MTG / Mystery Booster The List
2701 - 2725 of 5419 results
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Frogify (Double Masters)
Mystery Booster/The List
(C)
Collector #: 052
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Enchantment - Aura
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Enchant creature Enchanted creature loses all abilities and is a blue Frog creature with base power and toughness 1/1. (It loses all other card types and creature types.) |
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- NM
- EX
- VG
- G
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Glimpse the Impossible (Modern Horizons 3)
Mystery Booster/The List
(C)
Collector #: 0124
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Sorcery
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Exile the top three cards of your library. You may play those cards this turn. At the beginning of the next end step, if any of those cards remain exiled, put them into your graveyard, then create a 0/1 colorless Eldrazi Spawn creature token for each card put into your graveyard this way. These tokens have "Sacrifice this creature: Add |
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- NM
- EX
- VG
- G
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Graveyard Busybody (Foil - Unstable)
Mystery Booster/The List
(R)
Collector #: 034
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*/* Creature - Human Spy
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All graveyards are also your graveyards. Graveyard Busybody's power and toughness are equal to the number of cards with flavor text in your graveyards. |
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- NM
- EX
- VG
- G
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Island (Foil - Battlebond - 251)
Mystery Booster/The List
(L)
Collector #: 251
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Basic Land - Island
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- NM
- EX
- VG
- G
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Jared Carthalion, True Heir (Commander Legends)
Mystery Booster/The List
(R)
Collector #: 281
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3/3 Legendary Creature - Human Warrior
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When Jared Carthalion, True Heir enters the battlefield, target opponent becomes the monarch. You can't become the monarch this turn. If damage would be dealt to Jared Carthalion while you're the monarch, prevent that damage and put that many +1/+1 counters on it. |
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- NM
- EX
- VG
- G
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Jolrael, Mwonvuli Recluse (Core Set 2021)
Mystery Booster/The List
(R)
Collector #: 191
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1/2 Legendary Creature - Human Druid
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Whenever you draw your second card each turn, create a 2/2 green Cat creature token. |
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- NM
- EX
- VG
- G
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Orzhova, the Church of Deals
Mystery Booster/The List
(U)
Collector #: 162
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Land
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- NM
- EX
- VG
- G
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Path of Discovery (Rivals of Ixalan)
Mystery Booster/The List
(R)
Collector #: 142
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Enchantment
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| Whenever a creature you control enters, it explores. (Reveal the top card of your library. Put that card into your hand if it's a land. Otherwise, put a +1/+1 counter on the creature, then put the card back or put it into your graveyard.) | |
- NM
- EX
- VG
- G
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Phyrexian Etchings (Coldsnap)
Mystery Booster/The List
(R)
Collector #: 067
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Enchantment
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Cumulative upkeep At the end of your turn, draw a card for each age counter on Phyrexian Etchings. When Phyrexian Etchings is put into a graveyard from the battlefield, you lose 2 life for each age counter on it. |
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- NM
- EX
- VG
- G
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Phyrexian Plaguelord
Mystery Booster/The List
(R)
Collector #: 061
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4/4 Creature - Phyrexian Carrier
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Sacrifice a creature: Target creature gets -1/-1 until end of turn. |
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- NM
- EX
- VG
- G
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Release the Gremlins
Mystery Booster/The List
(R)
Collector #: 096
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Sorcery
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| Destroy X target artifacts. Create X 2/2 red Gremlin creature tokens. | |
- NM
- EX
- VG
- G
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Rith, the Awakener
Mystery Booster/The List
(R)
Collector #: 048
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6/6 Legendary Creature - Dragon
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Flying Whenever Rith, the Awakener deals combat damage to a player, you may pay |
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- NM
- EX
- VG
- G
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Rules Lawyer (Foil - Unstable)
Mystery Booster/The List
(R)
Collector #: 020
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1/1 Artifact Creature - Cyborg Advisor
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| State-based actions don't apply to you or other permanents you control. (You don't lose the game to having 0 or less life or drawing from an empty library. Your creatures aren't destroyed due to damage or deathtouch and aren't put into a graveyard due to having 0 or less toughness. Your planeswalkers aren't put into a graveyard if they have 0 loyalty. You don't put a legendary permanent into a graveyard if you control two with the same name. Counters aren't removed from your permanents due to game rules. Permanents you control attacked or combined illegally remain on the battlefield. For complete rules and regulations, see rule 704.) | |
- NM
- EX
- VG
- G
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Sapphire Charm
Mystery Booster/The List
(C)
Collector #: 089
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Instant
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Choose one -
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- NM
- EX
- VG
- G
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Slag Fiend (New Phyrexia)
Mystery Booster/The List
(R)
Collector #: 095
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*/* Creature - Phyrexian Construct
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| Slag Fiend's power and toughness are each equal to the number of artifact cards in all graveyards. | |
- NM
- EX
- VG
- G
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Steamflogger of the Month (Foil - Unstable)
Mystery Booster/The List
(R)
Collector #: 094
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3/3 Creature - Goblin Rigger
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| When Steamflogger of the Month enters the battlefield, it assembles a Contraption for each Contraption you control. (To assemble a Contraption, put the top card of your Contraption deck face up onto one of your sprockets.) | |
- NM
- EX
- VG
- G
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The Antiquities War
Mystery Booster/The List
(R)
Collector #: 042
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Enchantment - Saga
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(As this Saga enters and after your draw step, add a lore counter. Sacrifice after III.) I, II - Look at the top five cards of your library. You may reveal an artifact card from among them and put it into your hand. Put the rest on the bottom of your library in a random order. III - Artifacts you control become artifact creatures with base power and toughness 5/5 until end of turn. |
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- NM
- EX
- VG
- G
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The Countdown Is at One (Foil - Unstable)
Mystery Booster/The List
(R)
Collector #: 080
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Sorcery
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| Players play a Magic subgame, starting at 1 life and using their libraries as their decks. For the rest of the main game, if a source would deal damage to a player who didn’t win the subgame, it deals double that damage to that player instead. | |
- NM
- EX
- VG
- G
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Vindictive Vampire (Ravnica Allegiance)
Mystery Booster/The List
(U)
Collector #: 090
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2/3 Creature - Vampire
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| Whenever another creature you control dies, Vindictive Vampire deals 1 damage to each opponent and you gain 1 life. | |
- NM
- EX
- VG
- G
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Yore-Tiller Nephilim (Foil)
Mystery Booster/The List
(R)
Collector #: 140
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2/2 Creature - Nephilim
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| Whenever Yore-Tiller Nephilim attacks, return target creature card from your graveyard to the battlefield tapped and attacking. | |
- NM
- EX
- VG
- G
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Beanstalk Giant
Mystery Booster/The List
(U)
Collector #: 295
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*/* Creature - Giant
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Beanstalk Giant's power and toughness are each equal to the number of lands you control. Fertile Footsteps Sorcery - Adventure Search your library for a basic land card, put it onto the battlefield, then shuffle your library. |
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- NM
- EX
- VG
- G
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Bloodstone Goblin
Mystery Booster/The List
(C)
Collector #: 115
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2/2 Creature - Goblin Warrior
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| Whenever you cast a spell, if that spell was kicked, Bloodstone Goblin gets +1/+1 and gains menace until end of turn. (It can’t be blocked except by two or more creatures.) | |
- NM
- EX
- VG
- G
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Cosmotronic Wave
Mystery Booster/The List
(C)
Collector #: 095
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Sorcery
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| Cosmotronic Wave deals 1 damage to each creature your opponents control. Creatures your opponents control can’t block this turn. | |
- NM
- EX
- VG
- G
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Empyrial Armor
Mystery Booster/The List
(C)
Collector #: 013
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Enchantment - Aura
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Enchant creature Enchanted creature gets +1/+1 for each card in your hand. |
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- NM
- EX
- VG
- G
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Curse of Predation (Commander 2013)
Mystery Booster/The List
(U)
Collector #: 140
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Enchantment - Aura Curse
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Enchant player Whenever a creature attacks enchanted player, put a +1/+1 counter on it. |
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- NM
- EX
- VG
- G
2701 - 2725 of 5419 results