MTG / Mirrodin
101 - 125 of 306 results
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Steel Wall
Mirrodin
(C)
Collector #: 248
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0/4 Artifact Creature - Wall
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| Defender (This creature can't attack.) | |
- NM
- EX
- VG
- G
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Journey of Discovery
Mirrodin
(C)
Collector #: 123
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Sorcery
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Choose one - Search your library for up to two basic land cards, reveal them, put them into your hand, then shuffle your library; or you may play up to two additional lands this turn. Entwine |
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- NM
- EX
- VG
- G
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Psychogenic Probe
Mirrodin
(R)
Collector #: 231
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Artifact
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| Whenever a spell or ability causes a player to shuffle their library, Psychogenic Probe deals 2 damage to that player. | |
- NM
- EX
- VG
- G
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Triskelion
Mirrodin
(R)
Collector #: 269
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1/1 Artifact Creature - Construct
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This creature enters with three +1/+1 counters on it. Remove a +1/+1 counter from this creature: It deals 1 damage to any target. |
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- NM
- EX
- VG
- G
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Frogmite
Mirrodin
(C)
Collector #: 172
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2/2 Artifact Creature - Frog
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Affinity for artifacts (This spell costs |
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- NM
- EX
- VG
- G
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Scrabbling Claws
Mirrodin
(U)
Collector #: 237
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Artifact
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- NM
- EX
- VG
- G
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March of the Machines
Mirrodin
(R)
Collector #: 042
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Enchantment
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| Each noncreature artifact is an artifact creature with power and toughness each equal to its converted mana cost. (Equipment that's a creature can't equip a creature.) | |
- NM
- EX
- VG
- G
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Tooth of Chiss-Goria
Mirrodin
(C)
Collector #: 264
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Artifact
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Flash Affinity for artifacts (This spell costs |
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- NM
- EX
- VG
- G
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Mountain (299 A)
Mirrodin
(L)
Collector #: 299
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Basic Land - Mountain
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- NM
- EX
- VG
- G
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Solemn Simulacrum
Mirrodin
(R)
Collector #: 245
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2/2 Artifact Creature - Golem
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When Solemn Simulacrum enters the battlefield, you may search your library for a basic land card and put that card onto the battlefield tapped. If you do, shuffle your library. When Solemn Simulacrum is put into a graveyard from the battlefield, you may draw a card. |
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- NM
- EX
- VG
- G
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Swamp (295 A)
Mirrodin
(L)
Collector #: 295
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Basic Land - Swamp
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- NM
- EX
- VG
- G
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Wrench Mind
Mirrodin
(C)
Collector #: 084
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Sorcery
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| Target player discards two cards unless they discard an artifact card. | |
- NM
- EX
- VG
- G
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Fireshrieker
Mirrodin
(U)
Collector #: 171
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Artifact - Equipment
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Equipped creature has double strike. (It deals both first-strike and regular combat damage.) Equip |
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- NM
- EX
- VG
- G
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Assert Authority
Mirrodin
(U)
Collector #: 030
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Instant
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Affinity for artifacts (This spell costs Counter target spell. If that spell is countered this way, exile it instead of putting it into its owner's graveyard. |
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- NM
- EX
- VG
- G
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Auriok Steelshaper
Mirrodin
(R)
Collector #: 004
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1/1 Creature - Human Soldier
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Equip costs you pay cost As long as Auriok Steelshaper is equipped, each creature you control that's a Soldier or a Knight gets +1/+1. |
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- NM
- EX
- VG
- G
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Temporal Cascade
Mirrodin
(R)
Collector #: 052
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Sorcery
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Choose one -
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- NM
- EX
- VG
- G
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Raise the Alarm
Mirrodin
(C)
Collector #: 016
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Instant
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| Put two 1/1 white Soldier creature tokens onto the battlefield. | |
- NM
- EX
- VG
- G
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Lightning Coils
Mirrodin
(R)
Collector #: 198
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Artifact
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Whenever a nontoken creature you control is put into a graveyard from the battlefield, put a charge counter on Lightning Coils. At the beginning of your upkeep, if Lightning Coils has five or more charge counters on it, remove all of them from it and put that many 3/1 red Elemental creature tokens with haste onto the battlefield. Exile them at the beginning of the next end step. |
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- NM
- EX
- VG
- G
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Alpha Myr
Mirrodin
(C)
Collector #: 142
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2/1 Artifact Creature - Myr
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- NM
- EX
- VG
- G
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Plains (290 D)
Mirrodin
(L)
Collector #: 290
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Basic Land - Plains
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- NM
- EX
- VG
- G
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Sun Droplet
Mirrodin
(U)
Collector #: 249
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Artifact
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Whenever you're dealt damage, put that many charge counters on Sun Droplet. At the beginning of each upkeep, you may remove a charge counter from Sun Droplet. If you do, you gain 1 life. |
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- NM
- EX
- VG
- G
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Sunbeam Spellbomb
Mirrodin
(C)
Collector #: 250
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Artifact
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- NM
- EX
- VG
- G
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Solar Tide
Mirrodin
(R)
Collector #: 024
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Sorcery
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Choose one - Destroy all creatures with power 2 or less; or destroy all creatures with power 3 or greater. Entwine-Sacrifice two lands. (Choose both if you pay the entwine cost.) |
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- NM
- EX
- VG
- G
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Farsight Mask
Mirrodin
(U)
Collector #: 170
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Artifact
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| Whenever a source an opponent controls deals damage to you, if Farsight Mask is untapped, you may draw a card. | |
- NM
- EX
- VG
- G
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Grab the Reins
Mirrodin
(U)
Collector #: 095
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Instant
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Choose one - Until end of turn, you gain control of target creature and it gains haste; or sacrifice a creature, then Grab the Reins deals damage equal to that creature's power to any target. Entwine |
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- NM
- EX
- VG
- G
101 - 125 of 306 results