MTG / Mystery Booster The List
2576 - 2600 of 5419 results
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Tocasia's Welcome (The Brothers' War)
Mystery Booster/The List
(R)
Collector #: 030
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Enchantment
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| Whenever one or more creatures with mana value 3 or less enter the battlefield under your control, draw a card. This ability triggers only once each turn. | |
- NM
- EX
- VG
- G
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Akki Coalflinger
Mystery Booster/The List
(U)
Collector #: 033
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2/2 Creature - Goblin Shaman
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First strike |
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- NM
- EX
- VG
- G
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Ana Sanctuary
Mystery Booster/The List
(U)
Collector #: 074
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Enchantment
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| At the beginning of your upkeep, if you control a blue or black permanent, target creature gets +1/+1 until end of turn. If you control a blue permanent and a black permanent, that creature gets +5/+5 until end of turn instead. | |
- NM
- EX
- VG
- G
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Anointer Priest
Mystery Booster/The List
(C)
Collector #: 003
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1/3 Creature - Human Cleric
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Whenever a creature token enters the battlefield under your control, you gain 1 life. Embalm |
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- NM
- EX
- VG
- G
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Arms Dealer (Mercadian Masques)
Mystery Booster/The List
(U)
Collector #: 172
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1/1 Creature - Goblin Rogue
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- NM
- EX
- VG
- G
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Artillerize (New Phyrexia)
Mystery Booster/The List
(C)
Collector #: 079
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Instant
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As an additional cost to cast Artillerize, sacrifice an artifact or creature. Artillerize deals 5 damage to any target. |
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- NM
- EX
- VG
- G
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Atraxa's Fall (March of the Machine)
Mystery Booster/The List
(C)
Collector #: 0176
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Sorcery
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| Destroy target artifact, battle, enchantment, or creature with flying. | |
- NM
- EX
- VG
- G
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Banishing Slash (Kamigawa: Neon Dynasty)
Mystery Booster/The List
(U)
Collector #: 003
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Sorcery
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| Destroy up to one target artifact, enchantment, or tapped creature. Then if you control an artifact and an enchantment, create a 2/2 white Samurai token with vigilance. | |
- NM
- EX
- VG
- G
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Bleak Coven Vampires
Mystery Booster/The List
(C)
Collector #: 055
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4/3 Creature - Vampire Warrior
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| Metalcraft - When Bleak Coven Vampires enters the battlefield, if you control three or more artifacts, target player loses 4 life and you gain 4 life. | |
- NM
- EX
- VG
- G
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Blood Knight (Planar Chaos)
Mystery Booster/The List
(U)
Collector #: 115
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2/2 Creature - Human Knight
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| First strike, protection from white | |
- NM
- EX
- VG
- G
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Breath of Life (Portal)
Mystery Booster/The List
(C)
Collector #: 010
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Sorcery
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| Return target creature card from your graveyard to the battlefield. | |
- NM
- EX
- VG
- G
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Cadaver Imp
Mystery Booster/The List
(C)
Collector #: 041
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1/1 Creature - Imp
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Flying When Cadaver Imp enters the battlefield, you may return target creature card from your graveyard to your hand. |
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- NM
- EX
- VG
- G
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Call of the Nightwing (Gatecrash)
Mystery Booster/The List
(U)
Collector #: 149
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Sorcery
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Create a 1/1 blue and black Horror creature token with flying. Cipher (Then you may exile this spell card encoded on a creature you control. Whenever that creature deals combat damage to a player, its controller may cast a copy of the encoded card without paying its mana cost.) |
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- NM
- EX
- VG
- G
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Call the Bloodline (Shadows Over Innistrad)
Mystery Booster/The List
(U)
Collector #: 103
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Enchantment
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- NM
- EX
- VG
- G
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Calming Licid
Mystery Booster/The List
(U)
Collector #: 002
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2/2 Creature - Licid
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Enchanted creature can't attack. |
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- NM
- EX
- VG
- G
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Cartouche of Strength (Amonkhet)
Mystery Booster/The List
(C)
Collector #: 158
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Enchantment - Aura Cartouche
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Enchant creature you control When Cartouche of Strength enters the battefield, you may have enchanted creature fight target creature an opponent controls. (Each deals damage equal to its power to the other.) Enchanted creature gets +1/+1 and has trample. |
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- NM
- EX
- VG
- G
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Cartouche of Zeal
Mystery Booster/The List
(C)
Collector #: 124
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Enchantment - Aura Cartouche
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Enchant creature you control When Cartouche of Zeal enters the battlefield, target creature can’t block this turn. Enchanted creature gets +1/+1 and has haste. |
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- NM
- EX
- VG
- G
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Celestial Crusader
Mystery Booster/The List
(U)
Collector #: 068
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2/2 Creature - Spirit
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Flash (You may cast this spell any time you could cast an instant.) Split second (As long as this spell is on the stack, players can’t cast spells or activate abilities that aren’t mana abilities.) Flying Other white creatures get +1/+1. |
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- NM
- EX
- VG
- G
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Cogwork Librarian (Conspiracy)
Mystery Booster/The List
(C)
Collector #: 058
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3/3 Artifact Creature - Construct
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Draft Cogwork Librarian face up. As you draft a card, you may draft an additional card from that booster pack. If you do, put Cogwork Librarian into that booster pack. |
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- NM
- EX
- VG
- G
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Cold-Water Snapper (Dominaria)
Mystery Booster/The List
(C)
Collector #: 048
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4/5 Creature - Turtle
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| Hexproof (This creature can't be the target of spells or abilities your opponents control.) | |
- NM
- EX
- VG
- G
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Dakra Mystic (Journey into Nyx)
Mystery Booster/The List
(U)
Collector #: 035
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1/1 Creature - Merfolk Wizard
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- NM
- EX
- VG
- G
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Dawn's Reflection
Mystery Booster/The List
(C)
Collector #: 139
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Enchantment - Aura
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Enchant land Whenever enchanted land is tapped for mana, its controller adds an additional two mana in any combination of colors. |
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- NM
- EX
- VG
- G
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Diligent Farmhand (Odyssey)
Mystery Booster/The List
(C)
Collector #: 237
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1/1 Creature - Human Druid
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If Diligent Farmhand is in a graveyard, effects from spells named Muscle Burst count it as a card named Muscle Burst. |
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- NM
- EX
- VG
- G
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Diplomatic Escort (Mercadian Masques)
Mystery Booster/The List
(U)
Collector #: 074
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1/1 Creature - Human Spellshaper
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- NM
- EX
- VG
- G
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Evolution Charm (Planar Chaos)
Mystery Booster/The List
(C)
Collector #: 127
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Instant
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Choose one -
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- NM
- EX
- VG
- G
2576 - 2600 of 5419 results