MTG / Modern Horizons 2
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Sword of Hearth and Home
Modern Horizons 2
(M)
Collector #: 238
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Artifact - Equipment
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Equipped creature gets +2/+2 and has protection from green and from white. Whenever equipped creature deals combat damage to a player, exile up to one target creature you own, then search your library for a basic land card. Put both cards onto the battlefield under your control, then shuffle. Equip |
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- NM
- EX
- VG
- G
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Murktide Regent
Modern Horizons 2
(M)
Collector #: 052
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3/3 Creature - Dragon
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Delve (Each card you exile from your graveyard while casting this spell pays for Flying Murktide Regent enters the battlefield with a +1/+1 counter on it for each instant and sorcery card exiled with it. Whenever an instant or sorcery card leaves your graveyard, put a +1/+1 counter on Murktide Regent. |
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- NM
- EX
- VG
- G
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Sythis, Harvest's Hand
Modern Horizons 2
(R)
Collector #: 214
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1/2 Legendary Enchantment Creature - Nymph
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| Whenever you cast an enchantment spell, you gain 1 life and draw a card. | |
- NM
- EX
- VG
- G
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Serra's Emissary
Modern Horizons 2
(M)
Collector #: 030
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7/7 Creature - Angel
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Flying As Serra's Emissary enters the battlefield, choose a card type. You and creatures you control have protection from the chosen card type. |
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- NM
- EX
- VG
- G
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Profane Tutor
Modern Horizons 2
(R)
Collector #: 097
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Sorcery
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Suspend 2 - Search your library for a card, put that card into your hand, then shuffle. |
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- NM
- EX
- VG
- G
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Mirari's Wake
Modern Horizons 2
(M)
Collector #: 291
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Enchantment
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Creatures you control get +1/+1. Whenever you tap a land for mana, add one mana to your mana pool of any type that land produced. |
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- NM
- EX
- VG
- G
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Drossforge Bridge
Modern Horizons 2
(C)
Collector #: 246
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Artifact Land
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Drossforge Bridge enters the battlefield tapped. Indestructible |
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- NM
- EX
- VG
- G
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Nettlecyst
Modern Horizons 2
(R)
Collector #: 231
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Artifact - Equipment
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Living weapon (When this equipment enters the battlefield, create a 0/0 black Phyrexian Germ creature token, then attach this to it.) Equipped creature gets +1/+1 for each artifact and/or enchantment you control. Equip |
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- NM
- EX
- VG
- G
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Fractured Sanity
Modern Horizons 2
(R)
Collector #: 044
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Sorcery
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Each opponent mills fourteen cards. Cycling When you cycle Fractured Sanity, each opponent mills four cards. |
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- NM
- EX
- VG
- G
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Archon of Cruelty
Modern Horizons 2
(M)
Collector #: 075
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6/6 Creature - Archon
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Flying Whenever Archon of Cruelty enters the battlefield or attacks, target opponent sacrifices a creature or planeswalker, discards a card, and loses 3 life. You draw a card and gain 3 life. |
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- NM
- EX
- VG
- G
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Dragon's Rage Channeler
Modern Horizons 2
(U)
Collector #: 121
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1/1 Creature - Human Shaman
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Whenever you cast a noncreature spell, surveil 1. (Look at the top card of your library. You may put that card into your graveyard.) Delirium - As long as there are four or more card types among cards in your graveyard, Dragon's Rage Channeler gets +2/+2, has flying, and attacks each combat if able. |
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- NM
- EX
- VG
- G
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Damn
Modern Horizons 2
(R)
Collector #: 080
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Sorcery
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Destroy target creature. A creature destroyed this way can't be regenerated. Overload |
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- NM
- EX
- VG
- G
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Unmarked Grave
Modern Horizons 2
(R)
Collector #: 106
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Sorcery
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| Search your library for a nonlegendary card, put that card into your graveyard, then shuffle. | |
- NM
- EX
- VG
- G
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Scurry Oak
Modern Horizons 2
(U)
Collector #: 172
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1/2 Creature - Treefolk
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Evolve (Whenever a creature enters the battlefield under your control, if that creature has greater power or toughness than this creature, put a +1/+1 counter on this creature.) Whenever one or more +1/+1 counters are put on Scurry Oak, you may create a 1/1 green Squirrel creature token. |
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- NM
- EX
- VG
- G
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Wonder
Modern Horizons 2
(R)
Collector #: 271
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2/2 Creature - Incarnation
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Flying As long as Wonder is in your graveyard and you control an Island, creatures you control have flying. |
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- NM
- EX
- VG
- G
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Goblin Anarchomancer
Modern Horizons 2
(C)
Collector #: 200
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2/2 Creature - Goblin Shaman
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Each spell you cast that's red or green costs |
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- NM
- EX
- VG
- G
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Quirion Ranger
Modern Horizons 2
(U)
Collector #: 285
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1/1 Creature - Elf Ranger
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| Return a Forest you control to its owner's hand: Untap target creature. Activate only once each turn. | |
- NM
- EX
- VG
- G
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Kaldra Compleat
Modern Horizons 2
(M)
Collector #: 227
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Legendary Artifact - Equipment
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Living Weapon Indestructible Equipped creature gets +5/+5 and has first strike, trample, indestructible, haste, and "Whenever this creature deals combat damage to a creature, exile that creature." Equip |
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- NM
- EX
- VG
- G
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Harmonic Prodigy
Modern Horizons 2
(R)
Collector #: 132
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1/3 Creature - Human Wizard
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Prowess (Whenever you cast a noncreature spell, this creature gets +1/+1 until end of turn.) If an ability of a Shaman or another Wizard you control triggers, that ability triggers an additional time. |
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- NM
- EX
- VG
- G
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Obsidian Charmaw
Modern Horizons 2
(R)
Collector #: 137
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4/4 Creature - Dragon
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This spell costs Flying When Obsidian Charmaw enters the battlefield, destroy target nonbasic land an opponent controls. |
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- NM
- EX
- VG
- G
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Goblin Bombardment
Modern Horizons 2
(R)
Collector #: 279
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Enchantment
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| Sacrifice a creature: Goblin Bombardment deals 1 damage to any target. | |
- NM
- EX
- VG
- G
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Persist
Modern Horizons 2
(R)
Collector #: 096
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Sorcery
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| Return target nonlegendary creature card from your graveyard to the battlefield with a -1/-1 counter on it. | |
- NM
- EX
- VG
- G
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Sylvan Anthem
Modern Horizons 2
(R)
Collector #: 176
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Enchantment
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Green creatures you control get +1/+1. Whenever a green creature enters the battlefield under your control, scry 1. |
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- NM
- EX
- VG
- G
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Inevitable Betrayal
Modern Horizons 2
(R)
Collector #: 047
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Sorcery
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Suspend 3 - Search target opponent's library for a creature card and put that card onto the battlefield under your control. Then that player shuffles. |
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- NM
- EX
- VG
- G
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Scion of Draco
Modern Horizons 2
(M)
Collector #: 234
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4/4 Artifact Creature - Dragon
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Domain - This spell costs Flying Each creature you control has vigilance if it's white, hexproof if it's blue, lifelink if it's black, first strike if it's red, and trample if it's green. |
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- NM
- EX
- VG
- G
26 - 50 of 386 results