MTG / Mystery Booster The List
2601 - 2625 of 5419 results
Refine search:
|
Kasmina, Enigmatic Mentor
Mystery Booster/The List
(U)
Collector #: 056
|
Legendary Planeswalker - Kasmina
|
|
Spells your opponents cast that target a creature or planeswalker you control cost [-2]: Create a 2/2 blue Wizard creature token. Draw a card, then discard a card. |5| |
|
- NM
- EX
- VG
- G
|
Keeper of the Dead (Exodus)
Mystery Booster/The List
(U)
Collector #: 065
|
1/2 Creature - Human Wizard
|
|
|
|
- NM
- EX
- VG
- G
|
Lieutenants of the Guard
Mystery Booster/The List
(C)
Collector #: 016
|
2/2 Creature - Human Soldier
|
| Council’s dilemma - When Lieutenants of the Guard enters the battlefield, starting with you, each player votes for strength or numbers. Put a +1/+1 counter on Lieutenants of the Guard for each strength vote and create a 1/1 white Soldier creature token for each numbers vote. | |
- NM
- EX
- VG
- G
|
Lonesome Unicorn
Mystery Booster/The List
(C)
Collector #: 021
|
3/3 Creature - Unicorn
|
|
Vigilance Rider in Need Sorcery - Adventure Create a 2/2 white Knight creature token with vigilance. (Then exile this card. You may cast the creature later from exile.) |
|
- NM
- EX
- VG
- G
|
Merchant of the Vale (Throne of Eldraine)
Mystery Booster/The List
(C)
Collector #: 131
|
2/3 Creature - Human Peasant
|
|
Haggle Instant - Adventure You may discard a card. If you do, draw a card. |
|
- NM
- EX
- VG
- G
|
Millikin
Mystery Booster/The List
(U)
Collector #: 226
|
0/1 Artifact Creature - Construct
|
|
|
|
- NM
- EX
- VG
- G
|
Mogg War Marshal (Dominaria Remastered)
Mystery Booster/The List
(C)
Collector #: 131
|
1/1 Creature - Goblin Warrior
|
|
Echo When Mogg War Marshal enters the battlefield or dies, create a 1/1 red Goblin creature token. |
|
- NM
- EX
- VG
- G
|
Mystic Monastery (Khans of Tarkir)
Mystery Booster/The List
(U)
Collector #: 236
|
Land
|
|
Mystic Monastery enters tapped. |
|
- NM
- EX
- VG
- G
|
Nature's Way (Kaladesh)
Mystery Booster/The List
(U)
Collector #: 162
|
Sorcery
|
| Target creature you control gains vigilance and trample until end of turn. It deals damage equal to its power to target creature you don't control. | |
- NM
- EX
- VG
- G
|
Norwood Archers (Portal II)
Mystery Booster/The List
(C)
Collector #: 136
|
3/3 Creature - Elf Archer
|
| Reach (This creature can block creatures with flying.) | |
- NM
- EX
- VG
- G
|
Noxious Toad
Mystery Booster/The List
(U)
Collector #: 104
|
1/1 Creature - Frog
|
| When Noxious Toad is put into a graveyard from the battlefield, each opponent discards a card. | |
- NM
- EX
- VG
- G
|
Nyx Weaver
Mystery Booster/The List
(U)
Collector #: 153
|
2/3 Enchantment Creature - Spider
|
|
Reach At the beginning of your upkeep, mill two cards. |
|
- NM
- EX
- VG
- G
|
Orc Sureshot (Fate Reforged)
Mystery Booster/The List
(U)
Collector #: 078
|
4/2 Creature - Orc Archer
|
| Whenever another creature enters the battlefield under your control, target creature an opponent controls gets -1/-1 until end of turn. | |
- NM
- EX
- VG
- G
|
Overgrown Armasaur
Mystery Booster/The List
(C)
Collector #: 141
|
4/4 Creature - Dinosaur
|
| Enrage - Whenever Overgrown Armasaur is dealt damage, create a 1/1 green Saproling creature token. | |
- NM
- EX
- VG
- G
|
Overwhelming Encounter (Commander Legends: Battle for Baldur's Gate)
Mystery Booster/The List
(U)
Collector #: 245
|
Sorcery
|
|
Creatures you control gain vigilance and trample until end of turn. Roll a d20. 1-9: Creatures you control get +2/+2 until end of turn. 10-19: Put two +1/+1 counters on each creature you control. 20: Put four +1/+1 counter son each creature you control. |
|
- NM
- EX
- VG
- G
|
Perilous Myr
Mystery Booster/The List
(U)
Collector #: 227
|
1/1 Artifact Creature - Phyrexian Myr
|
| When Perilous Myr dies, it deals 2 damage to any target. | |
- NM
- EX
- VG
- G
|
Promise of Bunrei
Mystery Booster/The List
(U)
Collector #: 030
|
Enchantment
|
| When a creature you control dies, sacrifice Promise of Bunrei. If you do, create four 1/1 colorless Spirit creature tokens. | |
- NM
- EX
- VG
- G
|
Puresteel Angel (No PW Symbol - Not Tournament Legal)
Mystery Booster/The List
(S)
Collector #: 109
|
4/4 Artifact Creature - Angel
|
|
Flying, indestructible When Puresteel Angel enters the battlefield, exile all artifacts that aren’t colorless. Whenever Puresteel Angel deals combat damage to a player, you get an emblem with “If you would lose the game, instead your life total becomes 20, shuffle your graveyard into your library, you lose all poison counters, and you lose this emblem.” |
|
- NM
- EX
- VG
- G
|
Relearn
Mystery Booster/The List
(U)
Collector #: 051
|
Sorcery
|
| Return target instant or sorcery card from your graveyard to your hand. | |
- NM
- EX
- VG
- G
|
Renewed Faith
Mystery Booster/The List
(C)
Collector #: 031
|
Instant
|
|
You gain 6 life. Cycling When you cycle Renewed Faith, you may gain 2 life. |
|
- NM
- EX
- VG
- G
|
Resurrection
Mystery Booster/The List
(C)
Collector #: 030
|
Sorcery
|
| Return target creature card from your graveyard to the battlefield. | |
- NM
- EX
- VG
- G
|
Roast
Mystery Booster/The List
(U)
Collector #: 151
|
Sorcery
|
| Roast deals 5 damage to target creature without flying. | |
- NM
- EX
- VG
- G
|
Samurai of the Pale Curtain (Champions of Kamigawa)
Mystery Booster/The List
(U)
Collector #: 043
|
2/2 Creature - Fox Samurai
|
|
Bushido 1 (When this blocks or becomes blocked, it gets +1/+1 until end of turn.) If a permanent would be put into a graveyard, exile it instead. |
|
- NM
- EX
- VG
- G
|
Secrets of the Golden City
Mystery Booster/The List
(C)
Collector #: 052
|
Sorcery
|
|
Ascend (If you control ten or more permanents, you get the city’s blessing for the rest of the game.) Draw two cards. If you have the city’s blessing, draw three cards instead. |
|
- NM
- EX
- VG
- G
|
Serra Sphinx (Double Masters)
Mystery Booster/The List
(U)
Collector #: 068
|
4/4 Creature - Sphinx
|
| Flying, vigilance. | |
- NM
- EX
- VG
- G
2601 - 2625 of 5419 results