MTG / Mystery Booster The List
226 - 250 of 5419 results
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Whir of Invention
Mystery Booster/The List
(R)
Collector #: 049
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Instant
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Improvise (Your artifacts can help cast this spell. Each artifact you tap after you’re done activating mana abilities pays for Search your library for an artifact card with converted mana cost X or less, put it onto the battlefield, then shuffle your library. |
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- NM
- EX
- VG
- G
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Narset's Reversal (War of the Spark)
Mystery Booster/The List
(R)
Collector #: 062
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Instant
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| Copy target instant or sorcery spell, then return it to its owner's hand. You may choose new targets for the copy. | |
- NM
- EX
- VG
- G
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An Offer You Can't Refuse (Streets of New Capenna)
Mystery Booster/The List
(U)
Collector #: 051
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Instant
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Counter target noncreature spell. Its controller creates two Treasure tokens. (They're artifacts with " |
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- NM
- EX
- VG
- G
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Eiganjo Castle
Mystery Booster/The List
(R)
Collector #: 275
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Legendary Land
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- NM
- EX
- VG
- G
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Component Pouch
Mystery Booster/The List
(U)
Collector #: 059
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Artifact
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1-9: Put a component counter on Component Pouch. 10-20: Put two component counters on Component Pouch. |
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- NM
- EX
- VG
- G
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Gaea's Gift (The Brothers' War)
Mystery Booster/The List
(C)
Collector #: 182
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Instant
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| Put a +1/+1 counter on target creature you control. It gains reach, trample, hexproof, and indestructible until end of turn. (It can't be the target of spells or abilities your opponents control. Damage and effects that say "destroy don't destroy it.) | |
- NM
- EX
- VG
- G
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Pyrohemia (Planar Chaos)
Mystery Booster/The List
(U)
Collector #: 119
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Enchantment
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At the beginning of the end step, if no creatures are on the battlefield, sacrifice Pyrohemia. |
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- NM
- EX
- VG
- G
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Umezawa's Jitte
Mystery Booster/The List
(R)
Collector #: 163
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Legendary Artifact - Equipment
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Whenever equipped creature deals damage, put two charge counters on Umezawa's Jitte. Remove a charge counter from Umezawa's Jitte: Choose one -
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- NM
- EX
- VG
- G
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Beast Whisperer (Guilds of Ravnica)
Mystery Booster/The List
(R)
Collector #: 123
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2/3 Creature - Elf Druid
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| Whenever you cast a creature spell, draw a card. | |
- NM
- EX
- VG
- G
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Halo Fountain (Streets of New Capenna)
Mystery Booster/The List
(M)
Collector #: 015
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Artifact
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- NM
- EX
- VG
- G
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Skullclamp (Commander 2017)
Mystery Booster/The List
(U)
Collector #: 222
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Artifact - Equipment
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Equipped creature gets +1/-1. Whenever equipped creature dies, draw two cards. Equip |
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- NM
- EX
- VG
- G
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Stunt Double
Mystery Booster/The List
(R)
Collector #: 038
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0/0 Creature - Shapeshifter
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Flash You may have Stunt Double enter the battlefield as a copy of any creature on the battlefield. |
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- NM
- EX
- VG
- G
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Spelltithe Enforcer (Foil)
Mystery Booster/The List
(R)
Collector #: 018
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3/3 Creature - Elephant Wizard
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Whenever an opponent casts a spell, that player sacrifices a permanent unless they pay |
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- NM
- EX
- VG
- G
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Thran Dynamo
Mystery Booster/The List
(U)
Collector #: 230
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Artifact
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- NM
- EX
- VG
- G
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Crystalline Sliver
Mystery Booster/The List
(U)
Collector #: 127
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2/2 Creature - Sliver
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| All Slivers have shroud. (They can't be the targets of spells or abilities.) | |
- NM
- EX
- VG
- G
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Nemesis of Reason
Mystery Booster/The List
(R)
Collector #: 028
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3/7 Creature - Leviathan Horror
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| Whenever Nemesis of Reason attacks, defending player mills ten cards. | |
- NM
- EX
- VG
- G
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Reaper King (Foil)
Mystery Booster/The List
(R)
Collector #: 260
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6/6 Legendary Artifact Creature - Scarecrow
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Other Scarecrow creatures you control get +1/+1. Whenever another Scarecrow enters the battlefield under your control, destroy target permanent. |
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- NM
- EX
- VG
- G
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Sword of War and Peace (Double Masters)
Mystery Booster/The List
(M)
Collector #: 300
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Artifact - Equipment
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Equipped creature gets +2/+2 and has protection from red and from white. Whenever equipped creature deals combat damage to a player, Sword of War and Peace deals damage to that player equal to the number of cards in their hand and you gain 1 life for each card in your hand. Equip |
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- NM
- EX
- VG
- G
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Sanctum Weaver (Modern Horizons 2)
Mystery Booster/The List
(R)
Collector #: 171
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0/2 Enchantment Creature - Dryad
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- NM
- EX
- VG
- G
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Sen Triplets (Foil)
Mystery Booster/The List
(M)
Collector #: 109
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3/3 Legendary Artifact Creature - Human Wizard
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| At the beginning of your upkeep, choose target opponent. This turn, that player can’t cast spells or activate abilities and plays with their hand revealed. You may play cards from that player’s hand this turn. | |
- NM
- EX
- VG
- G
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Rhys the Redeemed
Mystery Booster/The List
(R)
Collector #: 237
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1/1 Legendary Creature - Elf Warrior
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- NM
- EX
- VG
- G
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Jace, Wielder of Mysteries
Mystery Booster/The List
(R)
Collector #: 054
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Legendary Planeswalker - Jace
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If you would draw a card while your library has no cards in it, you win the game instead. [+1]: Target player mills two cards. Draw a card. [-8]: Draw seven cards. Then if your library has no cards in it, you win the game. |4| |
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- NM
- EX
- VG
- G
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Arcades, the Strategist
Mystery Booster/The List
(M)
Collector #: 212
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3/5 Legendary Creature - Elder Dragon
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Flying, vigilance Whenever a creature with defender enters the battlefield under your control, draw a card. Each creature you control with defender assigns combat damage equal to its toughness rather than its power and can attack as though it didn't have defender. |
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- NM
- EX
- VG
- G
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Bone Miser
Mystery Booster/The List
(R)
Collector #: 015
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4/4 Creature - Zombie Wizard
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Whenever you discard a creature card, create a 2/2 black Zombie creature token. Whenever you discard a land card, add Whenever you discard a noncreature, nonland card, draw a card. |
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- NM
- EX
- VG
- G
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Norn's Annex (Foil)
Mystery Booster/The List
(R)
Collector #: 017
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Artifact
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( Creatures can't attack you or a planeswalker you control unless their controller pays |
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- NM
- EX
- VG
- G
226 - 250 of 5419 results