MTG / Mystery Booster The List
2701 - 2725 of 5419 results
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The Antiquities War
Mystery Booster/The List
(R)
Collector #: 042
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Enchantment - Saga
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(As this Saga enters and after your draw step, add a lore counter. Sacrifice after III.) I, II - Look at the top five cards of your library. You may reveal an artifact card from among them and put it into your hand. Put the rest on the bottom of your library in a random order. III - Artifacts you control become artifact creatures with base power and toughness 5/5 until end of turn. |
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- NM
- EX
- VG
- G
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The Countdown Is at One (Foil - Unstable)
Mystery Booster/The List
(R)
Collector #: 080
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Sorcery
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| Players play a Magic subgame, starting at 1 life and using their libraries as their decks. For the rest of the main game, if a source would deal damage to a player who didn’t win the subgame, it deals double that damage to that player instead. | |
- NM
- EX
- VG
- G
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Vindictive Vampire (Ravnica Allegiance)
Mystery Booster/The List
(U)
Collector #: 090
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2/3 Creature - Vampire
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| Whenever another creature you control dies, Vindictive Vampire deals 1 damage to each opponent and you gain 1 life. | |
- NM
- EX
- VG
- G
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Wandering Fumarole (Foil)
Mystery Booster/The List
(R)
Collector #: 182
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Land
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Wandering Fumarole enters the battlefield tapped. |
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- NM
- EX
- VG
- G
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Bloodstone Goblin
Mystery Booster/The List
(C)
Collector #: 115
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2/2 Creature - Goblin Warrior
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| Whenever you cast a spell, if that spell was kicked, Bloodstone Goblin gets +1/+1 and gains menace until end of turn. (It can’t be blocked except by two or more creatures.) | |
- NM
- EX
- VG
- G
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Cosmotronic Wave
Mystery Booster/The List
(C)
Collector #: 095
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Sorcery
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| Cosmotronic Wave deals 1 damage to each creature your opponents control. Creatures your opponents control can’t block this turn. | |
- NM
- EX
- VG
- G
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Empyrial Armor
Mystery Booster/The List
(C)
Collector #: 013
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Enchantment - Aura
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Enchant creature Enchanted creature gets +1/+1 for each card in your hand. |
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- NM
- EX
- VG
- G
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Eternal Thirst
Mystery Booster/The List
(C)
Collector #: 089
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Enchantment - Aura
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Enchant creature Enchanted creature has lifelink and “Whenever a creature an opponent controls dies, put a +1/+1 counter on this creature.” (Damage dealt by a creature with lifelink also causes its controller to gain that much life.) |
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- NM
- EX
- VG
- G
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Fallen Ideal (Commander 2015)
Mystery Booster/The List
(U)
Collector #: 125
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Enchantment - Aura
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Enchant creature Enchanted creature has flying and "Sacrifice a creature: This creature gets +2/+1 until end of turn." When Fallen Ideal is put into a graveyard from the battlefield, return Fallen Ideal to its owner's hand. |
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- NM
- EX
- VG
- G
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Hunter's Ambush
Mystery Booster/The List
(C)
Collector #: 180
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Instant
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| Prevent all combat damage that would be dealt by nongreen creatures this turn. | |
- NM
- EX
- VG
- G
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Leonin Relic-Warder (Mirrodin Besieged)
Mystery Booster/The List
(U)
Collector #: 010
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2/2 Creature - Cat Cleric
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When Leonin Relic-Warder enters the battlefield, you may exile target artifact or enchantment. When Leonin Relic-Warder leaves the battlefield, return the exiled card to the battlefield under its owner’s control. |
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- NM
- EX
- VG
- G
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Madcap Skills
Mystery Booster/The List
(C)
Collector #: 099
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Enchantment - Aura
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Enchant creature Enchanted creature gets +3/+0 and has menace. |
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- NM
- EX
- VG
- G
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Master's Rebuke (Kamigawa: Neon Dynasty)
Mystery Booster/The List
(C)
Collector #: 202
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Instant
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| Target creature you control deals damage equal to its power to target creature or planeswalker you don't control. | |
- NM
- EX
- VG
- G
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Memory Bank (No PW Symbol - Not Tournament Legal)
Mystery Booster/The List
(S)
Collector #: 027
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Sorcery
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Draw a card. Bank (If you cast Memory Bank from your hand, exile it until the end of the match. You may cast it from exile during another game this match. It still counts towards your deck minimum.) |
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- NM
- EX
- VG
- G
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Nephalia Academy
Mystery Booster/The List
(U)
Collector #: 205
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Land
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If a spell or ability an opponent controls causes you to discard a card, you may reveal that card and put it on top your library instead of putting it anywhere else. |
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- NM
- EX
- VG
- G
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Oathsworn Giant (Ravnica: City of Guilds)
Mystery Booster/The List
(U)
Collector #: 027
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3/4 Creature - Giant Soldier
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Vigilance Other creatures you control get +0/+2 and have vigilance. |
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- NM
- EX
- VG
- G
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Rain of Thorns
Mystery Booster/The List
(U)
Collector #: 156
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Sorcery
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Choose one or more -
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- NM
- EX
- VG
- G
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Refurbish
Mystery Booster/The List
(U)
Collector #: 025
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Sorcery
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| Return target artifact card from your graveyard to the battlefield. | |
- NM
- EX
- VG
- G
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Scorch Spitter (Core Set 2020)
Mystery Booster/The List
(C)
Collector #: 159
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1/1 Creature - Elemental Lizard
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| Whenever Scorch Spitter attacks, it deals 1 damage to the player or planeswalker it's attacking. | |
- NM
- EX
- VG
- G
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Sigil of the New Dawn (Ultimate Masters)
Mystery Booster/The List
(U)
Collector #: 035
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Enchantment
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Whenever a creature is put into your graveyard from the battlefield, you may pay |
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- NM
- EX
- VG
- G
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Timely Reinforcements
Mystery Booster/The List
(U)
Collector #: 040
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Sorcery
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| If you have less life than an opponent, you gain 6 life. If you control fewer creatures than an opponent, create three 1/1 white Soldier creature tokens. | |
- NM
- EX
- VG
- G
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Torch Courier
Mystery Booster/The List
(C)
Collector #: 119
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1/1 Creature - Goblin
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Haste Sacrifice Torch Courier: Another target creature gains haste until end of turn. |
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- NM
- EX
- VG
- G
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Treasure Token // Fish Token (0034 // 0007)
Mystery Booster/The List
(S)
Collector #: 0034
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Token Artifact - Treasure
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Back Fish Token Creature - Fish 1/1 |
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- NM
- EX
- VG
- G
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Underworld Coinsmith
Mystery Booster/The List
(U)
Collector #: 237
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2/2 Enchantment Creature - Human Cleric
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Constellation - Whenever Underworld Coinsmith or another enchantment enters the battlefield under your control, you gain 1 life. |
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- NM
- EX
- VG
- G
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Vandalize
Mystery Booster/The List
(C)
Collector #: 165
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Sorcery
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Choose one or both -
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- NM
- EX
- VG
- G
2701 - 2725 of 5419 results