MTG / Mystery Booster The List
2926 - 2950 of 5419 results
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Kobolds of Kher Keep Token // Soldier Token (0012 // 011)
Mystery Booster/The List
(S)
Collector #: 0012
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0/1 Token Creature - Kobold
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Back Soldier Token Creature - Soldier 1/1 |
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- NM
- EX
- VG
- G
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March of the Drowned
Mystery Booster/The List
(C)
Collector #: 112
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Sorcery
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Choose one -
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- NM
- EX
- VG
- G
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Nettle Sentinel
Mystery Booster/The List
(C)
Collector #: 249
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2/2 Creature - Elf Warrior
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Nettle Sentinel doesn’t untap during your untap step. Whenever you cast a green spell, you may untap Nettle Sentinel. |
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- NM
- EX
- VG
- G
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New Benalia
Mystery Booster/The List
(U)
Collector #: 270
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Land
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New Benalia enters the battlefield tapped. When New Benalia enters the battlefield, scry 1. (Look at the top card of your library. You may put that card on the bottom of your library.) |
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- NM
- EX
- VG
- G
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Nyx-Fleece Ram
Mystery Booster/The List
(U)
Collector #: 026
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0/5 Enchantment Creature - Sheep
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| At the beginning of your upkeep, you gain 1 life. | |
- NM
- EX
- VG
- G
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Pollenbright Druid (War of the Spark)
Mystery Booster/The List
(C)
Collector #: 173
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1/1 Creature - Elf Druid
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When Pollenbright Druid enters the battlefield, choose one -
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- NM
- EX
- VG
- G
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Problematic Volcano (No PW Symbol - Not Tournament Legal)
Mystery Booster/The List
(S)
Collector #: 061
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World Enchantment
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When Problematic Volcano enters the battlefield, it deals 4 damage to any target. Then, starting with you, each player assigns their creatures to the left or right of the volcano. Creatures enter the battlefield to the left or right of the volcano. Creatures can’t block creatures on the other side of the volcano. |
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- NM
- EX
- VG
- G
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Renegade Tactics (Foundations Jumpstart)
Mystery Booster/The List
(C)
Collector #: 0590
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Sorcery
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Target creature can’t block this turn. Draw a card. |
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- NM
- EX
- VG
- G
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Rishadan Footpad
Mystery Booster/The List
(U)
Collector #: 094
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2/2 Creature - Human Pirate
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When Rishadan Footpad enters the battlefield, each opponent sacrifices a permanent unless they pay |
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- NM
- EX
- VG
- G
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Rootborn Defenses
Mystery Booster/The List
(C)
Collector #: 021
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Instant
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| Populate. Creatures you control gain indestructible until end of turn. (To populate, create a token that’s a copy of a creature token you control.) | |
- NM
- EX
- VG
- G
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Saproling Migration
Mystery Booster/The List
(C)
Collector #: 178
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Sorcery
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Kicker Create two 1/1 green Saproling creature tokens. If this spell was kicked, create four of those tokens instead. |
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- NM
- EX
- VG
- G
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Squidnapper (PW Symbol - Not Tournament Legal)
Mystery Booster/The List
(S)
Collector #: 029
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3/4 Creature - Squid Pirate
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When Squidnapper enters the battlefield, gain control of target creature an opponent controls until Squidnapper leaves the battlefield or that player pays the ransom. Ransom - |
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- NM
- EX
- VG
- G
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Stromgald Crusader (Coldsnap)
Mystery Booster/The List
(C)
Collector #: 071
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2/1 Creature - Zombie Knight
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Protection from white |
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- NM
- EX
- VG
- G
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Thornbow Archer
Mystery Booster/The List
(C)
Collector #: 121
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1/2 Creature - Elf Archer
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| Whenever Thornbow Archer attacks, each opponent who doesn’t control an Elf loses 1 life. | |
- NM
- EX
- VG
- G
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Tidal Warrior
Mystery Booster/The List
(C)
Collector #: 020
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1/1 Creature - Merfolk Warrior
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- NM
- EX
- VG
- G
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Trinket Mage
Mystery Booster/The List
(C)
Collector #: 041
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2/2 Creature - Human Wizard
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| When Trinket Mage enters the battlefield, you may search your library for an artifact card with converted mana cost 1 or less, reveal that card, and put it into your hand. If you do, shuffle your library. | |
- NM
- EX
- VG
- G
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Truth or Dare (No PW Symbol - Not Tournament Legal)
Mystery Booster/The List
(S)
Collector #: 032
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Sorcery
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Target opponent chooses one -
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- NM
- EX
- VG
- G
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Wall of One Thousand Cuts
Mystery Booster/The List
(C)
Collector #: 036
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3/5 Creature - Wall
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Defender, flying |
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- NM
- EX
- VG
- G
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Emeria Angel
Mystery Booster/The List
(R)
Collector #: 011
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3/3 Creature - Angel
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Flying Landfall - Whenever a land enters the battlefield under your control, you may create a 1/1 white Bird creature token with flying. |
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- NM
- EX
- VG
- G
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General Kudro of Drannith
Mystery Booster/The List
(M)
Collector #: 187
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3/3 Legendary Creature - Human Soldier
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Other Humans you control get +1/+1. Whenever General Kudro of Drannith or another Human enters the battlefield under your control, exile target card from an opponent's graveyard. |
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- NM
- EX
- VG
- G
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Myriad Landscape (Commander 2014)
Mystery Booster/The List
(U)
Collector #: 061
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Land
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Myriad Landscape enters the battlefield tapped. |
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- NM
- EX
- VG
- G
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Unicycle (PW Symbol - Not Tournament Legal)
Mystery Booster/The List
(S)
Collector #: 110
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Artifact - Equipment Vehicle
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First strike, haste Equipped creature has first strike and haste. Equip Crew 1 |
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- NM
- EX
- VG
- G
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Witch Hunt
Mystery Booster/The List
(R)
Collector #: 133
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Enchantment
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Players can't gain life. At the beginning of your upkeep, Witch Hunt deals 4 damage to you. At the beginning of your end step, target opponent chosen at random gains control of Witch Hunt. |
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- NM
- EX
- VG
- G
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Alabaster Dragon
Mystery Booster/The List
(R)
Collector #: 001
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4/4 Creature - Dragon
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Flying When Alabaster Dragon is put into a graveyard from the battlefield, shuffle Alabaster Dragon into its owner's library. |
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- NM
- EX
- VG
- G
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Lukka, Wayward Bonder Emblem // Pest Token
Mystery Booster/The List
(S)
Collector #: 008
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Emblem
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Whenever a creature enters the battlefield under your control, it deals damage equal to its power to any target. Back Pest Token Token Creature - Pest When this creature dies, you gain 1 life. 1/1 |
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- NM
- EX
- VG
- G
2926 - 2950 of 5419 results