MTG / Mystery Booster The List
2701 - 2725 of 5419 results
Refine search:
|
Siege-Gang Lieutenant (Modern Horizons 3 Commander)
Mystery Booster/The List
(R)
Collector #: 0113
|
2/2 Creature - Goblin
|
|
Lieutenant - At the beginning of combat on your turn, if you control your commander, create two 1/1 red Goblin creature tokens. These tokens gain haste until end of turn. |
|
- NM
- EX
- VG
- G
|
Spirit Mantle (2012 Core Set)
Mystery Booster/The List
(U)
Collector #: 035
|
Enchantment - Aura
|
|
Enchant creature Enchanted creature gets +1/+1 and has protection from creatures. |
|
- NM
- EX
- VG
- G
|
Wheel of Torture (Urza's Legacy)
Mystery Booster/The List
(R)
Collector #: 138
|
Artifact
|
| At the beginning of each opponent’s upkeep, Wheel of Torture deals X damage to that player, where X is 3 minus the number of cards in their hand. | |
- NM
- EX
- VG
- G
|
Bonders' Enclave (Ikoria: Lair of Behemoths)
Mystery Booster/The List
(R)
Collector #: 245
|
Land
|
|
|
|
- NM
- EX
- VG
- G
|
Deathsprout (War of the Spark)
Mystery Booster/The List
(U)
Collector #: 189
|
Instant
|
| Destroy target creature. Search your library for a basic land card, put it onto the battlefield tapped, then shuffle your library. | |
- NM
- EX
- VG
- G
|
Ethereal Armor (Pioneer Challenger Decks 2021)
Mystery Booster/The List
(C)
Collector #: 002
|
Enchantment - Aura
|
|
Enchant creature Enchanted creature gets +1/+1 for each enchantment you control and has first strike. |
|
- NM
- EX
- VG
- G
|
Fiery Temper
Mystery Booster/The List
(C)
Collector #: 156
|
Instant
|
|
Fiery Temper deals 3 damage to any target. Madness |
|
- NM
- EX
- VG
- G
|
Final Judgment
Mystery Booster/The List
(R)
Collector #: 004
|
Sorcery
|
| Exile all creatures. | |
- NM
- EX
- VG
- G
|
Generated Horizons (PW Symbol - Not Tournament Legal)
Mystery Booster/The List
(S)
Collector #: 075
|
Enchantment
|
| At the beginning of your upkeep, create a Forest land token. | |
- NM
- EX
- VG
- G
|
Grapeshot
Mystery Booster/The List
(C)
Collector #: 016
|
Sorcery
|
|
Grapeshot deals 1 damage to any target. Storm (When you cast this spell, copy it for each spell cast before it this turn. You may choose new targets for the copies.) |
|
- NM
- EX
- VG
- G
|
Keeper of Fables (Throne of Eldraine)
Mystery Booster/The List
(U)
Collector #: 163
|
4/5 Creature - Cat
|
| Whenever one or more non-Human creatures you control deal combat damage to a player, draw a card. | |
- NM
- EX
- VG
- G
|
Kitt Kanto, Mayhem Diva (Streets of New Capenna Commander)
Mystery Booster/The List
(M)
Collector #: 004
|
3/3 Legendary Creature - Cat Bard Druid
|
|
When Kitt Kanto enters the battlefield, create a 1/1 green and white Citizen creature token. At the beginning of combat on each player's turn, you may tap two untapped creatures you control. When you do, target creature that player controls gets +2/+2 and gains trample until end of turn. Goad that creature. |
|
- NM
- EX
- VG
- G
|
The Grand Calcutron (Foil - Unstable)
Mystery Booster/The List
(M)
Collector #: 131
|
Legendary Artifact
|
|
The Grand Calcutron can be your commander. When The Grand Calcutron enters the battlefield, each player's hand becomes a program (an ordered row of revealed cards). Players can only play the first card of their program. If a card would be put into a player's hand from anywhere, that player reveals it and places it anywhere within their program instead. At the beginning of each player's end step, if that player's program has fewer than five cards, they draw cards equal to the difference. |
|
- NM
- EX
- VG
- G
|
Vela the Night-Clad
Mystery Booster/The List
(M)
Collector #: 107
|
4/4 Legendary Creature - Human Wizard
|
|
Intimidate (This creature can't be blocked except by artifact creature and/or creatures that share a color with it.) Other creatures you control have intimidate. Whenever Vela the Night-Clad or another creature you control leaves the battlefield, each opponent loses 1 life. |
|
- NM
- EX
- VG
- G
|
Amber Prison (Mirage)
Mystery Booster/The List
(R)
Collector #: 292
|
Artifact
|
|
You may choose not to untap Amber Prison during your untap step. |
|
- NM
- EX
- VG
- G
|
Ancient Amphitheater (Lorwyn)
Mystery Booster/The List
(R)
Collector #: 266
|
Land
|
|
As this land enters, you may reveal a Giant card from your hand. If you don't, this land enters tapped. |
|
- NM
- EX
- VG
- G
|
Balance of Power (Portal)
Mystery Booster/The List
(R)
Collector #: 041
|
Sorcery
|
| If target opponent has more cards in hand than you, draw cards equal to the difference. | |
- NM
- EX
- VG
- G
|
Bear with Set's Mechanic (PW Symbol - Not Tournament Legal)
Mystery Booster/The List
(S)
Collector #: 071
|
2/2 Creature - Bear
|
|
Vigilance Aggressive (During your turn, there is an additional combat phase after the first, and only creatures with aggressive may attack during it.) |
|
- NM
- EX
- VG
- G
|
Brimstone Dragon
Mystery Booster/The List
(R)
Collector #: 092
|
6/6 Creature - Dragon
|
| Flying, haste | |
- NM
- EX
- VG
- G
|
Cartouche of Solidarity
Mystery Booster/The List
(C)
Collector #: 007
|
Enchantment - Aura Cartouche
|
|
Enchant creature you control When Cartouche of Solidarity enters the battlefield, create a 1/1 white Warrior creature token with vigilance. Enchanted creature gets +1/+1 and has first strike. |
|
- NM
- EX
- VG
- G
|
Celestial Kirin (Foil)
Mystery Booster/The List
(R)
Collector #: 003
|
3/3 Legendary Creature - Kirin Spirit
|
|
Flying Whenever you cast a Spirit or Arcane spell, destroy all permanents with that spell’s converted mana cost. |
|
- NM
- EX
- VG
- G
|
Chimney Goyf (PW Symbol - Not Tournament Legal)
Mystery Booster/The List
(S)
Collector #: 038
|
*/1 Creature - Lhurgoyf Imp
|
|
Flying Chimney Goyf’s power is equal to the number of card types among cards in all graveyards and its toughness is equal to that number plus 1. When Chimney Goyf dies, target opponent puts a card from their hand on top of their library. |
|
- NM
- EX
- VG
- G
|
Citanul Hierophants (Urza's Saga)
Mystery Booster/The List
(R)
Collector #: 244
|
3/2 Creature - Human Druid
|
|
Creatures you control have " |
|
- NM
- EX
- VG
- G
|
Confront the Past
Mystery Booster/The List
(R)
Collector #: 067
|
Sorcery - Lesson
|
Choose one -
|
|
- NM
- EX
- VG
- G
|
Dennick, Pious Apprentice (Innistrad: Midnight Hunt)
Mystery Booster/The List
(R)
Collector #: 217
|
2/3 Legendary Creature - Human Soldier
|
|
Lifelink Cards in graveyards can't be the targets of spells or abilities. Disturb Back Dennick, Pious Apparition Legendary Creature - Spirit Soldier Flying Whenever one or more creature cards are put into graveyards from anywhere, investigate. This ability triggers only once each turn. (Create a colorless Clue artifact token with " If Dennick, Pious Apparition would be put into a graveyard from anywhere, exile it instead. 3/2 |
|
- NM
- EX
- VG
- G
2701 - 2725 of 5419 results