MTG / Mystery Booster The List
276 - 300 of 5419 results
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Decanter of Endless Water (Commander Legends: Battle for Baldur's Gate)
Mystery Booster/The List
(C)
Collector #: 309
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Artifact
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You have no maximum hand size. |
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- NM
- EX
- VG
- G
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Graveborn Muse
Mystery Booster/The List
(R)
Collector #: 145
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3/3 Creature - Zombie Spirit
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| At the beginning of your upkeep, you draw X cards and you lose X life, where X is the number of Zombies you control. | |
- NM
- EX
- VG
- G
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Bedlam
Mystery Booster/The List
(R)
Collector #: 175
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Enchantment
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| Creatures can't block. | |
- NM
- EX
- VG
- G
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Umezawa's Jitte
Mystery Booster/The List
(R)
Collector #: 163
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Legendary Artifact - Equipment
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Whenever equipped creature deals damage, put two charge counters on Umezawa's Jitte. Remove a charge counter from Umezawa's Jitte: Choose one -
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- NM
- EX
- VG
- G
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Ezuri, Renegade Leader (Commander 2014)
Mystery Booster/The List
(R)
Collector #: 195
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2/2 Legendary Creature - Elf Warrior
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- NM
- EX
- VG
- G
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Orim's Chant (Planeshift)
Mystery Booster/The List
(R)
Collector #: 011
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Instant
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Kicker Target player can't cast spells this turn. If Orim's Chant was kicked, creatures can't attack this turn. |
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- NM
- EX
- VG
- G
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Platinum Angel
Mystery Booster/The List
(M)
Collector #: 214
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4/4 Artifact Creature - Angel
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Flying You can't lose the game and your opponents can't win the game. |
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- NM
- EX
- VG
- G
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Price of Progress (Eternal Masters)
Mystery Booster/The List
(U)
Collector #: 141
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Instant
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| Price of Progress deals damage to each player equal to twice the number of nonbasic lands that player controls. | |
- NM
- EX
- VG
- G
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Black Market
Mystery Booster/The List
(R)
Collector #: 098
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Enchantment
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Whenever a creature dies, put a charge counter on Black Market. At the beginning of your precombat main phase, add |
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- NM
- EX
- VG
- G
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Elvish Harbinger (Duel Decks: Elves vs. Goblins)
Mystery Booster/The List
(U)
Collector #: 004
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1/2 Creature - Elf Druid
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When Elvish Harbinger enters the battlefield, you may search your library for an Elf card, reveal it, then shuffle your library and put that card on top of it. |
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- NM
- EX
- VG
- G
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Living Death
Mystery Booster/The List
(R)
Collector #: 096
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Sorcery
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| Each player exiles all creature cards from their graveyard, then sacrifices all creatures they control, then puts all cards they exiled this way onto the battlefield. | |
- NM
- EX
- VG
- G
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Gaea's Gift (The Brothers' War)
Mystery Booster/The List
(C)
Collector #: 182
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Instant
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| Put a +1/+1 counter on target creature you control. It gains reach, trample, hexproof, and indestructible until end of turn. (It can't be the target of spells or abilities your opponents control. Damage and effects that say "destroy don't destroy it.) | |
- NM
- EX
- VG
- G
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Cataclysm (From the Vault: Annihilation)
Mystery Booster/The List
(M)
Collector #: 003
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Sorcery
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| Each player chooses from among the permanents they control an artifact, a creature, an enchantment, and a land, then sacrifices the rest. | |
- NM
- EX
- VG
- G
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Kenrith's Transformation (Adventures in the Forgotten Realms Commander)
Mystery Booster/The List
(U)
Collector #: 162
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Enchantment - Aura
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Enchant creature When Kenrith's Transformation enters the battlefield, draw a card. Enchanted creature loses all abilities and is a green Elk creature with base power and toughness 3/3. |
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- NM
- EX
- VG
- G
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Balefire Dragon
Mystery Booster/The List
(M)
Collector #: 129
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6/6 Creature - Dragon
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Flying Whenever Balefire Dragon deals combat damage to a player, it deals that much damage to each creature that player controls. |
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- NM
- EX
- VG
- G
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Stunt Double
Mystery Booster/The List
(R)
Collector #: 038
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0/0 Creature - Shapeshifter
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Flash You may have Stunt Double enter the battlefield as a copy of any creature on the battlefield. |
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- NM
- EX
- VG
- G
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Swiftfoot Boots (Non-Foil - Masters 25)
Mystery Booster/The List
(U)
Collector #: 234
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Artifact - Equipment
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Equipped creature has hexproof and haste. Equip |
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- NM
- EX
- VG
- G
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The Haunt of Hightower (Ravnica Allegiance)
Mystery Booster/The List
(M)
Collector #: 273
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3/3 Legendary Creature - Vampire
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Flying, lifelink Whenever The Haunt of Hightower attacks, defending player discards a card. Whenever a card is put into an opponent's graveyard from anywhere, put a +1/+1 counter on The Haunt of Hightower. |
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- NM
- EX
- VG
- G
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Exquisite Blood
Mystery Booster/The List
(R)
Collector #: 231
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Enchantment
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| Whenever an opponent loses life, you gain that much life. | |
- NM
- EX
- VG
- G
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Feign Death (Adventures in the Forgotten Realms)
Mystery Booster/The List
(C)
Collector #: 103
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Instant
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| Until end of turn, target creature gains "When this creature dies, return it to the battlefield tapped under its owner's control with a +1/+1 counter on it." | |
- NM
- EX
- VG
- G
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Klothys, God of Destiny (Theros Beyond Death)
Mystery Booster/The List
(M)
Collector #: 220
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4/5 Legendary Enchantment Creature - God
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Indestructible As long as your devotion to red and green is less than seven, Klothys isn't a creature. At the beginning of your precombat main phase, exile target card from a graveyard. If it was a land card, add |
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- NM
- EX
- VG
- G
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The Chain Veil
Mystery Booster/The List
(M)
Collector #: 215
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Legendary Artifact
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At the beginning of your end step, if you didn’t activate a loyalty ability of a planeswalker this turn, you lose 2 life. |
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- NM
- EX
- VG
- G
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Bubbling Muck (Urza's Destiny)
Mystery Booster/The List
(C)
Collector #: 054
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Sorcery
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Until end of turn, whenever a player taps a Swamp for mana, that player adds an additional |
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- NM
- EX
- VG
- G
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Overgrown Farmland (Innistrad: Midnight Hunt)
Mystery Booster/The List
(R)
Collector #: 265
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Land
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This land enters tapped unless you control two or more lands. |
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- NM
- EX
- VG
- G
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Mutagenic Growth (New Phyrexia)
Mystery Booster/The List
(C)
Collector #: 116
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Instant
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( Target creature gets +2/+2 until end of turn. |
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- NM
- EX
- VG
- G
276 - 300 of 5419 results