MTG / Mystery Booster The List
2876 - 2900 of 5419 results
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Novice Knight
Mystery Booster/The List
(U)
Collector #: 030
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2/3 Creature - Human Knight
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Defender (This creature can't attack.) As long as Novice Knight is enchanted or equipped, it can attack as though it didn't have defender. |
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- NM
- EX
- VG
- G
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Orzhova, the Church of Deals
Mystery Booster/The List
(U)
Collector #: 162
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Land
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- NM
- EX
- VG
- G
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Phyrexian Infiltrator (Invasion)
Mystery Booster/The List
(R)
Collector #: 116
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2/2 Creature - Phyrexian Minion
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- NM
- EX
- VG
- G
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Plague Engineer (Modern Horizons)
Mystery Booster/The List
(R)
Collector #: 100
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2/2 Creature - Phyrexian Carrier
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Deathtouch As Plague Engineer enters the battlefield, choose a creature type. Creatures of the chosen type your opponents control get -1/-1. |
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- NM
- EX
- VG
- G
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Proclamation of Rebirth (Foil)
Mystery Booster/The List
(R)
Collector #: 015
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Sorcery
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Return up to three target creature cards with converted mana cost 1 or less from your graveyard to the battlefield. Forecast - |
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- NM
- EX
- VG
- G
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Quicksilver Dragon
Mystery Booster/The List
(R)
Collector #: 103
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5/5 Creature - Dragon
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Flying Morph |
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- NM
- EX
- VG
- G
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Release the Gremlins
Mystery Booster/The List
(R)
Collector #: 096
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Sorcery
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| Destroy X target artifacts. Create X 2/2 red Gremlin creature tokens. | |
- NM
- EX
- VG
- G
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Scorched Earth (Tempest)
Mystery Booster/The List
(R)
Collector #: 200
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Sorcery
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As an additional cost to cast Scorched Earth, discard X land cards. Destroy X target lands. |
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- NM
- EX
- VG
- G
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Seht's Tiger (Future Sight)
Mystery Booster/The List
(R)
Collector #: 031
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3/3 Creature - Cat
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Flash (You may cast this spell any time you could cast an instant.) When Seht's Tiger enters the battlefield, you gain protection from the color of your choice until end of turn. (You can't be targeted, dealt damage, or enchanted by anything of the chosen color.) |
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- NM
- EX
- VG
- G
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Serendib Efreet
Mystery Booster/The List
(R)
Collector #: 070
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3/4 Creature - Efreet
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Flying At the beginning of your upkeep, Serendib Efreet deals 1 damage to you. |
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- NM
- EX
- VG
- G
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Shu Yun, the Silent Tempest (Fate Reforged)
Mystery Booster/The List
(R)
Collector #: 052
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3/2 Legendary Creature - Human Monk
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Prowess (Whenever you cast a noncreature spell, this creature gets +1/+1 until end of turn) Whenever you cast a noncreature spell, you may pay |
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- NM
- EX
- VG
- G
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Split Screen (Foil - Unstable)
Mystery Booster/The List
(R)
Collector #: 158
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Artifact
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When Split Screen enters the battlefield, shuffle your library and deal it into four libraries. If anything refers to your library, choose one of your libraries for it. Play with your libraries' top cards revealed. When Split Screen leaves the battlefield, shuffle your libraries together. |
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- NM
- EX
- VG
- G
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Steamflogger Boss
Mystery Booster/The List
(R)
Collector #: 093
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3/3 Creature - Rigger
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Other Riggers you control get +1/+0 and have haste. If a Rigger you control would assemble a Contraption, it assembles two Contraptions instead. |
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- NM
- EX
- VG
- G
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Storm Crow (Foil - 9th Edition)
Mystery Booster/The List
(C)
Collector #: 100
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1/2 Creature - Bird
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| Flying (This creature can't be blocked except by creatures with flying or reach.) | |
- NM
- EX
- VG
- G
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Street Wraith
Mystery Booster/The List
(U)
Collector #: 108
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3/4 Creature - Wraith
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Swampwalk Cycling - Pay 2 life. (Pay 2 life, Discard this card: Draw a card.) |
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- NM
- EX
- VG
- G
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The Countdown Is at One (Foil - Unstable)
Mystery Booster/The List
(R)
Collector #: 080
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Sorcery
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| Players play a Magic subgame, starting at 1 life and using their libraries as their decks. For the rest of the main game, if a source would deal damage to a player who didn’t win the subgame, it deals double that damage to that player instead. | |
- NM
- EX
- VG
- G
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Time Wipe (War of the Spark)
Mystery Booster/The List
(R)
Collector #: 223
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Sorcery
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| Return a creature you control to its owner's hand, then destroy all creatures. | |
- NM
- EX
- VG
- G
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Tower of Fortunes (Mirrodin)
Mystery Booster/The List
(R)
Collector #: 267
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Artifact
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- NM
- EX
- VG
- G
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Two-Headed Giant
Mystery Booster/The List
(R)
Collector #: 147
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4/4 Creature - Giant Warrior
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| Whenever Two-Headed Giant attacks, flip two coins. If both coins come up heads, Two-Headed Giant gains double strike until end of turn. If both coins come up tails, Two-Headed Giant gains menace until end of turn. | |
- NM
- EX
- VG
- G
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Volrath's Dungeon
Mystery Booster/The List
(R)
Collector #: 078
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Enchantment
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Pay 5 life: Destroy Volrath’s Dungeon. Any player may activate this ability but only during their turn. Discard a card: Target player puts a card from their hand on top of their library. Activate only as a sorcery. |
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- NM
- EX
- VG
- G
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Abian, Luvion Usurper (No PW Symbol - Not Tournament Legal)
Mystery Booster/The List
(S)
Collector #: 087
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Legendary Planeswalker - Abian
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As Abian, Luvion Usurper enters the battlefield, you become Abian. (Your life total becomes equal to their loyalty. You can activate the loyalty abilities by spending or gaining life.) [+3]: Discard your hand, then draw cards equal to the greatest power among creatures you control. [+1]:Create a 3/2 red and green Spirit creature token. [-X]: You deal X damage to any target. |5| |
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- NM
- EX
- VG
- G
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Alena, Kessig Trapper (Commander Legends)
Mystery Booster/The List
(U)
Collector #: 160
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4/3 Legendary Creature - Human Scout
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First strike Partner (You can have two commanders if both have partner.) |
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- NM
- EX
- VG
- G
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Ancient Silverback (2015 Core Set)
Mystery Booster/The List
(U)
Collector #: 168
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6/5 Creature - Ape
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- NM
- EX
- VG
- G
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Angelic Favor (Nemesis)
Mystery Booster/The List
(U)
Collector #: 001
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Instant
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If you control a Plains, you may tap an untapped creature you control rather than pay Angelic Favor's mana cost. Cast Angelic Favor only during combat. Put a 4/4 white Angel creature token with flying onto the battlefield. Exile it at the beginning of the next end step. |
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- NM
- EX
- VG
- G
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Animate Spell (No PW Symbol - Not Tournament Legal)
Mystery Booster/The List
(S)
Collector #: 016
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Enchantment - Aura
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Flash Enchant instant or sorcery spell on the stack When Animate Spell becomes attached to an instant or sorcery, put that card onto the battlefield under its owner’s control. It’s a creature in addition to its other types with power and toughness each equal to its converted mana cost. When Animate Spell leaves the battlefield, enchanted card’s owner sacrifices it unless they cast it. |
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- NM
- EX
- VG
- G
2876 - 2900 of 5419 results