MTG / Mystery Booster The List
2926 - 2950 of 5419 results
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Duskmantle, House of Shadow
Mystery Booster/The List
(U)
Collector #: 277
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Land
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- NM
- EX
- VG
- G
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Fleetfoot Panther (Planeshift)
Mystery Booster/The List
(U)
Collector #: 108
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3/4 Creature - Cat
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Flash (You may cast this spell any time you could cast an instant.) When Fleetfoot Panther enters the battlefield, return a green or white creature you control to its owner's hand. |
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- NM
- EX
- VG
- G
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Griffin Aerie (Core Set 2021)
Mystery Booster/The List
(U)
Collector #: 022
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Enchantment
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| At the beginning of your end step, if you gained 3 or more life this turn, create a 2/2 white Griffin creature token with flying. | |
- NM
- EX
- VG
- G
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How to Keep an Izzet Mage Busy (No PW Symbol - Not Tournament Legal)
Mystery Booster/The List
(S)
Collector #: 093
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Sorcery
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| Return How to Keep an Izzet Mage Busy to its owner’s hand. | |
- NM
- EX
- VG
- G
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Impatient Iguana (No PW Symbol - Not Tournament Legal)
Mystery Booster/The List
(S)
Collector #: 056
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2/1 Creature - Lizard Wizard
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If Impatient Iguana is in your opening hand and you’re not the starting player, you may reveal it. If you do, you become the starting player. Haste |
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- NM
- EX
- VG
- G
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Kird Ape
Mystery Booster/The List
(C)
Collector #: 137
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1/1 Creature - Ape
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| Kird Ape gets +1/+2 as long as you control a Forest. | |
- NM
- EX
- VG
- G
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Kobolds of Kher Keep Token // Soldier Token (0012 // 011)
Mystery Booster/The List
(S)
Collector #: 0012
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0/1 Token Creature - Kobold
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Back Soldier Token Creature - Soldier 1/1 |
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- NM
- EX
- VG
- G
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March of the Drowned
Mystery Booster/The List
(C)
Collector #: 112
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Sorcery
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Choose one -
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- NM
- EX
- VG
- G
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Nettle Sentinel
Mystery Booster/The List
(C)
Collector #: 249
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2/2 Creature - Elf Warrior
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Nettle Sentinel doesn’t untap during your untap step. Whenever you cast a green spell, you may untap Nettle Sentinel. |
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- NM
- EX
- VG
- G
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Nyx-Fleece Ram
Mystery Booster/The List
(U)
Collector #: 026
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0/5 Enchantment Creature - Sheep
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| At the beginning of your upkeep, you gain 1 life. | |
- NM
- EX
- VG
- G
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Pollenbright Druid (War of the Spark)
Mystery Booster/The List
(C)
Collector #: 173
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1/1 Creature - Elf Druid
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When Pollenbright Druid enters the battlefield, choose one -
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- NM
- EX
- VG
- G
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Problematic Volcano (No PW Symbol - Not Tournament Legal)
Mystery Booster/The List
(S)
Collector #: 061
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World Enchantment
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When Problematic Volcano enters the battlefield, it deals 4 damage to any target. Then, starting with you, each player assigns their creatures to the left or right of the volcano. Creatures enter the battlefield to the left or right of the volcano. Creatures can’t block creatures on the other side of the volcano. |
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- NM
- EX
- VG
- G
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Renegade Tactics (Foundations Jumpstart)
Mystery Booster/The List
(C)
Collector #: 0590
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Sorcery
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Target creature can’t block this turn. Draw a card. |
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- NM
- EX
- VG
- G
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Rishadan Footpad
Mystery Booster/The List
(U)
Collector #: 094
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2/2 Creature - Human Pirate
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When Rishadan Footpad enters the battlefield, each opponent sacrifices a permanent unless they pay |
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- NM
- EX
- VG
- G
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Rootborn Defenses
Mystery Booster/The List
(C)
Collector #: 021
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Instant
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| Populate. Creatures you control gain indestructible until end of turn. (To populate, create a token that’s a copy of a creature token you control.) | |
- NM
- EX
- VG
- G
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Saproling Migration
Mystery Booster/The List
(C)
Collector #: 178
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Sorcery
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Kicker Create two 1/1 green Saproling creature tokens. If this spell was kicked, create four of those tokens instead. |
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- NM
- EX
- VG
- G
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Stromgald Crusader (Coldsnap)
Mystery Booster/The List
(C)
Collector #: 071
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2/1 Creature - Zombie Knight
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Protection from white |
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- NM
- EX
- VG
- G
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Thornbow Archer
Mystery Booster/The List
(C)
Collector #: 121
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1/2 Creature - Elf Archer
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| Whenever Thornbow Archer attacks, each opponent who doesn’t control an Elf loses 1 life. | |
- NM
- EX
- VG
- G
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Trinket Mage
Mystery Booster/The List
(C)
Collector #: 041
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2/2 Creature - Human Wizard
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| When Trinket Mage enters the battlefield, you may search your library for an artifact card with converted mana cost 1 or less, reveal that card, and put it into your hand. If you do, shuffle your library. | |
- NM
- EX
- VG
- G
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Truth or Dare (No PW Symbol - Not Tournament Legal)
Mystery Booster/The List
(S)
Collector #: 032
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Sorcery
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Target opponent chooses one -
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- NM
- EX
- VG
- G
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Wall of One Thousand Cuts
Mystery Booster/The List
(C)
Collector #: 036
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3/5 Creature - Wall
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Defender, flying |
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- NM
- EX
- VG
- G
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Emeria Angel
Mystery Booster/The List
(R)
Collector #: 011
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3/3 Creature - Angel
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Flying Landfall - Whenever a land enters the battlefield under your control, you may create a 1/1 white Bird creature token with flying. |
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- NM
- EX
- VG
- G
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General Kudro of Drannith
Mystery Booster/The List
(M)
Collector #: 187
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3/3 Legendary Creature - Human Soldier
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Other Humans you control get +1/+1. Whenever General Kudro of Drannith or another Human enters the battlefield under your control, exile target card from an opponent's graveyard. |
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- NM
- EX
- VG
- G
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Myriad Landscape (Commander 2014)
Mystery Booster/The List
(U)
Collector #: 061
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Land
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Myriad Landscape enters the battlefield tapped. |
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- NM
- EX
- VG
- G
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Lukka, Wayward Bonder Emblem // Pest Token
Mystery Booster/The List
(S)
Collector #: 008
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Emblem
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Whenever a creature enters the battlefield under your control, it deals damage equal to its power to any target. Back Pest Token Token Creature - Pest When this creature dies, you gain 1 life. 1/1 |
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- NM
- EX
- VG
- G
2926 - 2950 of 5419 results