MTG / Mystery Booster The List
2501 - 2525 of 5419 results
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Empowered Autogenerator (Commander 2019)
Mystery Booster/The List
(R)
Collector #: 054
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Artifact
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Empowered Autogenerator enters the battlefield tapped. |
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- NM
- EX
- VG
- G
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Faeburrow Elder (Throne of Eldraine)
Mystery Booster/The List
(R)
Collector #: 190
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0/0 Creature - Treefolk Druid
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Vigilance Faeburrow Elder gets +1/+1 for each color among permanents you control. |
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- NM
- EX
- VG
- G
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Graveyard Busybody (Foil - Unstable)
Mystery Booster/The List
(R)
Collector #: 034
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*/* Creature - Human Spy
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All graveyards are also your graveyards. Graveyard Busybody's power and toughness are equal to the number of cards with flavor text in your graveyards. |
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- NM
- EX
- VG
- G
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Groundswell
Mystery Booster/The List
(C)
Collector #: 015
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Instant
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Target creature gets +2/+2 until end of turn. Landfall - If you had a land enter the battlefield under your control this turn, that creature gets +4/+4 until end of turn instead. |
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- NM
- EX
- VG
- G
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Harper Recruiter (Commander Legends: Battle for Baldur's Gate)
Mystery Booster/The List
(R)
Collector #: 659
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3/1 Creature - Human Warrior
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Flying Whenever Harper Recruiter attacks, look at the top four cards of your library. You may reveal a Cleric card, a Rogue card, a Warrior card, and/or a Wizard card from among them and put those cards into your hand. Put the rest on the bottom of your library in a random order. |
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- NM
- EX
- VG
- G
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Ivy Lane Denizen
Mystery Booster/The List
(C)
Collector #: 012
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2/3 Creature - Elf Warrior
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| Whenever another green creature enters the battlefield under your control, put a +1/+1 counter on target creature. | |
- NM
- EX
- VG
- G
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Juntu Stakes
Mystery Booster/The List
(R)
Collector #: 304
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Artifact
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| Creatures with power 1 or less don't untap during their controllers' untap steps. | |
- NM
- EX
- VG
- G
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Mazemind Tome (Core Set 2021)
Mystery Booster/The List
(R)
Collector #: 232
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Artifact - Book
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When there are four or more page counters on this artifact, exile it. If you do, you gain 4 life. |
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- NM
- EX
- VG
- G
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Nyx-Fleece Ram
Mystery Booster/The List
(U)
Collector #: 026
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0/5 Enchantment Creature - Sheep
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| At the beginning of your upkeep, you gain 1 life. | |
- NM
- EX
- VG
- G
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Oath of Nissa (Oath of the Gatewatch)
Mystery Booster/The List
(R)
Collector #: 140
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Legendary Enchantment
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When Oath of Nissa enters the battlefield, look at the top three cards of our library. You may reveal a creature, land, or planeswalker card from among them and put it into your hand. Put the rest at the bottom of your library in any order. You may spend mana as though it were mana of any color to cast planeswalker spells. |
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- NM
- EX
- VG
- G
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Dreamscape Artist (Planar Chaos)
Mystery Booster/The List
(C)
Collector #: 040
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1/1 Creature - Human Spellshaper
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- NM
- EX
- VG
- G
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Enclave Cryptologist
Mystery Booster/The List
(U)
Collector #: 066
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0/1 Creature - Merfolk Wizard
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Level up 0/1 LEVEL 1-2: 0/1 LEVEL 3+: 0/1 |
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- NM
- EX
- VG
- G
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First-Sphere Gargantua
Mystery Booster/The List
(C)
Collector #: 091
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5/4 Creature - Phyrexian Horror
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When First-Sphere Gargantua enters the battlefield, you draw a card and you lose 1 life. Unearth |
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- NM
- EX
- VG
- G
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Ghitu Chronicler
Mystery Booster/The List
(C)
Collector #: 125
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1/3 Creature - Human Wizard
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Kicker When Ghitu Chronicler enters the battlefield, if it was kicked, return target instant or sorcery card from your graveyard to your hand. |
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- NM
- EX
- VG
- G
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Graveshifter (Modern Horizons)
Mystery Booster/The List
(U)
Collector #: 094
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2/2 Creature - Shapeshifter
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Changeling (This card is every creature type.) When Graveshifter enters the battlefield, you may return target creature card from your graveyard to your hand. |
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- NM
- EX
- VG
- G
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Ground Rift (Time Spiral)
Mystery Booster/The List
(C)
Collector #: 162
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Sorcery
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Target creature without flying can't block this turn. Storm (When you cast this spell, copy it for each spell cast before it this turn. You may choose new targets for the copies.) |
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- NM
- EX
- VG
- G
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Krenko's Enforcer
Mystery Booster/The List
(C)
Collector #: 152
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2/2 Creature - Goblin Warrior
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| Intimidate | |
- NM
- EX
- VG
- G
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Lose Hope (Fifth Dawn)
Mystery Booster/The List
(C)
Collector #: 052
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Instant
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Target creature gets -1/-1 until end of turn. Scry 2. (To scry 2, look at the top two cards of your library, then put any number of them on the bottom of your library and the rest on top in any order.) |
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- NM
- EX
- VG
- G
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Magmatic Insight (Magic Origins)
Mystery Booster/The List
(U)
Collector #: 155
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Sorcery
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As an additional cost to cast Magmatic Insight, discard a land card. Draw two cards. |
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- NM
- EX
- VG
- G
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Moonhold
Mystery Booster/The List
(U)
Collector #: 143
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Instant
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Target player can't cast land cards this turn if |
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- NM
- EX
- VG
- G
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Murderous Compulsion
Mystery Booster/The List
(C)
Collector #: 126
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Sorcery
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Destroy target tapped creature. Madness |
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- NM
- EX
- VG
- G
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Nuisance Engine
Mystery Booster/The List
(U)
Collector #: 121
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Artifact
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- NM
- EX
- VG
- G
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Oblivion Strike (Oath of the Gatewatch)
Mystery Booster/The List
(C)
Collector #: 075
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Sorcery
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Devoid (This card has no color.) Exile target creature. |
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- NM
- EX
- VG
- G
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Expedite (Commander Legends)
Mystery Booster/The List
(C)
Collector #: 413
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Instant
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Target creature gains haste until end of turn. Draw a card. |
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- NM
- EX
- VG
- G
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Opt
Mystery Booster/The List
(C)
Collector #: 060
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Instant
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Scry 1. (Look at the top card of your library. You may put that card on the bottom of your library.) Draw a card. |
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- NM
- EX
- VG
- G
2501 - 2525 of 5419 results