX
- VG
- G
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Glacian, Powerstone Engineer (Commander Legends)
Mystery Booster/The List
(U)
Collector #: 072
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3/6 Legendary Creature - Human Artificer
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Partner (You can have two commanders if both have partner.) |
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- NM
- EX
- VG
- G
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Goldmeadow Harrier (Duel Decks: Elspeth vs. Tezzeret)
Mystery Booster/The List
(C)
Collector #: 003
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1/1 Creature - Kithkin Soldier
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- NM
- EX
- VG
- G
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Golgari Death Swarm (No PW Symbol - Not Tournament Legal)
Mystery Booster/The List
(S)
Collector #: 091
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4/4 Creature - Bat Fungus Horror
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| Flying, Vigilance | |
- NM
- EX
- VG
- G
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Hammerhand
Mystery Booster/The List
(C)
Collector #: 132
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Enchantment - Aura
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Enchant creature When Hammerhand enters the battlefield, target creature can’t block this turn. Enchanted creature gets +1/+1 and has haste. |
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- NM
- EX
- VG
- G
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Healing Hands
Mystery Booster/The List
(C)
Collector #: 017
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Sorcery
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Target player gains 4 life. Draw a card. |
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- NM
- EX
- VG
- G
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Heroes' Bane (Iconic Masters)
Mystery Booster/The List
(U)
Collector #: 166
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0/0 Creature - Hydra
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Heroes' Bane enters the battlefield with four +1/+1 counters on it. |
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- NM
- EX
- VG
- G
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High Ground (10th Edition)
Mystery Booster/The List
(U)
Collector #: 020
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Enchantment
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| Each creature you control can block an additional creature. | |
- NM
- EX
- VG
- G
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Hightide Hermit
Mystery Booster/The List
(C)
Collector #: 051
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4/4 Creature - Crab
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Defender When Hightide Hermit enters the battlefield, you get ![]() ![]() ![]() (four energy counters).Pay ![]() : Hightide Hermit can attack this turn as though it didn’t have defender.
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- NM
- EX
- VG
- G
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Hulking Devil
Mystery Booster/The List
(C)
Collector #: 165
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5/2 Creature - Devil
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- NM
- EX
- VG
- G
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Hunter of Eyeblights
Mystery Booster/The List
(U)
Collector #: 119
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3/3 Creature - Elf Assassin
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When Hunter of Eyeblights enters the battlefield, put a +1/+1 counter on target creature you don’t control. |
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- NM
- EX
- VG
- G
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Ingot Chewer
Mystery Booster/The List
(C)
Collector #: 110
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3/3 Creature - Elemental
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When Ingot Chewer enters the battlefield, destroy target artifact. Evoke |
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- NM
- EX
- VG
- G
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Innocuous Insect (No PW Symbol - Not Tournament Legal)
Mystery Booster/The List
(S)
Collector #: 023
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2/1 Creature - Eldrazi Insect
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Buyback Flash Flying When you cast this spell, draw a card. |
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- NM
- EX
- VG
- G
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Interplanar Brushwagg (No PW Symbol - Not Tournament Legal)
Mystery Booster/The List
(S)
Collector #: 079
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6/4 Creature - Brushwagg
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Interplanar (This creature enters onto the interplanar battlefield. Players can’t control creatures on the interplanar battlefield.) Vigilance, haste Whenever a player attacks with a creature with power 4 or greater, Interplanar Brushwagg also attacks the player or planeswalker that creature is attacking. |
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- NM
- EX
- VG
- G
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Jace's Phantasm
Mystery Booster/The List
(C)
Collector #: 060
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1/1 Creature - Illusion
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Flying Jace’s Phantasm gets +4/+4 as long as an opponent has ten or more cards in their graveyard. |
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- NM
- EX
- VG
- G
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Jungle Lion (Portal)
Mystery Booster/The List
(C)
Collector #: 171
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2/1 Creature - Cat
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| Jungle Lion can't block. | |
- NM
- EX
- VG
- G
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Jwar Isle Avenger
Mystery Booster/The List
(C)
Collector #: 058
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3/3 Creature - Sphinx
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Surge Flying |
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- NM
- EX
- VG
- G
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Kiln Fiend
Mystery Booster/The List
(C)
Collector #: 137
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1/2 Creature - Elemental Beast
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| Whenever you cast an instant or sorcery spell, Kiln Fiend gets +3/+0 until end of turn. | |
- NM
- EX
- VG
- G
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Largepox (No PW Symbol - Not Tournament Legal)
Mystery Booster/The List
(S)
Collector #: 044
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Sorcery
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| Each player discards a card, then loses 1 life, then sacrifices an artifact, a creature, an enchantment, a land, a planeswalker, and a tribal permanent, then exiles a card from their graveyard, then puts the top card of their library into their graveyard, then removes a counter from a permanent they control, then gets a poison counter. | |
- NM
- EX
- VG
- G
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Larger Than Life
Mystery Booster/The List
(C)
Collector #: 160
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Sorcery
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| Target creature gets +4/+4 and gains trample until end of turn. | |
- NM
- EX
- VG
- G
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Lashknife Barrier
Mystery Booster/The List
(U)
Collector #: 009
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Enchantment
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When Lashknife Barrier enters the battlefield, draw a card. If a source would deal damage to a creature you control, it deals that much damage minus 1 to that creature instead. |
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- NM
- EX
- VG
- G
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Lightning Colt (No PW Symbol - Not Tournament Legal)
Mystery Booster/The List
(S)
Collector #: 058
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3/3 Instant Creature - Horse
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| When Lightning Colt enters the battlefield, it deals 3 damage to any target. | |
- NM
- EX
- VG
- G
3051 - 3075 of 5419 results
